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NPC Generator

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Advanced [show]


Cory Warwick, Male Human [Permalink]

Personal [hide]

Description: A well shaped man just over fifty, he dresses in violet turtlenecks beneath a red coat with white slacks. He has styled his golden hair well, parting it to the right. His skin is flawless and his violet eyes scan people very quickly.

Personality: He is quite gentle and does not know the full extent of his strength. He works very hard to maintain that gentleness. He takes great pride in his work and is very well organized. His planner is full of calendar events.

History: Cory was born in the east. At a young age he loved to build and create. His father disappeared, and while he tried to raise money to find his father, he was betrayed dozens of times. When his spouse passed he lost his only source of income but claims to his sons to still be retired.

Motivation: His relatives are trying to arrange a marriage; and doesn't want to be a navigator and was forced into it by his family

Ideals: Disciplined, Persistence. Bonds: Attractive, Job, Family. Occupation: Navigator

Voice: Boston accent

Attributes [hide]

Cory Warwick, Male Human Fighter 3
Medium (5'11") Human, Chaotic Good (CR 3)
Armor Class 13
Hit Points 21 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)16 (+3) 8 (-1)4 (-3) 15 (+2)10 (+0)
Skills Insight +4, Intimidation +2
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +5 / 1d8+3, Grapple +3

Possessions: 2500 sp. Red garnet (160 gp).


Social Check DCs


Peter Barlow, Male Human [Permalink]

Personal [hide]

Description: A stocky darker skinned man, he wears tight fighting clothing, which leaves very little to the imagination. He has styled his silver hair well, parting it to the right. His brown eyes dart from person to person to random spaces in the air.

Personality: Confrontational and typically high on some drug or another. He is submissive, is generally bored by everything, but will take part in whatever people ask of him. He is by nature obliging.

History: He got into the Baker business at a young age. From his teen years he was always beautiful and desirable, so people have always doted on him. He has achieved small success as a Baker.

Motivation: Wants to open a new tavern; and sabotage a competitor

Ideals: Fighting. Flaws: Addict, Shy. Bonds: Job, Attractive. Occupation: Baker

Voice: Hollow voice

Attributes [hide]

Peter Barlow, Male Human Fighter 3
Medium (5'4") Human, True Neutral (CR 3)
Armor Class 12
Hit Points 23 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 12 (+1)4 (-3) 13 (+1)6 (-2)
Skills Intimidation +0, Medicine +3
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2

Possessions: 200 gp. 4 Holy water. 1 Tanglefoot bags.


Social Check DCs


Adam Staurheim, Male Human [Permalink]

Personal [hide]

Description: 6'3" and lanky with angular features, he is an attractive figure. He wears dark leathers with embroidery. He has shaved his head bald. His amber eyes have a joyful gleam in them most of the time.

Personality: He is shy and timid. He has not had much interaction with people and is skittish around them. He is able to fit into much smaller and tighter spaces than normal.

History: The child of southern immigrants he idolized his mother. When money was particularly tight he was walking through alleys when he overheard a Beggar hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: To get a good night's sleep; and he doesn't get along with people that don't share his tastes

Ideals: Gifted. Flaws: Shy. Bonds: Attractive, Immigrant, Poor. Occupation: Beggar

Voice: Speaks with squeezed throat

Attributes [hide]

Adam Staurheim, Male Human Fighter 3
Medium (6'3") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 23 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 12 (+1)14 (+2) 12 (+1)9 (-1)
Skills Insight +3, Medicine +3
Senses Passive Perception 11
Languages Common, Ignan, Orc
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0

Possessions: Just what you see.


Social Check DCs


Gunter Hastings, Male Human [Permalink]

Personal [hide]

Description: He is an attractive man, lean and moderately muscular. He tends to wear a white poncho over his likewise colored trousers and shirt. His golden hair is cut short with large spiked bangs in the front. His eyes, though not visible through his cowl, are gray.

Personality: He is curt in most of his responses. He prefers to keep his word usage to a minimum to avoid giving away unnecessary information. He is a ruthless business man, a trait he acquired from his father.

History: Born to a Shoemaker, his father struggled to pay the bills. In his youth he was part of a gang. He got caught, but did not rat out his comrades and served his time in prison. He has been a successful dealer in antiques buying low and selling high.

Motivation: He has comitted a past crime that haunts him to this day; and he feels that his past leaves him morally obligated to help

Ideals: Entrepeneur. Flaws: Shy. Bonds: Attractive, Poor, Criminal record. Occupation: Apothecary

Voice: Soft and mumbly

Attributes [hide]

Gunter Hastings, Male Human Fighter 5
Medium (6'0") Human, Lawful Evil (CR 5)
Armor Class 10
Hit Points 54 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 17 (+3)9 (-1) 15 (+2)10 (+0)
Skills Acrobatics +3, History +2
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +3 / 2d4+0, Grapple +2

Possessions: 400 gp.


Social Check DCs


Don Marlee, Male Human [Permalink]

Personal [hide]

Description: A moderately attractive man, he wears bulky pastel painted plate armor. He has shaved his head bald. His brown eyes dart around the room hyper actively observing anyone and anything.

Personality: A rambunctious noisy drunk he knows how to make people feel guilty. He will often invite strangers home for dinner and talk their ears off. He cares deeply for his spouse and does his best to make sure his guests look presentable.

History: He was born to a pair of big game hunters, but was frequently ill as a child. From his teen years he was always beautiful and desirable, so people have always doted on him. He has since married many spouses, only to have them die. He claims to not be responsible.

Motivation: Wishes to resurrect an old love.

Ideals: Optimist. Flaws: Depressed, Disease. Bonds: Attractive, In love. Occupation: Priest

Voice: Uses lots of figures of speech

Attributes [hide]

Don Marlee, Male Human Fighter 3
Medium (5'1") Human, Chaotic Good (CR 3)
Armor Class 9
Hit Points 30 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)8 (-1) 16 (+3)14 (+2) 12 (+1)14 (+2)
Skills Nature +4, Survival +3
Senses Passive Perception 11
Languages Common, Sylvan, Gnoll
Attacks Melee +1 / 1d8-1, Ranged +1 / 1d8-1, Grapple -1

Possessions: 400 gp.


Social Check DCs

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