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Advanced [show]


Reynard Kimberly, Male Human [Permalink]

Personal [hide]

Description: Standing 5'11", this man has a large green mantle and cape that has been intricately interwoven into his yellow robe. He wears a colorful flower in his golden hair. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his green eyes.

Personality: Aggressive, abrasive, and angry, Reynard embodies much of what other species detest in the Humans. He invites people to come help in his community garden.

History: He served in the navy to pay for his family's outstanding loans. He worked as a nervous Slave Trader and found it very stressful. He's also a talented Blacksmith, but doesn't like to broadcast it.

Motivation: Balancing his hectic life and new Slave Trader responsibilities is difficult; and expand his business

Ideals: Philantrophist. Flaws: Antagonistic. Bonds: Attractive, Military, Job. Occupation: Slave Trader

Voice: Uses sign language

Attributes [hide]

Reynard Kimberly, Male Human Fighter 3
Medium (5'11") Human, Lawful Neutral (CR 3)
Armor Class 11
Hit Points 18 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)12 (+1) 11 (+0)15 (+2) 13 (+1)17 (+3)
Skills Insight +3, Intimidation +5
Senses Passive Perception 11
Languages Common, Orc, Undercommon
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +3

Possessions: 300 gp. 4 Tanglefoot bags. 3 Acid flasks.


Social Check DCs


Clerebold Hastings, Male Human [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. His auburn hair is cut short with large spiked bangs in the front. His thin eyebrows rest above his beady violet eyes.

Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. He has all his life been fascinated with dancing.

History: Clerebold was born the youngest of three triplets. In his 17th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his father impaled in their home, and his mother beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. Due to his spouse's obsession with being a Blacksmith they were divorced and he won custody of their son. He worked as a Sculptor, and he later adopted a second son.

Motivation: Regain custody of his son; and he feels threatened by others

Ideals: Artistic. Flaws: Ugly, Antagonistic, Fearful. Bonds: Immigrant, Family. Occupation: Sculptor

Voice: Raspy

Attributes [hide]

Clerebold Hastings, Male Human Fighter 4
Medium (6'3") Human, Lawful Neutral (CR 4)
Armor Class 10
Hit Points 29 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 13 (+1)12 (+1) 15 (+2)12 (+1)
Skills Animal Handling +4, Survival +4
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +3 / 1d10+1, Ranged +2 / 1d10+0, Grapple +1

Possessions: Golden pearl (120 gp). Freshwater pearl (16 gp). Black pearl (700 gp). Sard (40 gp).


Social Check DCs


Robert Royal, Male Human [Permalink]

Personal [hide]

Description: He typically wears a sleeveless long coat of deep brown leather and dull blue iron scale mail. He carries a battered spear and tarnished longsword as well. With bright auburn hair and a scraggly beard. His face is covered beneath a completely black helmet.

Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. He has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.

History: Heir to a fortune, his parents put a great deal of effort into curing his disease. A gypsy cursed him at a young age, leading to his ugly appearance. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and money/treasure

Ideals: Fighting, Persistence. Flaws: Disease, Ugly. Bonds: Rich. Occupation: Glassblower

Voice: Hollow voice

Attributes [hide]

Robert Royal, Male Human Fighter 3
Medium (6'5") Human, Neutral Evil (CR 3)
Armor Class 14
Hit Points 20 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)18 (+4) 12 (+1)11 (+0) 15 (+2)16 (+3)
Skills Nature +2, Sleight of Hand +6
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +6 / 1d8+4, Grapple +4

Possessions: 400 gp. Lapis lazuli (12 gp). Red spinel (90 gp). 1 Magnifying glass.


Social Check DCs


Gerald Royal, Male Human [Permalink]

Personal [hide]

Description: He wears skinny pants and wears a white and grey robe with the hood down. He wears his brown hair up. His brown eyes have a joyful gleam in them most of the time.

Personality: He can speak with the dead, and doesn't see much difference between the living and dead. He loves being with his children and actually smiles when they are around. He would do anything for them. He dislikes his ex a great deal.

History: His psionic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. At a young age both his parents were killed in an accident. His uncle (a powerful person with enemies on both sides of the law) took him in and had him trained in basic self defense. He moves from town to town, unable to find a place to settle.

Motivation: Marry his brother to traveling adventurers.

Ideals: Gifted. Bonds: Family, Criminal record, Immigrant. Occupation: Dyer

Voice: Dark and ominous

Attributes [hide]

Gerald Royal, Male Human Fighter 4
Medium (5'5") Human, Chaotic Neutral (CR 4)
Armor Class 11
Hit Points 46 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 16 (+3)12 (+1) 16 (+3)14 (+2)
Skills Arcana +3, Athletics +4
Senses Passive Perception 13
Languages Common, Auran
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +4

Possessions: 100 gp. Chrysoberyl (70 gp). Sard (60 gp). Amber (70 gp).


Social Check DCs


Drogo Walcott, Male Human [Permalink]

Personal [hide]

Description: He is a physically imposing light-skinned man. He typically wears black cloth garments or leather armor. His auburn hair is greasy and uncared for. He has a tattooed face.

Personality: He does not believe in betrayal or weakness as things to be tolerated. He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.

History: From birth he was tutored by a cruel and relentless mentor. He took every job he could get his hands on, but the opportunities for Humans in the east were limited. He moves from town to town, unable to find a place to settle.

Motivation: He feels kind of lost in life.

Ideals: Justice, Logical. Flaws: Ugly. Bonds: Mentor, Immigrant. Occupation: Courier

Voice: High pitched and raspy

Attributes [hide]

Drogo Walcott, Male Human Fighter 4
Medium (5'8") Human, Lawful Neutral (CR 4)
Armor Class 9
Hit Points 26 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
4 (-3)9 (-1) 13 (+1)15 (+2) 15 (+2)15 (+2)
Skills Deception +4, Performance +4
Senses Passive Perception 12
Languages Common, Terran, Aquan
Attacks Melee -1 / 1d10-3, Ranged +1 / 1d10-1, Grapple -1

Possessions: 3000 cp. Brown-green garnet (160 gp). Deep green spinel (160 gp).


Social Check DCs

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