Roland Chatham, Male Human [Permalink]
Personal [hide]
Description: His skin has the orange glow of too much sun. He very much looks the part of a Cook. His black hair is drawn into a tight pony tail with a rose scrunchie. His gray eyes peer out from beneath his deerstalker tan hat.
Personality: He acts crazy and hedonistic. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.
History: Born to a poor family in the city he treasured whatever gifts he got. Brilliant and gifted he never wanted to apply himself. He has achieved small success as a Cook.
Motivation: He is unsatisfied with his job.
Ideals: Gifted. Flaws: Hedonist, Fearful. Bonds: Job, Poor. Occupation: Cook
Voice: Laughs frequently while speaking
Attributes [hide]
Medium (6'2") Human, Lawful Neutral (CR 3)
Armor Class 12
Hit Points 20 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 15 (+2) | 6 (-2) | 12 (+1) | 13 (+1) | 8 (-1) |
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2
Possessions: 1200 sp.
Ralf Yeardley, Male Human [Permalink]
Personal [hide]
Description: He wears a brown costume with the symbols of death on his torso. His silver hair is kept up in a ponytail inside a deerstalker hat. His green eyes peer out from beneath his deerstalker brown hat.
Personality: He is a sleazy, sleazy guy. He has no qualms about using his powers of suggestion to get people to do what he wants. He is harsh and unforgiving.
History: He was born to a pair of big game hunters, but was frequently ill as a child. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Mayor work with an outfit from a few towns over. Mayor work suited him well, and with each successful project, he earned more gold and more respect from his peers. He ran away from his former home and has been making his living as a Mayor for the past few years.
Motivation: He feels threatened by others; and he's repulsed by the pc
Flaws: Antagonistic, Disease, Fearful. Bonds: Attractive, Job. Occupation: Mayor
Voice: Eastern European accent
Attributes [hide]
Medium (6'1") Human, Lawful Good (CR 3)
Armor Class 12
Hit Points 23 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 14 (+2) | 12 (+1) | 12 (+1) | 6 (-2) | 11 (+0) |
Senses Passive Perception 8
Languages Common, Ignan
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2
Possessions: 300 gp.
Cory Peyton, Male Human [Permalink]
Personal [hide]
Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he wears bulky brown painted plate armor. His hair, while still mostly auburn, has prominent grey streaks. He tend to wears goggles to shield his eyes.
Personality: His tongue was cut out and he uses sign language. He has a minor phobia of water and hates getting wet.
History: He got into the Healer business at a young age. He found a children's book about a Human Fighter who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He has gone from town to town till he finds a spot where he can set up a sustainable business.
Motivation: Meet up once more with his childhood friend; and retire the richest man in the north
Ideals: Entrepeneur. Flaws: Disease, Fearful. Bonds: Job, Adventurer. Occupation: Healer
Voice: Strong lisp
Attributes [hide]
Medium (5'11") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 26 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 10 (+0) | 14 (+2) | 13 (+1) | 14 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Terran
Attacks Melee +6 / 1d8+4, Ranged +2 / 1d8+0, Grapple +4
Possessions: 300 gp. 1 Chain shirt. 1 Half-Plate. 1 Half-Plate.
Anthony Clifton, Male Human [Permalink]
Personal [hide]
Description: He is a mite stocky and is perpetually draped in fineries, but all of this concealed by his earthly robes.. His white hair is heavily combed to the left. His eyes are a pleasant violet.
Personality: He is cool and collected. He likes to make quips and puns whenever he does anything. He also makes a point to compliment his superiors and flatter them. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.
History: He got into the Beggar business at a young age. In his 11th year, his parents were killed by a dire rats raid, leaving Anthony alone in the world. After a stint in an orphanage, he was adopted. He inherited the family business which he has now maintained for 4 years.
Motivation: Wants to open a new tavern; and to be a marshal again
Ideals: Disciplined. Bonds: Attractive, Religious, Job, Enemies. Occupation: Beggar
Voice: Voice breaks
Attributes [hide]
Medium (6'1") Human, True Neutral (CR 3)
Armor Class 9
Hit Points 24 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 9 (-1) | 15 (+2) | 14 (+2) | 14 (+2) | 13 (+1) |
Senses Passive Perception 14
Languages Common, Abyssal, Sylvan
Attacks Melee +2 / 1d8+0, Ranged +1 / 1d8-1, Grapple +0
Possessions: 300 gp.
Guy Benson, Male Human [Permalink]
Personal [hide]
Description: His skin has the orange glow of too much sun. He is wearing a tight tan one piece outfit complete with pants, hood, and a cape. His blonde hair is thinning but still full. His amber eyes dart around the room hyper actively observing anyone and anything.
Personality: He is witty, but his monotone delivery comes off as unnerving Any perceived weakness will be pressed and exploited. He is seen as merciless and passionate.
History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. His parents divorced when he was young, and his father gained full cudstody. He was regularly beaten by his father, who blamed him for driving them apart. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.
Motivation: He's repulsed by the PC; and find a way to reverse the transformation of his brother
Ideals: Joker. Flaws: Antagonistic. Bonds: Criminal record, Adventurer, Family. Occupation: Cartwright
Voice: Speaks through clenched teeth
Attributes [hide]
Medium (5'3") Human, True Neutral (CR 3)
Armor Class 10
Hit Points 23 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 11 (+0) | 8 (-1) | 17 (+3) | 15 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Auran, Halfling, Ignan
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +3
Possessions: 1300 sp.
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