Hubert Wellington, Male Human [Permalink]
Personal [hide]
Description: He is wearing colorful clothing, dressed as a Barrister. He is portly but not overly obese. He wears his chestnut hair up. He is very pretty but has cold, dead eyes.
Personality: He considers himself the protector of his home. He feels this is his duty and calling. He would rather hide behind his crafts than deal with other people.
History: Gifted from a young age, Hubert studied abroad. A freak accident while working with his Navigator mother left him crippled. He eventually got the idea of being the protector of his homeland from reading books, and has made it his duty.
Motivation: To protect his home; and he is terrified, and will act out of fear
Ideals: Artistic, Gifted. Flaws: Shy, Disease. Bonds: Attractive, Guardian. Occupation: Barrister
Voice: Aggressive tone
Attributes [hide]
Medium (6'4") Human, Neutral Evil (CR 4)
Armor Class 12
Hit Points 29 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 14 (+2) | 10 (+0) | 13 (+1) | 15 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Draconic
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +2
Possessions: 11000 cp. Coral (40 gp). Amethyst (40 gp). Zircon (40 gp).
Cory Shelly, Male Human [Permalink]
Personal [hide]
Description: This man is wearing colorful clothing, dressed as a Carter, and sports empty pouches on his belt. His hair is short and red. His fierce gray eyes like to dwell on things.
Personality: He acts crazy and hedonistic. He passes on several rewards to people in need. He makes a point to leave places better than he found them.
History: He was born into a rich family. He was taken from his home at a very young age. He used his abilities to travel the world and help people.
Motivation: He is currently in port desperately looking for someone to get him out; and his religion dominates his actions
Ideals: Philantrophist. Flaws: Hedonist. Bonds: Rich, Slave, Religious. Occupation: Carter
Voice: Breathy voice
Attributes [hide]
Medium (6'0") Human, Lawful Neutral (CR 3)
Armor Class 13
Hit Points 20 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 17 (+3) | 11 (+0) | 12 (+1) | 12 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3
Possessions: 100 gp.
Lewis Wheatley, Male Human [Permalink]
Personal [hide]
Description: He stands about 6'0" and wears a fine chain shirt which he covers with brown colored cloaks and clothing. His right leg appears badly burned and disfigured. With a patchy brown beard and wild brown hair. His green eyes are slightly larger than normal.
Personality: He likes to make people angry or surprised. Lewis enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.
History: He was always a brilliant, if unscrupulous mind. Through the years after Lewis was born, his mother became increasingly distant from his family, instead choosing to pursue power in the south. Lewis's mother didn't care for him much, and the feeling was mutual. He is untrained/undisciplined, which makes him dangerous.
Motivation: Several ex partners dislike his way of doing things and want revenge; and to share knowledge with the world
Ideals: Logical. Flaws: Antagonistic, Hedonist, Insane. Occupation: Barkeep
Voice: Hollow voice
Attributes [hide]
Medium (6'0") Human, Lawful Neutral (CR 3)
Armor Class 11
Hit Points 25 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 13 (+1) | 9 (-1) | 10 (+0) | 14 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1
Possessions: 2100 sp. Obsidian (4 gp). Amber (120 gp).
Guy Asheton, Male Human [Permalink]
Personal [hide]
Description: He is a husky man, who is well dressed, but even with his fine clothing he looks run-down. He wears his chestnut hair up in a very large beehive style do. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.
Personality: He is enamored with his job. He loves it. He likes the challenge and he likes helping those less fortunate than him. He feeds upon the attention of others.
History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. A gifted student he started as a Assassin, but he got bored and became a Painter. Recently the stress of being a Painter has made it difficult for him to sleep.
Motivation: To pay off his debts; and to get a good night's sleep
Flaws: Insomniac. Bonds: Job, Attractive, Military, Debt. Occupation: Painter
Voice: Pronounces O like U
Attributes [hide]
Medium (6'1") Human, Neutral Good (CR 5)
Armor Class 11
Hit Points 38 (5d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 13 (+1) | 17 (+3) | 15 (+2) | 13 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Gnoll, Undercommon
Attacks Melee +3 / 2d4+0, Ranged +4 / 2d4+1, Grapple +1
Possessions: 600 gp.
Frederick Shirley, Male Human [Permalink]
Personal [hide]
Description: A moderately attractive man, he is dressed in earthy colors with a red and brown handkerchief worn on his right side. His long golden hair is drawn into a two foot long braid. His eyes are blue and he is always smoking a pipe.
Personality: Prone to second guessing himself, he comes off as nervous. He is used to getting what he wants. In part because he is a meticulous planner.
History: Born in the west to a Barrister, Frederick learned a great deal about his mother's area of expertise. He helped his mother out around the business and became quite the natural. He hasn't been sleeping well lately.
Motivation: He wants to meet his childhood hero; and meet up once more with his childhood friend
Ideals: Professionalism. Flaws: Shy, Insomniac. Bonds: Attractive, Job, Adventurer. Occupation: Barrister
Voice: Speaks with squeezed throat
Attributes [hide]
Medium (5'5") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 21 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 15 (+2) | 15 (+2) | 15 (+2) | 16 (+3) | 12 (+1) |
Senses Passive Perception 13
Languages Common, Halfling, Gnoll
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2
Possessions: 300 gp. Sard (50 gp). Tourmaline (120 gp). White pearl (120 gp). 1 Half-Plate. 1 Masterwork Light steel shield. 1 Half-Plate.
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