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NPC Generator

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Advanced [show]


Justin Burton, Male Human [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Human, and stands approximately 6'5". He sports grey clothing, slightly heavier than average wear, and his gloved hand is found clutching a ceremonial dagger. His red hair is styled in orderly dreadlocks. He has a dull look in his green eyes.

Personality: Abrasive and pushy, he has a hard time making friends. He constantly seizes attention wherever he goes and has come to expect this respect from everyone. He likes to think of himself as merciful, but nonetheless is very strict.

History: Sold as a small child to a slaver, Justin was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. He made a point of taking high paying jobs and getting most of it up front. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: To protect his home; and he desires power and/or immortality

Ideals: Impeccable. Flaws: Antagonistic. Bonds: Mentor, Adventurer, Guardian. Occupation: Detective

Voice: Deep voice with rolling R's

Attributes [hide]

Justin Burton, Male Human Fighter 3
Medium (6'5") Human, Lawful Neutral (CR 3)
Armor Class 12
Hit Points 26 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)15 (+2) 13 (+1)16 (+3) 13 (+1)12 (+1)
Skills Animal Handling +3, Religion +5
Senses Passive Perception 11
Languages Common, Ignan, Infernal, Draconic
Attacks Melee +1 / 1d8-1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 20000 cp.


Social Check DCs


Ernest Sutton, Male Human [Permalink]

Personal [hide]

Description: He is scrawny and has patchy auburn stubble. He wears a robe, a symbol of magic around his neck, and a rapier on his belt. He has a hunchback. His auburn hair is drawn into a tight pony tail with a cross scrunchie. He has several tiny jet earrings on each ear.

Personality: He goes out his way to put a smile on everyone's face. There's no-one he won't accept into his heart. His philosophy is that everyone needs a friend and as such shows hospitality towards all.

History: He was born on a small isolated farm. There was a wharf not far from home where he often wandered off to fish. Recently a tribe of goblins attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Ernest fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: He has money and likes to spend it.

Ideals: Fighting, Optimist. Flaws: Ugly. Bonds: Rich, Nature. Occupation: Ruler

Voice: Italian accent

Attributes [hide]

Ernest Sutton, Male Human Fighter 3
Medium (5'11") Human, Lawful Evil (CR 3)
Armor Class 10
Hit Points 32 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)11 (+0) 13 (+1)13 (+1) 16 (+3)12 (+1)
Skills Animal Handling +5, Insight +5
Senses Passive Perception 13
Languages Common, Abyssal
Attacks Melee +5 / 1d8+3, Ranged +2 / 1d8+0, Grapple +3

Possessions: 200 gp. Sapphire pendant on gold chain (800 gp). Gold and topaz bottle stopper cork (300 gp). Carved harp of exotic wood with ivory inlay and zircon gems (300 gp).


Social Check DCs


Bertram Hayhurst, Male Human [Permalink]

Personal [hide]

Description: His right side is far more bruised and cut up than his other. He is wearing a tight brown one piece outfit complete with pants, hood, and a cape. He has wavy blonde hair. He is missing an eye and his face is severely sunburned. His one remaining eye shines blue.

Personality: He never swears and excessively uses polite adverbs when speaking. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.

History: His divine talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. His father worked until he suffered an accident while they were digging through a hill for a new route. He had to support his now crippled father and took his father's old job. By chance he met his sister recently and the two have been together since.

Motivation: To reunite with his absent father; and find a way to reverse the transformation of his sister

Ideals: Optimist, Entrepeneur, Gifted. Flaws: Ugly. Bonds: Family. Occupation: Spy

Voice: Puts emphasis on the wrong words

Attributes [hide]

Bertram Hayhurst, Male Human Fighter 3
Medium (5'10") Human, True Neutral (CR 3)
Armor Class 11
Hit Points 13 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)13 (+1) 7 (-2)13 (+1) 11 (+0)16 (+3)
Skills Religion +3, Survival +2
Senses Passive Perception 10
Languages Common, Halfling
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 200 gp.


Social Check DCs


Gomory Woods, Male Human [Permalink]

Personal [hide]

Description: He wears silk and lounges about seductively. His hair is always cut to a buzz. He has a tattooed face.

Personality: He is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help his friends. He considers everything a fun event and doesn't hold grudges. He takes great pride in his work and is very well organized. His planner is full of calendar events.

History: His father raised him in a mountain cabin. A freak accident while working with his Barber mother left him crippled. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: Sabotage a competitor.

Ideals: Optimist. Flaws: Disease. Bonds: Attractive, Job, Nature. Occupation: Sellsword

Voice: growls and snarls, animalistic

Attributes [hide]

Gomory Woods, Male Human Fighter 3
Medium (6'4") Human, Lawful Evil (CR 3)
Armor Class 13
Hit Points 20 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)17 (+3) 12 (+1)12 (+1) 11 (+0)14 (+2)
Skills Acrobatics +5, Religion +3
Senses Passive Perception 10
Languages Common, Undercommon
Attacks Melee +0 / 1d8-2, Ranged +5 / 1d8+3, Grapple +3

Possessions: 100 gp.


Social Check DCs


Charles Windsor, Male Human [Permalink]

Personal [hide]

Description: He is lean but muscular and wears a black vest with golden trim over his white shirt. His yellow leather gloves and pants are well-kept, and his black boots flare out at the collars. He has moderate length blonde hair. His gray unseeing eyes seem to look past you.

Personality: He cares much about the opinion of others, both in good and in bad: when keeping in line with his opinion, he thinks highly of the other person, but when opinions clash, he can get violently argumentative. Further he is a bit of a stoner and is frequently out of it.

History: He is the product a well kept family trust fund and as such has never really known need. His childhood dream was to be a Animal Trainer, but he was a colossal failure. He's also a talented Animal Trainer, but doesn't like to broadcast it.

Motivation: To be a Animal Trainer again; and money/treasure

Ideals: Opinionated. Flaws: Disease, Addict. Bonds: Rich, Job. Occupation: Bricklayer

Voice: Uses lots of figures of speech

Attributes [hide]

Charles Windsor, Male Human Fighter 3
Medium (6'5") Human, True Neutral (CR 3)
Armor Class 12
Hit Points 30 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)15 (+2) 13 (+1)16 (+3) 12 (+1)15 (+2)
Skills Intimidation +4, Nature +5
Senses Passive Perception 11
Languages Common, Sylvan, Druidic, Terran
Attacks Melee +1 / 1d8-1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 200 gp.


Social Check DCs

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