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NPC Generator

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Advanced [show]


Ernest Fulton, Male Human [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Human, and stands approximately 5'10". He wears a fancy tan suit, and his gloved hand is found clutching a pickaxe. His chestnut hair is braided into rings. His eyes are violet and he is always smoking a pipe.

Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. He disdains his fellow southerners, claiming they make him look unintelligent just for using an accent.

History: The child of southern immigrants he idolized his father. His necromantic abilities were realized during a raid on his village. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.

Motivation: His religion dominates his actions; and expand his business

Ideals: Gifted. Flaws: Mundane. Bonds: Attractive, Job, Immigrant, Religious. Occupation: Bowyer

Voice: Cold and demanding tone

Attributes [hide]

Ernest Fulton, Male Human Fighter 4
Medium (5'10") Human, True Neutral (CR 4)
Armor Class 11
Hit Points 19 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 9 (-1)16 (+3) 13 (+1)8 (-1)
Skills Medicine +3, Performance +1
Senses Passive Perception 11
Languages Common, Abyssal, Terran, Giant
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1

Possessions: 16000 cp.


Social Check DCs


Gerald Bentham, Male Human [Permalink]

Personal [hide]

Description: This fat northern man has a bulbous nose and wears very tight pants and wife beaters, though occasionally he sports a red coat. His skin is also unnaturally pale. He has a long black beard with little hanging trinkets. He is baby faced.

Personality: He is cool and collected. He likes to make quips and puns whenever he does anything. He also makes a point to compliment his superiors and flatter them. He is a bit of a xeno-phobe, disliking non-Humans.

History: He was born in a small island village. A gypsy cursed him at a young age, leading to his ugly appearance. He was recently attacked on the road and savagely beaten by bandits.

Motivation: To share knowledge with the world; and a strong sense of loyalty to human people

Ideals: Disciplined, Logical. Flaws: Ugly, Racist. Bonds: Nature. Occupation: Barkeep

Voice: Pronounces difficult words wrong

Attributes [hide]

Gerald Bentham, Male Human Fighter 4
Medium (6'4") Human, Lawful Evil (CR 4)
Armor Class 10
Hit Points 32 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 14 (+2)11 (+0) 8 (-1)15 (+2)
Skills Animal Handling +1, Perception +1
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +2 / 1d10+0, Grapple +2

Possessions: 35000 sp. 1 Disguise kit. 1 Bullseye lantern. 1 Simple lock. 1 Masterwork Thieves’ tools.


Social Check DCs


Richard Marley, Male Human [Permalink]

Personal [hide]

Description: An imposing man with a heavy stainless steel prosthetic left hand, he wears a faded coat and loose pants complete with Stetson hat. His blonde hair is cut short. He wears an eyepatch.

Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. A fanatic, his devotion to his small selection of gods is unquestionable. He claims to be doing their will and will base all his actions on whether or not they would be pleasing to the gods.

History: He served in the navy to pay for his family's outstanding loans. His father was a soldier and died while he was still young. Richard was left his father's suit of armor and trained in its use and care. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: His religion dominates his actions; and he wants nothing more than to rejoin the army

Flaws: Ugly, Shy. Bonds: Religious, Military. Occupation: Performer

Voice: Pronounces difficult words wrong

Attributes [hide]

Richard Marley, Male Human Fighter 5
Medium (6'0") Human, Chaotic Good (CR 5)
Armor Class 8
Hit Points 39 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)7 (-2) 12 (+1)15 (+2) 15 (+2)16 (+3)
Skills Acrobatics +1, Animal Handling +5
Senses Passive Perception 12
Languages Common, Abyssal, Giant
Attacks Melee +4 / 2d4+1, Ranged +1 / 2d4-2, Grapple +5

Possessions: 600 gp.


Social Check DCs


Robert Landon, Male Human [Permalink]

Personal [hide]

Description: This man is tall and muscular. He tends to wear a large blue jacket. His red hair is lengthy. He has gray eyes.

Personality: A deeply religious man he believes everything happens for a reason. He is a big fan of imagination and believes people should spend more time reading and writing.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. He was an athlete and attended two major summer competitions. He never won. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.

Motivation: Wants to have a good time and be beloved; and his religion dominates his actions

Ideals: Athletic, Logical, Gifted, Optimist. Flaws: Mundane. Bonds: Religious. Occupation: Ruler

Voice: Squeaky

Attributes [hide]

Robert Landon, Male Human Fighter 3
Medium (5'9") Human, Lawful Neutral (CR 3)
Armor Class 12
Hit Points 21 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 9 (-1)12 (+1) 14 (+2)13 (+1)
Skills Arcana +3, Deception +3
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 200 gp. Bloodstone (20 gp). Jet (100 gp).


Social Check DCs


Anselm Tindall, Male Human [Permalink]

Personal [hide]

Description: A plain young-adult man, he is generally shirtless and showing off his tattooed chest. His hair is chestnut, silky, and of moderate length. His fair skin shows little sign of his aristocratic breeding.

Personality: He believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. He pushes his goals aggressively. He is also a coward if confronted.

History: He was raised in a mountains tribe. There was a wharf not far from home where he often wandered off to fish. His addictions have taken their toll on his wallet, and he has found himself with a great deal of debt owed.

Motivation: He's in love; and he would like to get married and retire

Flaws: Fearful, Addict. Bonds: Attractive, Nature, Debt, Has a crush. Occupation: Sellsword

Voice: Smoker's lung

Attributes [hide]

Anselm Tindall, Male Human Fighter 3
Medium (5'2") Human, Neutral Evil (CR 3)
Armor Class 9
Hit Points 25 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)9 (-1) 12 (+1)10 (+0) 12 (+1)8 (-1)
Skills Athletics +3, Persuasion +1
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +1 / 1d8-1, Grapple +1

Possessions: 19000 cp.


Social Check DCs

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