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NPC Generator

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Advanced [show]


Guy Churchill, Male Human [Permalink]

Personal [hide]

Description: This petite short man is perpetually holding a beer of some kind. He wears tight fighting clothing, which leaves very little to the imagination, marred by beers. His deerstalker hat is riddled with cuts and holes. He is baby faced.

Personality: Cocky and sure of himself, he believes he is the best Junk Dealer born in the past three hundred years. He always tries to repair and not replace. It was this mentality that drove him into the Junk Dealer business.

History: A powerful brothel owner made him what he is. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He tends to his Junk Dealer job now, and dutifully fulfills any obligations he has.

Motivation: Further expansion of business; and sabotage a competitor

Ideals: Fighting, Persistence. Flaws: Ugly. Bonds: Job, Mentor. Occupation: Junk Dealer

Voice: Nasally tone

Attributes [hide]

Guy Churchill, Male Human Fighter 3
Medium (6'0") Human, Chaotic Evil (CR 3)
Armor Class 11
Hit Points 23 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 10 (+0)10 (+0) 9 (-1)15 (+2)
Skills Acrobatics +3, History +2
Senses Passive Perception 9
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +2

Possessions: 1 Breastplate.


Social Check DCs


Solomon Skelton, Male Human [Permalink]

Personal [hide]

Description: His skin is bronze and flawless. He wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. He is an epitome of beauty. He keeps his chestnut hair in a flapper bob. His hazel eyes peer out from beneath his feathered red hat.

Personality: He takes his job very seriously, in part because he fears he cannot get a new one. Despite his manner, he is extremely passionate and proud of his job, and he prides himself in being thorough and never missing a detail.

History: Solomon lived on a farm with his father, near the main road leading to a nearby town. His father was a mechanic, and taught him how to fix just about anything. He has been saving his money to try and buy his brother's freedom.

Motivation: Wants to open a new tavern.

Ideals: Entrepeneur, Persistence. Bonds: Attractive, Job, Family. Occupation: Bellfounder

Voice: Speaks like tongue is numb

Attributes [hide]

Solomon Skelton, Male Human Fighter 3
Medium (6'5") Human, Neutral Evil (CR 3)
Armor Class 11
Hit Points 16 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)12 (+1) 10 (+0)17 (+3) 12 (+1)16 (+3)
Skills Deception +5, Nature +5
Senses Passive Perception 11
Languages Common, Dwarven, Infernal, Sylvan
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 400 gp.


Social Check DCs


Jocelyn Colby, Male Human [Permalink]

Personal [hide]

Description: This eastern man is wearing the road beaten gear of a warrior. His clothes are grease stained in places. His auburn hair is lengthy. His eyes are a pleasant green.

Personality: He has a very dry and sarcastic sense of humor. He is not one for noise or eating so much, which is in direct contrast with his big mouthed big gutted partner. His partner is his best friend in the world. The two are very close despite being more or less each other's opposites. He is a logical person and will generally grow upset if things defy logic and science.

History: Jocelyn was born in the east. At a young age he loved to build and create. He dropped out of school before completing his studies. He left for the east, certain he would find work there.

Motivation: To reunite with his old friends.

Ideals: Fighting, Logical, Persistence. Bonds: Poor, Immigrant, Adventurer. Occupation: Butcher

Voice: High pitched and raspy

Attributes [hide]

Jocelyn Colby, Male Human Fighter 3
Medium (5'9") Human, Chaotic Neutral (CR 3)
Armor Class 10
Hit Points 13 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)10 (+0) 10 (+0)8 (-1) 13 (+1)12 (+1)
Skills Investigation +1, Persuasion +3
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0

Possessions: 200 gp. 1 Masterwork Common Melee.


Social Check DCs


Balimaar Tickle, Male Human [Permalink]

Personal [hide]

Description: His left thumb is blackened and bruised, but otherwise he appears quite healthy. He wears green painted combat armor at almost all times. His red hair is thinning but still full. He wears large thick round spectacles.

Personality: Aggressive, abrasive, and angry, Balimaar embodies much of what other species detest in the Humans. The occasional robbery is his preferred attention getting crime, but he mainly uses his means for meeting his own perverse desires.

History: He is the product a well kept family trust fund and as such has never really known need. His arcane abilities were realized during a raid on his village. He has recently gotten a pet goose that steals things from people.

Motivation: He feels that his past leaves him morally obligated to help; and he has decided he is irredeemable

Ideals: Gifted. Flaws: Antagonistic. Bonds: Criminal record, Rich. Occupation: Mason

Voice: Switch between two voices

Attributes [hide]

Balimaar Tickle, Male Human Fighter 3
Medium (5'2") Human, Lawful Evil (CR 3)
Armor Class 12
Hit Points 16 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 11 (+0)16 (+3) 13 (+1)7 (-2)
Skills Athletics +4, Stealth +4
Senses Passive Perception 11
Languages Common, Draconic, Infernal, Elven
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +4

Possessions: 200 gp.


Social Check DCs


Cory Chatham, Male Human [Permalink]

Personal [hide]

Description: This southern man wears a simple burlap shirt and baggy pants. He conceals his bastard sword with his veritable burlap sack of a shirt. His clothes are grease stained in places. His hair is chestnut and curly. He wears a mask on his face.

Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. As long as the job gets done he does not care how it got done.

History: He was born a particularly ugly child, much to the horror of his parents. Cory was born on a far southern mountains where he grew up under the tutelage of his father, an expert Navigator. He was recently attacked on the road and savagely beaten by bandits.

Motivation: Find a way to reverse the transformation of his sister.

Ideals: Professionalism. Flaws: Sensitive, Ugly. Bonds: Poor, Immigrant. Occupation: Navigator

Voice: Raspy

Attributes [hide]

Cory Chatham, Male Human Fighter 3
Medium (5'8") Human, Chaotic Evil (CR 3)
Armor Class 12
Hit Points 29 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 12 (+1)10 (+0) 15 (+2)12 (+1)
Skills Deception +3, Religion +2
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2

Possessions: 20 pp.


Social Check DCs

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