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NPC Generator

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Advanced [show]


Reynard Bradley, Male Human [Permalink]

Personal [hide]

Description: A man with thick toned arms and a paunchy gut. He wears light armors faded through time and improper care. His black hair is long and unkept. He wears an eyepatch.

Personality: While he is on the job, he is grim and serious. He understands how dangerous the world is and the need to stay safe. He invites people to come help in his community garden.

History: He was born a particularly ugly child, much to the horror of his parents. He was an athlete and attended two major summer competitions. He never won. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. If successful, he will try to sell them to his slave-trader contact.

Ideals: Athletic, Philantrophist. Flaws: Ugly. Bonds: Criminal record. Occupation: Guard

Voice: Mousy voice

Attributes [hide]

Reynard Bradley, Male Human Fighter 3
Medium (6'3") Human, Chaotic Evil (CR 3)
Armor Class 12
Hit Points 22 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 13 (+1)8 (-1) 13 (+1)6 (-2)
Skills Athletics +4, Intimidation +0
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2

Possessions: 300 gp. Deep green spinel (160 gp). Jade (160 gp). Red garnet (160 gp).


Social Check DCs


Tim Bradley, Male Human [Permalink]

Personal [hide]

Description: This southern man is abnormally tall. He wears a grey vest with golden trim over his white shirt. His green leather gloves and pants are well-kept, and his grey boots flare out at the collars. His whole body is exceptionally muscular. He wears his silver hair down. His violet eyes dart from person to person.

Personality: He is filled with cunning. He likes to feign weakness letting people think he is weak. Energy wise he seems alert and responsive.

History: He was born in a small desert village. When the war came and ruined his parents he was left adrift. He was a hard man then and has only learned to fight more as time goes on. He left for the south, certain he would find work there.

Motivation: A rival would like him out of the picture; and wishes to resurrect an old love

Ideals: Professionalism. Flaws: Secretive, PTSD. Bonds: Immigrant, Nature. Occupation: Mercenary

Voice: Breathy voice

Attributes [hide]

Tim Bradley, Male Human Fighter 3
Medium (5'6") Human, Chaotic Evil (CR 3)
Armor Class 12
Hit Points 30 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)14 (+2) 15 (+2)14 (+2) 14 (+2)12 (+1)
Skills Acrobatics +4, Sleight of Hand +4
Senses Passive Perception 12
Languages Common, Giant, Ignan
Attacks Melee +5 / 1d8+3, Ranged +4 / 1d8+2, Grapple +4

Possessions: 100 gp. 1 Masterwork Common Melee. 1 Masterwork Common Melee.


Social Check DCs


Frederick Hamilton, Male Human [Permalink]

Personal [hide]

Description: He stands about 5'8" and wears black painted combat armor at almost all times. His right hand appears badly burned and disfigured. His golden hair is heavily combed to the right. His skin is flawless and his brown eyes scan people very quickly.

Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. He is obsessed with a lost civilization.

History: Born to a pair of adventurers, Frederick grew up listening to his father's many stories. From his teen years he was always beautiful and desirable, so people have always doted on him. He now travels the world, in search of power and loot.

Motivation: Obtaining odd cultural Human artifacts is his passion; and he has passion for adventuring and risk

Flaws: Antagonistic. Bonds: Attractive, Adventurer. Occupation: Cartwright

Voice: Scottish accent

Attributes [hide]

Frederick Hamilton, Male Human Fighter 3
Medium (5'8") Human, Lawful Good (CR 3)
Armor Class 9
Hit Points 25 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)9 (-1) 8 (-1)12 (+1) 13 (+1)5 (-3)
Skills Intimidation -1, Survival +3
Senses Passive Perception 11
Languages Common, Druidic
Attacks Melee +3 / 1d8+1, Ranged +1 / 1d8-1, Grapple +1

Possessions: 50 pp. 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Don Wentworth, Male Human [Permalink]

Personal [hide]

Description: This man is tall and muscular. He is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. His brown hair is singed and shortened. His face is covered beneath a completely black helmet.

Personality: He considers himself the protector of his home. He feels this is his duty and calling. As long as the job gets done he does not care how it got done.

History: He was born blind and as such lacked many opportunities for work. He was an athlete and attended two major summer competitions. He never won. He was recently attacked on the road and savagely beaten by bandits.

Motivation: To protect his home; and wants to work out more often

Ideals: Athletic, Professionalism. Flaws: Ugly. Bonds: Guardian. Occupation: Ploughman

Voice: Soft and melodious

Attributes [hide]

Don Wentworth, Male Human Fighter 3
Medium (5'10") Human, Lawful Neutral (CR 3)
Armor Class 12
Hit Points 15 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 9 (-1)15 (+2) 15 (+2)15 (+2)
Skills Performance +4, Sleight of Hand +4
Senses Passive Perception 12
Languages Common, Aquan, Giant
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2

Possessions: 100 gp. Deep blue spinel (200 gp). Black pearl (200 gp). Amethyst (50 gp).


Social Check DCs


Tim Shelly, Male Human [Permalink]

Personal [hide]

Description: He wears just a violet suit, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 5'1" when asserting himself. His black hair is kept up in a ponytail inside a deerstalker hat. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.

History: Gifted from a young age, Tim studied abroad. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Sailor work with an outfit from a few towns over. Sailor work suited him well, and with each successful project, he earned more gold and more respect from his peers. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.

Motivation: He loathes his own lifestyle; and he feels kind of lost in life

Ideals: Persistence, Gifted. Flaws: Mundane, Depressed. Bonds: Job. Occupation: Sailor

Voice: Farmer accent

Attributes [hide]

Tim Shelly, Male Human Fighter 3
Medium (5'1") Human, Lawful Evil (CR 3)
Armor Class 13
Hit Points 25 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 11 (+0)14 (+2) 14 (+2)14 (+2)
Skills Insight +4
Senses Passive Perception 12
Languages Common, Druidic, Ignan
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3

Possessions: Onyx (30 gp). 1 Half-Plate. 1 Masterwork Heavy steel shield. 1 Half-Plate.


Social Check DCs

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