Anthony Gresham, Male Human [Permalink]
Personal [hide]
Description: A man with thick toned arms and a paunchy gut. He is dressed in a clean grey cloak covering his clean studded leather. He has done his best to style his red hair to look like a famous performer. His eyes are a pleasant blue.
Personality: He likes to fabricate stories about his past exploits and how crazy he is, but in actuality he is rather bland. He claims to be unscrupulous but at the end of the day he will do what he thinks is right.
History: He was born into a rich family. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.
Motivation: Money/treasure; and he has money and likes to spend it
Ideals: Athletic, Justice. Flaws: Mundane. Bonds: Rich, Immigrant. Occupation: Miner
Voice: Mousy voice
Attributes [hide]
Medium (6'0") Human, Lawful Good (CR 3)
Armor Class 12
Hit Points 32 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 15 (+2) | 16 (+3) | 18 (+4) | 16 (+3) | 7 (-2) |
Senses Passive Perception 13
Languages Common, Infernal, Auran, Gnome, Aquan
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2
Possessions: Just what you see.
Geoffrey Kitchur, Male Human [Permalink]
Personal [hide]
Description: This fat western man has a bulbous nose and wears a weathered and beat up set of banded mail beneath an oversized brown coat. His skin is also unnaturally pale. His head has been shaved. His eyes are green and he is always smoking a pipe.
Personality: He is fixated on the number 39. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.
History: A powerful wizard made him what he is. After coming to the age of reason, Geoffrey took it upon himself to study the necromantic arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He was recently attacked on the road and savagely beaten by bandits.
Motivation: He is not mentally stable, and does not behave rationally.
Ideals: Gifted. Flaws: Ugly, Insane. Bonds: Mentor. Occupation: Detective
Voice: Old Prospector
Attributes [hide]
Medium (5'2") Human, True Neutral (CR 3)
Armor Class 13
Hit Points 25 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 17 (+3) | 11 (+0) | 15 (+2) | 11 (+0) | 17 (+3) |
Senses Passive Perception 10
Languages Common, Elven, Terran
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3
Possessions: Just what you see.
Gerald Kitchur, Male Human [Permalink]
Personal [hide]
Description: Standing 6'0", this man is wearing a tight grey one piece outfit complete with pants, hood, and a cape. His top hat is riddled with cuts and holes. His eyes are gray and catlike.
Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. He does not trust anyone and sleeps with one eye open.
History: Born to a poor family in the city he treasured whatever gifts he got. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. After a long history of fighting, Gerald and his spouse have recently divorced.
Motivation: To get a good night's sleep; and he'd like to take his coworkers down a peg
Flaws: Ugly, Antagonistic, Insomniac. Bonds: Poor, Job. Occupation: Blacksmith
Voice: French accent
Attributes [hide]
Medium (6'0") Human, Chaotic Evil (CR 3)
Armor Class 13
Hit Points 24 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 17 (+3) | 16 (+3) | 11 (+0) | 14 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +3
Possessions: 200 gp.
Dustin Royston, Male Human [Permalink]
Personal [hide]
Description: He is well dressed, constantly wearing a red suit, black shirt, and red tie. He has a slight overbite and is overall scrawny. His black hair is cut short. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his green eyes.
Personality: He acts crazy and hedonistic. He has all his life been fascinated with poetry.
History: Born in the north to a Brewer, Dustin learned a great deal about his mother's area of expertise. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He has set out to sabotage the competition.
Motivation: Expand his business; and he'd like to take his coworkers down a peg
Ideals: Artistic. Flaws: Hedonist. Bonds: Attractive, Job, Rich. Occupation: Brewer
Voice: Mousy voice
Attributes [hide]
Medium (5'3") Human, Lawful Evil (CR 3)
Armor Class 13
Hit Points 13 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 16 (+3) | 7 (-2) | 9 (-1) | 13 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3
Possessions: 2000 cp.
Hubert Graeme, Male Human [Permalink]
Personal [hide]
Description: 6'5" and muscular, this western man wears a simple blue robe with brown stripes complete with hood. He keeps his golden hair in a flapper bob. His gray eyes dart from person to person to random spaces in the air.
Personality: He seems absolutely devoid of it. He stares off into space and will respond with overly literal and minimalist answers to questions. He is a bit of a macho man and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.
History: Hubert was born with his mother's beautiful face. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.
Motivation: To find somewhere to settle down.
Ideals: Athletic, Fighting. Flaws: Mundane. Bonds: Nature, Attractive. Occupation: Mortician
Voice: Excited and jittery
Attributes [hide]
Medium (6'5") Human, Chaotic Evil (CR 3)
Armor Class 10
Hit Points 18 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 11 (+0) | 9 (-1) | 9 (-1) | 13 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2
Possessions: 15000 cp.
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Their contribution stands as a beacon of hope for all adventurers!
