Theodoric Yeardley, Male Human [Permalink]
Personal [hide]
Description: A 6'1" eastern man, he typically wears pastel cloth garments or leather armor. His auburn hair is cut short with large spiked bangs in the front. He is baby faced.
Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. He is accommodating to his spouse and as such limits his hospitality. He is brave and levelheaded in the face of danger and has proven himself a capable leader.
History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. He was an apprentice working in his mother's forge. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.
Motivation: He'd like to take his coworkers down a peg; and to reunite with his old friends
Ideals: Joker. Flaws: Antagonistic. Bonds: In love, Job, Adventurer. Occupation: Guard
Voice: Switch between two voices
Attributes [hide]
Medium (6'1") Human, Lawful Neutral (CR 3)
Armor Class 12
Hit Points 27 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 14 (+2) | 13 (+1) | 17 (+3) | 13 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common, Undercommon, Goblin, Giant
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2
Possessions: 1000 sp. 1 Masterwork Common Melee.
Balimaar Darby, Male Human [Permalink]
Personal [hide]
Description: A 5'4" western man, he wears a lot of dark rich colors, with gold accents. His hair is golden and curly. His eyes are gray and he is always smoking a pipe.
Personality: A rambunctious noisy drunk he knows how to make people feel guilty. He also is a firm believer in the manly ideal.
History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. A freak accident while working with his Stylist father left him crippled. He hopes to save up enough money to one day pay a cleric to cure him.
Motivation: To get a good night's sleep.
Flaws: Depressed, Impulsive, Disease, Insomniac. Bonds: Attractive. Occupation: Actor
Voice: Speaks in third person
Attributes [hide]
Medium (5'4") Human, Lawful Evil (CR 3)
Armor Class 10
Hit Points 23 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 11 (+0) | 13 (+1) | 13 (+1) | 7 (-2) | 14 (+2) |
Senses Passive Perception 8
Languages Common, Orc
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1
Possessions: Just what you see.
Alex Ryley, Male Human [Permalink]
Personal [hide]
Description: This late middle aged man tends to wear a blue poncho over his likewise colored trousers and shirt and is in decent physical shape. He has a small bristly mustache and wavy golden hair. His brown eyes lackadaisically let the world flow into them.
Personality: He swings through moods quickly. One moment he is cool and collected, the next he is carried away by passions. He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.
History: Born in the north to a Masseuse, Alex learned a great deal about his father's area of expertise. He worked as a nervous Masseuse and found it very stressful. He has set out to sabotage the competition.
Motivation: To pay off his debts; and he'd like to take his coworkers down a peg
Ideals: Passionate. Flaws: Antagonistic. Bonds: Job, Debt. Occupation: Masseuse
Voice: Timid voice
Attributes [hide]
Medium (5'7") Human, Neutral Good (CR 3)
Armor Class 9
Hit Points 32 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 8 (-1) | 13 (+1) | 10 (+0) | 12 (+1) | 9 (-1) |
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +1 / 1d8-1, Grapple +3
Possessions: 100 gp.
Thomas Easton, Male Human [Permalink]
Personal [hide]
Description: This man is tall and muscular. He wears long strands of opal and short green dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. His long black hair is drawn into a two foot long braid. His eyes are likewise green. His teeth are white and perfect.
Personality: He does not believe in betrayal or weakness as things to be tolerated. He has the money to obtain near anything and knows that if you pay a man enough he will sell his own mother. Money is his most trusted friend.
History: He was born at the edge of vast forest. Over the years he perfected his riding and shooting skills. He bought a halberd and has really upped his game hunting, due to his understanding of decoy and ambush.
Motivation: Money/treasure; and he is greedy
Ideals: Athletic, Justice. Bonds: Rich, Attractive, Nature. Occupation: Ploughman
Voice: Soft and melodious
Attributes [hide]
Medium (6'3") Human, Lawful Evil (CR 4)
Armor Class 10
Hit Points 34 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 11 (+0) | 13 (+1) | 12 (+1) | 10 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common, Druidic
Attacks Melee +2 / 1d10+0, Ranged +2 / 1d10+0, Grapple +0
Possessions: 24000 cp. 1 Minor magic item.
Gunter Hadley, Male Human [Permalink]
Personal [hide]
Description: He is in excellent shape and is wearing the road beaten gear of a warrior. He keeps his red hair in a flapper bob. His eyes are amber and catlike.
Personality: He is overprotective of those who hire his services. He has a habit of throwing himself into exceedingly dangerous situations.
History: Gifted from a young age, Gunter studied abroad. In his 12th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his father impaled in their home, and his mother beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He eventually got the idea of being the protector of his homeland from reading books, and has made it his duty.
Motivation: To prove his worth to the world; and to clean up the streets
Ideals: Fighting, Athletic, Gifted. Flaws: Impulsive, Fearful. Bonds: Guardian. Occupation: Junk Dealer
Voice: Italian accent
Attributes [hide]
Medium (5'5") Human, Neutral Good (CR 3)
Armor Class 12
Hit Points 32 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 15 (+2) | 17 (+3) | 13 (+1) | 17 (+3) | 9 (-1) |
Senses Passive Perception 13
Languages Common, Auran
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2
Possessions: 200 gp. 1 Superior lock. 1 Magnifying glass.
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