Gerald Easton, Male Human [Permalink]
Personal [hide]
Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He is dressed in a clean violet cloak covering his clean studded leather. His moppish chestnut hair is in a traditional bowl cut. His eyes are blue and he is always smoking a pipe.
Personality: He considers himself a man of culture and sophistication. He likes a good challenge to his wits. He moves from fascination to fascination almost instantaneously. If something can keep his interest for a month it is impressive.
History: Gerald was raised in a hard working conservative environment. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He has worked as a Jeweler like his mother before him.
Motivation: Balancing his hectic life and new Jeweler responsibilities is difficult; and expand his business
Ideals: Impeccable. Flaws: Hedonist. Bonds: Immigrant, Job, Attractive. Occupation: Jeweler
Voice: Spanish accent
Attributes [hide]
Medium (6'0") Human, Lawful Evil (CR 3)
Armor Class 8
Hit Points 17 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 7 (-2) | 9 (-1) | 13 (+1) | 11 (+0) | 10 (+0) |
Senses Passive Perception 10
Languages Common, Infernal
Attacks Melee +4 / 1d8+2, Ranged +0 / 1d8-2, Grapple +2
Possessions: 400 gp. Chalcedony (40 gp).
Ernest Wheatley, Male Human [Permalink]
Personal [hide]
Description: He wears an entirely green suit with white socks and a vest with buckled shoes. He keeps his auburn hair in a pixie cut. He is missing an eye and his face is severely sunburned. His one remaining eye shines gray.
Personality: He likes to make people angry or surprised. He can't help but pocket interesting objects he comes across
History: His martial talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. A serious injury left his father unemployed and in need of constant care. His family became saddled with debt trying to care for his infirm father. He was granted martial powers by his dying brother.
Motivation: A rival would like him out of the picture; and to pay off his debts
Ideals: Gifted. Flaws: Ugly, Antagonistic. Bonds: Criminal record, Debt. Occupation: Ploughman
Voice: Low and grunting
Attributes [hide]
Medium (5'11") Human, True Neutral (CR 3)
Armor Class 10
Hit Points 21 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 11 (+0) | 10 (+0) | 10 (+0) | 12 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1
Possessions: 2700 sp.
Kyle Stanton, Male Human [Permalink]
Personal [hide]
Description: This exceptionally lanky man wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. His blonde hair is lengthy. His brown eyes have a joyful gleam in them most of the time.
Personality: He has a very dry and sarcastic sense of humor. He is not one for noise or eating so much, which is in direct contrast with his big mouthed big gutted partner. His partner is his best friend in the world. The two are very close despite being more or less each other's opposites. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.
History: Kyle was raised in a hard working conservative environment. Ostracized due to the necromantic powers of his oldest sister, he and his siblings struck out on their own. In the process these unassuming Humans became a terror of the countryside. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.
Motivation: To reunite with his old friends; and further expansion of business
Ideals: Entrepeneur, Justice, Gifted. Bonds: Adventurer, Job. Occupation: Ploughman
Voice: Scratchy, weak
Attributes [hide]
Medium (6'1") Human, Lawful Neutral (CR 5)
Armor Class 14
Hit Points 36 (5d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
6 (-2) | 18 (+4) | 15 (+2) | 9 (-1) | 17 (+3) | 16 (+3) |
Senses Passive Perception 13
Languages Common
Attacks Melee +1 / 2d4-2, Ranged +7 / 2d4+4, Grapple +6
Possessions: 700 gp. Rose (80 gp). Chrysoprase (80 gp). 1 Minor magic item. 1 Minor magic item.
Theobald Westcott, Male Human [Permalink]
Personal [hide]
Description: This western man wears a tan shirt with thin white vertical stripes and violet pants. His clothes are grease stained in places. His head has been shaved. He is baby faced.
Personality: Eccentric and domineering, Theobald will drive conversation. He is vehemently anti-magic. All of it is evil and corrupting in his opinion.
History: He was born in the west. Theobald was born on a far western plains where he grew up under the tutelage of his mother, an expert Sage. He was recently attacked on the road and savagely beaten by bandits.
Motivation: To settle down with his crush.
Ideals: Extrovert, Opinionated. Flaws: Ugly. Bonds: Poor, Immigrant. Occupation: Sage
Voice: Sleepy voice
Attributes [hide]
Medium (5'10") Human, Chaotic Evil (CR 3)
Armor Class 12
Hit Points 35 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 15 (+2) | 15 (+2) | 9 (-1) | 13 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +4 / 1d8+2, Grapple +3
Possessions: 400 gp. Jet (90 gp). Star rose quartz (30 gp).
Kyle Ashton, Male Human [Permalink]
Personal [hide]
Description: He is renowned for his bright brown suits and hats. He has a slight overbite and is overall scrawny. His hair is brown and very short. His eyes, though not visible through his cowl, are gray.
Personality: Here is a man who knows he is the smartest in the room. He talks down to others constantly. He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.
History: He was born on a small isolated farm. In his 14th year, his parents were killed by a goblins raid, leaving Kyle alone in the world. After a stint in an orphanage, he was adopted. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.
Motivation: Wants to work out more often; and his name or reputation has been wronged in the past by goblins, and he desires to right it
Ideals: Impeccable, Logical, Athletic. Bonds: Nature, Enemies. Occupation: Laborer
Voice: Ums and uhs a lot
Attributes [hide]
Medium (6'5") Human, Neutral Evil (CR 4)
Armor Class 9
Hit Points 33 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 8 (-1) | 11 (+0) | 17 (+3) | 12 (+1) | 18 (+4) |
Senses Passive Perception 11
Languages Common, Dwarven, Druidic, Giant
Attacks Melee +1 / 1d10-1, Ranged +1 / 1d10-1, Grapple +6
Possessions: 40 pp.
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Their contribution stands as a beacon of hope for all adventurers!