Balimaar Gracey, Male Human [Permalink]
Personal [hide]
Description: A well shaped man just over fifty, he wears a brown coat over a grey low-cut shirt, and a Stetson hat upon his head. His brown hair is long and unkept. His eyes are blue and catlike.
Personality: He takes his job very seriously, in part because he fears he cannot get a new one. Around other people he will do his best to conceal his emotions and appear jolly.
History: He got into the Painter business at a young age. He inherited a moderately successful company from his mother. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He then took over the family business and is one of the better Painter for hire.
Motivation: To be a Adventurer again.
Flaws: Ugly, Insane, Shy. Bonds: Job, Rich. Occupation: Painter
Voice: Hollow voice
Attributes [hide]
Medium (6'1") Human, Neutral Good (CR 3)
Armor Class 8
Hit Points 33 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 6 (-2) | 13 (+1) | 16 (+3) | 10 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common, Gnome, Halfling, Abyssal
Attacks Melee +3 / 1d8+1, Ranged +0 / 1d8-2, Grapple +2
Possessions: 200 gp.
Dean Hampton, Male Human [Permalink]
Personal [hide]
Description: This malnourished man usually wears his white robe and has his sword always slung over his shoulder. His chestnut hair, when down, is lengthy. His eyes are likewise hazel. His teeth are white and perfect.
Personality: He believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. He would rather hide behind his crafts than deal with other people.
History: Dean was born with his mother's beautiful face. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. He has never given up on his painting dream.
Motivation: To end his boredom.
Ideals: Artistic. Flaws: Shy. Bonds: Poor, Attractive, Nature. Occupation: Mercenary
Voice: Eastern European accent
Attributes [hide]
Medium (5'0") Human, Neutral Evil (CR 3)
Armor Class 10
Hit Points 14 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 11 (+0) | 10 (+0) | 14 (+2) | 14 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Giant, Sylvan
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +2
Possessions: 5000 cp.
Hubert Clive, Male Human [Permalink]
Personal [hide]
Description: He wears blue trousers with brown and white striped suspenders. He wears various colorful collared shirts. He is physically well-built. His hair is always cut to a buzz. He has a dull look in his amber eyes.
Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. He is obsessed with finding treasure.
History: He was born to a pair of big game hunters, but was frequently ill as a child. At a young age both his parents were killed in an accident. His uncle (a powerful person with enemies on both sides of the law) took him in and had him trained in basic self defense. As of late he has set up a hidden staging nest where he ambushes people he hires for escort.
Motivation: Human compassion; and meet up once more with his childhood friend
Flaws: Antagonistic, Disease, Racist. Bonds: Adventurer, Criminal record. Occupation: Tanner
Voice: Stutters
Attributes [hide]
Medium (6'6") Human, Neutral Evil (CR 3)
Armor Class 13
Hit Points 12 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 17 (+3) | 11 (+0) | 12 (+1) | 13 (+1) | 17 (+3) |
Senses Passive Perception 11
Languages Common, Giant
Attacks Melee +2 / 1d8+0, Ranged +5 / 1d8+3, Grapple +3
Possessions: 50 pp.
Arnold Cumberbatch, Male Human [Permalink]
Personal [hide]
Description: Runty and weak-looking, he wears a white wide-brimmed hat and white clothes. His hair is silver and curly. His thin eyebrows rest above his beady brown eyes.
Personality: A deeply religious man he believes everything happens for a reason. He is obsessed with finding treasure.
History: He was born the only child of a wealthy merchant. He made a point of taking high paying jobs and getting most of it up front. He has dedicated himself to building a better village for his children.
Motivation: A need for knowledge about a nearby landmark; and his religion dominates his actions
Ideals: Entrepeneur. Flaws: Ugly. Bonds: Poor, Religious, Adventurer. Occupation: Detective
Voice: Sleepy voice
Attributes [hide]
Medium (5'6") Human, Neutral Evil (CR 4)
Armor Class 12
Hit Points 25 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 14 (+2) | 10 (+0) | 12 (+1) | 14 (+2) | 6 (-2) |
Senses Passive Perception 12
Languages Common, Abyssal
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +2
Possessions: 200 gp. Rich purple corundum (400 gp). Alexandrite (1200 gp). 1 Minor magic item.
Peter Marston, Male Human [Permalink]
Personal [hide]
Description: He appears as an extremely gaunt Human, and stands approximately 5'8". He is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured, and his gloved hand is found clutching a falchion. His hair is always cut to a buzz. His eyes, though not visible through his cowl, are hazel.
Personality: Peter wants to be seen as a stoic, levelheaded, noble Fighter, so he tries to act the part. He does a good job, for the most part... He is a very good compulsive liar and kleptomaniac.
History: He was raised in a white middle class family as the only child. While studying, he fell in love. They married and had a daughter. Some 8 years later his spouse died after the birth of his daughter. Heartbroken, Peter never married again. Instead he focused his life to raising his daughter whom he trained as his mother had trained him before.
Motivation: Several ex partners dislike his way of doing things and want revenge; and he seems to be bored by most things
Ideals: Disciplined. Flaws: Mundane. Bonds: Criminal record, In love, Enemies. Occupation: Unemployed
Voice: Low and grunting
Attributes [hide]
Medium (5'8") Human, Neutral Evil (CR 4)
Armor Class 12
Hit Points 38 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 15 (+2) | 15 (+2) | 15 (+2) | 15 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Aquan, Abyssal
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +2
Possessions: 33000 sp. 1 Everburning torch. 1 Everburning torch. 1 Everburning torch.
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Their contribution stands as a beacon of hope for all adventurers!