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Advanced [show]


Conrad Cotton, Male Human [Permalink]

Personal [hide]

Description: He is an exceptionally muscular looking eastern young adult. He wears a brown shirt, with a white mid length shorts with white tights and flats, usually wearing a coat over them. Beneath his clothing is a huge mess of scar tissue. He keeps his auburn hair in a pixie cut. His eyes are likewise blue.

Personality: Conrad is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.

History: His mother raised him in a mountain cabin. His first spouse was a Miner, they had one daughter, but his spouse won total custody. Without his spouse to temper him he grew out of control. He bought a monstrous two handed axe and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: His relatives are trying to arrange a marriage; and to reunite with his absent father

Ideals: Extrovert, Joker. Bonds: Slave, Nature, Family. Occupation: Baker

Voice: Sore throat, cough

Attributes [hide]

Conrad Cotton, Male Human Fighter 3
Medium (5'10") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 22 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)11 (+0) 10 (+0)10 (+0) 11 (+0)13 (+1)
Skills Insight +2, Religion +2
Senses Passive Perception 10
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +2 / 1d8+0, Grapple +3

Possessions: Just what you see.


Social Check DCs


Gilbert Hayden, Male Human [Permalink]

Personal [hide]

Description: He is a man of bearing and well nourished. He wears a white coat over a tan low-cut shirt, and a wide-brimmed hat upon his head. With bright brown hair and a scraggly beard. His eyes, though not visible through his cowl, are hazel.

Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. He is afraid of women and trembles around them

History: Born to a pair of adventurers, Gilbert grew up listening to his mother's many stories. Cursed with a spirit at a very young age, Gilbert has worked very hard to control his curse. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: He is currently in port desperately looking for someone to get him out; and to reunite with his old friends

Flaws: Sensitive, Shy, Disease. Bonds: Adventurer, Slave. Occupation: Actor

Voice: Loud with bravado

Attributes [hide]

Gilbert Hayden, Male Human Fighter 3
Medium (5'9") Human, Chaotic Neutral (CR 3)
Armor Class 9
Hit Points 24 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)9 (-1) 15 (+2)14 (+2) 14 (+2)13 (+1)
Skills Arcana +4, Medicine +4
Senses Passive Perception 12
Languages Common, Orc, Elven
Attacks Melee +1 / 1d8-1, Ranged +1 / 1d8-1, Grapple -1

Possessions: 1 Crowbar.


Social Check DCs


Anselm Bentham, Male Human [Permalink]

Personal [hide]

Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He wears a fine chain shirt which he covers with tan colored cloaks and clothing. He has a brown handlebar mustache and slicked back brown hair. He tend to wears goggles to shield his eyes.

Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. He disdains his fellow easterners, claiming they make him look unintelligent just for using an accent.

History: His parents moved while he was still in utero so he is the first generation to be born here. Anselm was a troubled youth. He spent his days as a hard laborer instead of attending school, and spent his evenings with numerous mobsters and gang members. Anselm decided he wanted neither the life of his mother nor that of the evil petty criminals he associated with. During his early adolescence, he took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. He has achieved small success as a Layabout.

Motivation: Balancing his hectic life and new Layabout responsibilities is difficult.

Ideals: Athletic, Philantrophist. Bonds: Immigrant, Criminal record, Job. Occupation: Layabout

Voice: Speaks with a cold

Attributes [hide]

Anselm Bentham, Male Human Fighter 3
Medium (6'2") Human, Chaotic Neutral (CR 3)
Armor Class 11
Hit Points 32 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 14 (+2)13 (+1) 14 (+2)7 (-2)
Skills Insight +4, Intimidation +0
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1

Possessions: 700 sp. Jet (130 gp). Obsidian (7 gp).


Social Check DCs


Ernest Atterton, Male Human [Permalink]

Personal [hide]

Description: He is a man of bearing and well nourished. He wears an entirely black suit with violet socks and a vest with buckled shoes. He is bald on top and has large red tufts of hair around his ears. His green eyes dart from person to person.

Personality: He seems absolutely devoid of it. He stares off into space and will respond with overly literal and minimalist answers to questions. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.

History: Born to a poor family in the city he treasured whatever gifts he got. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.

Motivation: He seems to be bored by most things; and retire the richest man in the north

Ideals: Entrepeneur. Flaws: Ugly, Mundane. Bonds: Religious, Poor. Occupation: Bowyer

Voice: Mumbles to self between sentences

Attributes [hide]

Ernest Atterton, Male Human Fighter 3
Medium (6'1") Human, True Neutral (CR 3)
Armor Class 11
Hit Points 29 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 15 (+2)10 (+0) 12 (+1)11 (+0)
Skills Insight +3, Sleight of Hand +3
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1

Possessions: Just what you see.


Social Check DCs


Nicholas Colby, Male Human [Permalink]

Personal [hide]

Description: He is lean but muscular and wears a robe, a symbol of death around his neck, and a scythe on his belt. His tied-back hair is chestnut. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He is witty, but his monotone delivery comes off as unnerving He is afraid of women and trembles around them

History: Born the oldest of a large religious northern family, he was no stranger to responsibility. He went to a religious school and was inspired by the priests there in charitable deeds. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and to get a good night's sleep

Ideals: Fighting, Joker. Flaws: Insomniac, Shy. Bonds: Religious. Occupation: Armorer

Voice: Low rumbling, strings words together

Attributes [hide]

Nicholas Colby, Male Human Fighter 3
Medium (5'4") Human, Lawful Evil (CR 3)
Armor Class 11
Hit Points 30 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 17 (+3)12 (+1) 14 (+2)13 (+1)
Skills Animal Handling +4, Religion +3
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1

Possessions: Just what you see.


Social Check DCs

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