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NPC Generator

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Advanced [show]


Lance Gresham, Male Human [Permalink]

Personal [hide]

Description: This slender man stands about 6'2". He wears a green costume with the symbols of death on his torso. His brown hair is still thick. He has blue eyes and a green hat with a red feather.

Personality: This man loves singing and to teach people singing more than just about anything. He moves from fascination to fascination almost instantaneously. If something can keep his interest for a month it is impressive.

History: He was born in the north. In his 17th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his father impaled in their home, and his mother beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He left for the north, certain he would find work there.

Motivation: An old rival family wants him found; and his relatives are trying to arrange a marriage

Ideals: Artistic. Flaws: Hedonist, Fearful. Bonds: Immigrant, Family. Occupation: Roofer

Voice: Old thin voice

Attributes [hide]

Lance Gresham, Male Human Fighter 5
Medium (6'2") Human, Lawful Neutral (CR 5)
Armor Class 12
Hit Points 43 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 15 (+2)15 (+2) 17 (+3)14 (+2)
Skills Insight +6, Medicine +6
Senses Passive Perception 13
Languages Common, Draconic, Abyssal
Attacks Melee +5 / 2d4+2, Ranged +5 / 2d4+2, Grapple +2

Possessions: Just what you see.


Social Check DCs


Richard Moreno, Male Human [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he wears a tan wide-brimmed hat and tan clothes. He has a silver handlebar mustache and slicked back silver hair. His otherwise smooth face is marked with small tiny scars.

Personality: A deeply religious man he believes everything happens for a reason. He will do just about anything if he becomes convinced it is for someone's true love, of this he is easily convinced.

History: Sold as a small child to a wizard, Richard was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Carter work with an outfit from a few towns over. Carter work suited him well, and with each successful project, he earned more gold and more respect from his peers. He inherited the family business which he has now maintained for 6 years.

Motivation: Balancing his hectic life and new Carter responsibilities is difficult.

Bonds: Religious, Has a crush, Mentor, Job. Occupation: Carter

Voice: Can't modulate volume

Attributes [hide]

Richard Moreno, Male Human Fighter 4
Medium (6'2") Human, Neutral Good (CR 4)
Armor Class 11
Hit Points 28 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 14 (+2)13 (+1) 13 (+1)12 (+1)
Skills Investigation +3, Stealth +3
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1

Possessions: 22000 sp. 1 Minor magic item.


Social Check DCs


Manfred Kimberly, Male Human [Permalink]

Personal [hide]

Description: An imposing man with a heavy stainless steel prosthetic left hand, he wears a green shirt with thin grey vertical stripes and brown pants. He has a very tight haircut. His face is scarred and worn.

Personality: He is enamored with his job. He loves it. He likes the challenge and he likes helping those less fortunate than him. He has the money to obtain near anything and knows that if you pay a man enough he will sell his own mother. Money is his most trusted friend.

History: A child with a great deal of painting talent his parents made sure he got the chance to thrive. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: Money/treasure; and to be a courier again

Ideals: Artistic. Flaws: Ugly. Bonds: Job, Rich. Occupation: Map Maker

Voice: Posh accent

Attributes [hide]

Manfred Kimberly, Male Human Fighter 3
Medium (5'3") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 19 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 13 (+1)16 (+3) 10 (+0)12 (+1)
Skills Arcana +5, Athletics +3
Senses Passive Perception 10
Languages Common, Dwarven, Celestial, Halfling
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +3

Possessions: 1 Masterwork Common Ranged Weapon.


Social Check DCs


Anthony Graham, Male Human [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. He wears rags and sports a simple walking cane. His brown hair is unkempt and raggedy. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. He has a cruel streak; something he gained from his previous mentor. He harbors resentment against his former mentor.

History: Anthony was born into a poor family. Growing up, he dreamt of becoming a Fighter, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Fighter in service of a powerful lord somewhere. Anthony abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: Obtaining odd cultural Human artifacts is his passion; and he's repulsed by the pc

Flaws: Ugly, Insomniac, Antagonistic. Bonds: Poor, Mentor, Adventurer. Occupation: Junk Dealer

Voice: Low range voice

Attributes [hide]

Anthony Graham, Male Human Fighter 3
Medium (6'1") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 23 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 10 (+0)17 (+3) 12 (+1)12 (+1)
Skills Athletics +5, Survival +3
Senses Passive Perception 11
Languages Common, Giant, Undercommon, Auran
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +3

Possessions: 400 gp. 1 Masterwork Common Melee. 1 Masterwork Common Melee.


Social Check DCs


Lewis Tindall, Male Human [Permalink]

Personal [hide]

Description: 6'4" and muscular, this western man wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society. His long red hair is drawn into a two foot long braid. His hazel eyes dart from person to person.

Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. A friendly and beautiful Human, he is rarely seen without a few beauties around his arms. Though a playboy in all rights, he is no lame duck.

History: He comes from a rich western family. A freak accident while working with his Stableman mother left him crippled. He leaves a trail of broken hearts and full pockets wherever he goes.

Motivation: He uses money and sex appeal to get what he needs; and money/treasure

Ideals: Athletic, Joker. Flaws: Disease. Bonds: Rich, Attractive. Occupation: Bookbinder

Voice: Speaks with a cold

Attributes [hide]

Lewis Tindall, Male Human Fighter 3
Medium (6'4") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 23 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)12 (+1) 11 (+0)11 (+0) 11 (+0)15 (+2)
Skills Arcana +2, Survival +2
Senses Passive Perception 10
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +3

Possessions: 200 gp. 1 Masterwork Musical instrument. 1 Good lock. 1 Masterwork Artisan’s tools.


Social Check DCs

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