Hubert Ryland, Male Human [Permalink]
Personal [hide]
Description: He is an attractive man, lean and moderately muscular. He is dressed in a clean tan cloak covering his clean studded leather. His golden hair is slicked back into a classic pompadour. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.
Personality: He cares much about the opinion of others, both in good and in bad: when keeping in line with his opinion, he thinks highly of the other person, but when opinions clash, he can get violently argumentative. When triggered he is a bloodthirsty maniac, stopping at nothing and killing everything for almost an hour.
History: He was born to a criminal king-pin and mafia family His family was being driven out of business by several neighboring competitors. The mother sought out extralegal help and others began closing their doors. He saw this and took pride in his mother's willingness to do anything to win. As of late he has set up a hidden staging nest where he ambushes people he hires for escort.
Motivation: He has decided he is irredeemable.
Ideals: Opinionated. Flaws: Insomniac, Insane. Bonds: Attractive, Criminal record. Occupation: Architect
Voice: Speaks like tongue is numb
Attributes [hide]
Medium (6'0") Human, Chaotic Evil (CR 3)
Armor Class 10
Hit Points 31 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 11 (+0) | 13 (+1) | 16 (+3) | 7 (-2) | 16 (+3) |
Senses Passive Perception 8
Languages Common, Gnome, Giant, Aquan
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0
Possessions: 3000 cp.
Thomas Wedgwood, Male Human [Permalink]
Personal [hide]
Description: Relatively heavier built than your average man, he is not imposing. He wears light armors faded through time and improper care. His black hair is greasy and uncared for. He has gray eyes.
Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. He believes the world needs to unite to get rid of brigands once and for all.
History: Thomas lived on a farm with his mother, near the main road leading to a nearby town. His first spouse was a Mortician, they had one daughter, but his spouse won total custody. Without his spouse to temper him he grew out of control. He has been saving his money to try and buy his sister's freedom.
Motivation: His spouse's relatives view him with great suspicion.
Ideals: Joker. Flaws: Ugly. Bonds: Enemies, Family. Occupation: Gardener
Voice: Stutters
Attributes [hide]
Medium (5'4") Human, Chaotic Neutral (CR 3)
Armor Class 9
Hit Points 26 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 9 (-1) | 12 (+1) | 8 (-1) | 13 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +1 / 1d8-1, Grapple +0
Possessions: 300 gp.
Tim Stanton, Male Human [Permalink]
Personal [hide]
Description: Runty and weak-looking, he is renowned for his bright white suits and hats. His top hat is riddled with cuts and holes. His ears are large.
Personality: Calm and collected, he is a well trained Shoemaker. He uses his nature as a weapon; he likes to lead opponents to think him in distress.
History: He was born at the edge of vast mountains. When he was little, his rather wealthy family often ventured across the mountains to a summer home near a ruined castle. He would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the mountains due to the painful memories there. Tim took refuge in the ruined castle and found the beat up greataxe and armor he uses now. He was always very intelligent and has formed a secret society of philosophers.
Motivation: He is unsatisfied with his job; and regain custody of his daughter
Flaws: Ugly, Secretive. Bonds: Poor, Job, Nature, Family. Occupation: Shoemaker
Voice: Scratchy, weak
Attributes [hide]
Medium (6'6") Human, Lawful Good (CR 3)
Armor Class 12
Hit Points 27 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 14 (+2) | 14 (+2) | 6 (-2) | 14 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common
Attacks Melee +0 / 1d8-2, Ranged +4 / 1d8+2, Grapple +2
Possessions: 100 gp.
Anthony Chester, Male Human [Permalink]
Personal [hide]
Description: A moderately attractive man, he wears a simple burlap shirt and baggy pants. He conceals his shield with his veritable burlap sack of a shirt. His hair is blonde and curly. His eyes, though not visible through his cowl, are violet.
Personality: He never swears and excessively uses polite adverbs when speaking. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.
History: Born to a poor family in the city he treasured whatever gifts he got. When money was particularly tight he was walking through alleys when he overheard a Carpenter hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He has been saving his money to try and buy his sister's freedom.
Motivation: An old rival family wants him found; and to reunite with his absent father
Ideals: Optimist. Bonds: Attractive, Slave, Poor, Family. Occupation: Carpenter
Voice: Loud with bravado
Attributes [hide]
Medium (5'1") Human, Lawful Evil (CR 4)
Armor Class 12
Hit Points 31 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 14 (+2) | 14 (+2) | 14 (+2) | 6 (-2) | 8 (-1) |
Senses Passive Perception 8
Languages Common, Gnoll, Sylvan
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +3
Possessions: 1 Masterwork Uncommon Weapon. 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon. 1 Masterwork Uncommon Weapon.
Conrad Adley, Male Human [Permalink]
Personal [hide]
Description: His left side is far more bruised and cut up than his other. He is wearing a long, black, dusty cloak. He has a small bristly mustache and wavy white hair. He is baby faced.
Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. He is a ruthless business man, a trait he acquired from his mother.
History: Conrad was born in the south. At a young age he loved to build and create. He made a point of taking high paying jobs and getting most of it up front. He now travels the world, in search of power and loot.
Motivation: He is wracked by social anxiety; and to get a good night's sleep
Ideals: Entrepeneur, Persistence. Flaws: Ugly, Insomniac, Fearful. Bonds: Adventurer. Occupation: Barkeep
Voice: Sounds elderly
Attributes [hide]
Medium (5'0") Human, True Neutral (CR 3)
Armor Class 10
Hit Points 26 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 10 (+0) | 15 (+2) | 10 (+0) | 17 (+3) | 10 (+0) |
Senses Passive Perception 15
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0
Possessions: 1 Masterwork Common Melee. 1 Masterwork Common Melee.
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