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NPC Generator

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Advanced [show]


Hugh Ogden, Male Human [Permalink]

Personal [hide]

Description: An imposing man with a heavy stainless steel prosthetic right hand, he wears a pastel vest and prefers red and green shirts. His boots appear to have been at one point steel toed but are quite worn down. His moppish black hair is in a traditional bowl cut. His violet eyes are passionate and lively.

Personality: He cares much about the opinion of others, both in good and in bad: when keeping in line with his opinion, he thinks highly of the other person, but when opinions clash, he can get violently argumentative. He also hits on women, regardless of circumstances.

History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Body Guard arts, while his father instructed him in etiquette, music and courtly manner. He struck it rich when he found rare goods in large quantities. He now mingles about in high society.

Motivation: He wants to get laid; and he's in love

Ideals: Opinionated. Flaws: Ugly. Bonds: Has a crush, Rich. Occupation: Body Guard

Voice: Irish accent

Attributes [hide]

Hugh Ogden, Male Human Fighter 3
Medium (5'7") Human, Lawful Neutral (CR 3)
Armor Class 10
Hit Points 20 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)10 (+0) 12 (+1)14 (+2) 17 (+3)17 (+3)
Skills Persuasion +5, Sleight of Hand +2
Senses Passive Perception 13
Languages Common, Auran, Goblin
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0

Possessions: 200 gp.


Social Check DCs


Trym Eastoft, Male Human [Permalink]

Personal [hide]

Description: He wears black robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a sai, but if one is not available he will default to his bastard sword, and he perpetually has his bastard sword ready. His blonde hair is cut jaggedly and amateurishly. His eyes are likewise green.

Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. A fanatic, his devotion to his small selection of gods is unquestionable. He claims to be doing their will and will base all his actions on whether or not they would be pleasing to the gods.

History: From birth he was tutored by a cruel and relentless mentor. His mother was supposedly a charlatan fortune teller, but he insists his mother was legitimate. He used his abilities to trick people and travel the world for free.

Motivation: He is compelled to act according to his religious beliefs; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting, Joker. Bonds: Religious, Mentor. Occupation: Unemployed

Voice: Scandinavian accent

Attributes [hide]

Trym Eastoft, Male Human Fighter 3
Medium (6'4") Human, Lawful Good (CR 3)
Armor Class 9
Hit Points 25 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)9 (-1) 14 (+2)12 (+1) 8 (-1)8 (-1)
Skills History +3, Performance +1
Senses Passive Perception 9
Languages Common, Aquan
Attacks Melee +3 / 1d8+1, Ranged +1 / 1d8-1, Grapple +1

Possessions: 80 pp. Red spinel (80 gp). Moonstone (20 gp). Red garnet (80 gp).


Social Check DCs


Bertram Wellington, Male Human [Permalink]

Personal [hide]

Description: He is a pot bellied southern man with a big hulking figure and broad shoulders. He is wearing a perfectly clean shirt and pair of pants. With bright red hair and a scraggly beard. His half smiles and hazel eyes are beguiling and draw you in.

Personality: He swings through moods quickly. One moment he is cool and collected, the next he is carried away by passions. He always tries to repair and not replace. It was this mentality that drove him into the Sage business.

History: Bertram was born the youngest of three triplets. Cursed with lycanthropy at a very young age, Bertram has worked very hard to control his curse. By chance he met his sister recently and the two have been together since.

Motivation: Find a way to reverse the transformation of his sister.

Ideals: Athletic, Passionate, Persistence. Flaws: Disease. Bonds: Attractive, Family. Occupation: Sage

Voice: Irish accent

Attributes [hide]

Bertram Wellington, Male Human Fighter 4
Medium (5'2") Human, Lawful Neutral (CR 4)
Armor Class 11
Hit Points 38 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 16 (+3)18 (+4) 6 (-2)12 (+1)
Skills Animal Handling +0
Senses Passive Perception 8
Languages Common, Draconic, Abyssal, Giant, Druidic
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +2

Possessions: Rock crystal (60 gp). 1 Minor magic item.


Social Check DCs


Theodoric Marlee, Male Human [Permalink]

Personal [hide]

Description: This man is very fat, and wears grey leather gloves, a grey jacket, and tight pants. His hair is long and black with streaks of red, and is pulled back with small grey clips. His beard is red, braided, and well cared for. His eyes are green and beady.

Personality: He is soft-spoken, optimistic and speaks nonstop, as he rather likes the sound of his voice. His demeanor is somewhat feminine. He does not trust anyone and sleeps with one eye open.

History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. In his 15th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his mother impaled in their home, and his father beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He was recently attacked on the road and savagely beaten by bandits.

Motivation: Wants to have a good time and be beloved; and he feels threatened by others

Ideals: Optimist. Flaws: Ugly, Insomniac, Fearful. Bonds: Military. Occupation: Engraver

Voice: Puts emphasis on the wrong words

Attributes [hide]

Theodoric Marlee, Male Human Fighter 4
Medium (5'10") Human, Chaotic Good (CR 4)
Armor Class 10
Hit Points 16 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)10 (+0) 8 (-1)9 (-1) 13 (+1)14 (+2)
Skills Animal Handling +3
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +2 / 1d10+0, Grapple +0

Possessions: 1 Masterwork Common Ranged Weapon.


Social Check DCs


Lance Lester, Male Human [Permalink]

Personal [hide]

Description: This tall, slender man wears just a black suit. His black hair is thinning but still full. His thin eyebrows rest above his beady hazel eyes.

Personality: Here is a man who knows he is the smartest in the room. He talks down to others constantly. He believes the world needs to unite to get rid of dire rats once and for all.

History: He was born to loving parents in a slum to the east. From there he went from mercenary job to mercenary job. Days after completing his studies, news broke out that his hometown was attacked by dire rats. Lance was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the dire rats.

Motivation: Nothing but the best is good enough for him.

Ideals: Impeccable. Flaws: Ugly. Bonds: Enemies, Poor, Adventurer. Occupation: Butcher

Voice: Nasally tone

Attributes [hide]

Lance Lester, Male Human Fighter 4
Medium (5'6") Human, Lawful Good (CR 4)
Armor Class 8
Hit Points 32 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)6 (-2) 14 (+2)12 (+1) 11 (+0)9 (-1)
Skills Acrobatics +0, Perception +2
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +1 / 1d10-1, Ranged +0 / 1d10-2, Grapple +2

Possessions: 100 gp.


Social Check DCs

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