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NPC Generator

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Advanced [show]


Bertram Stapleton, Male Human [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He is well dressed, constantly wearing a brown suit, green shirt, and tan tie. He has a long black beard with little hanging trinkets. He is very pretty but has cold, dead eyes.

Personality: A rambunctious noisy drunk he knows how to make people feel guilty. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.

History: He was born several months after his mother was called into army service. His mother was a soldier and died while he was still young. Bertram was left his mother's suit of armor and trained in its use and care. He left for the west, certain he would find work there.

Motivation: He wants nothing more than to rejoin the army; and he feels threatened by others

Flaws: Depressed, Fearful. Bonds: Immigrant, Attractive, Military. Occupation: Architect

Voice: Irish accent

Attributes [hide]

Bertram Stapleton, Male Human Fighter 4
Medium (5'1") Human, Neutral Good (CR 4)
Armor Class 10
Hit Points 23 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 13 (+1)15 (+2) 12 (+1)9 (-1)
Skills Insight +3, Stealth +2
Senses Passive Perception 11
Languages Common, Infernal, Ignan
Attacks Melee +2 / 1d10+0, Ranged +2 / 1d10+0, Grapple +0

Possessions: 80 pp.


Social Check DCs


Tim Clive, Male Human [Permalink]

Personal [hide]

Description: He is a small man, but exceptionally fit. He prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman. His red hair is kept up in a ponytail inside a broad hat. He is very pretty but has cold, dead eyes.

Personality: He is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help his friends. He considers everything a fun event and doesn't hold grudges. A friendly and beautiful Human, he is rarely seen without a few beauties around his arms. Though a playboy in all rights, he is no lame duck.

History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Barkeep arts, while his father instructed him in etiquette, music and courtly manner. In his 16th year, his parents were killed by a dire rats raid, leaving Tim alone in the world. After a stint in an orphanage, he was adopted. Since then, he has sought to make the best of life.

Motivation: Money/treasure; and his name or reputation has been wronged in the past by dire rats, and he desires to right it

Ideals: Athletic, Optimist. Bonds: Rich, Attractive, Enemies. Occupation: Barkeep

Voice: Spits and sputters

Attributes [hide]

Tim Clive, Male Human Fighter 4
Medium (5'2") Human, Chaotic Neutral (CR 4)
Armor Class 9
Hit Points 28 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)9 (-1) 11 (+0)11 (+0) 15 (+2)14 (+2)
Skills Acrobatics +1, Nature +2
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +1 / 1d10-1, Grapple +2

Possessions: 100 gp. Citrine (30 gp). 1 Minor magic item.


Social Check DCs


Alex Walcott, Male Human [Permalink]

Personal [hide]

Description: This man is tall and muscular. He wears a simple burlap shirt and baggy pants. He conceals his rapier with his veritable burlap sack of a shirt. He has a very tight haircut. His eyes are blue and beady.

Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. He invented a lineage for himself and claims to be descended from several legendary heroes.

History: Born to a pair of adventurers, Alex grew up listening to his mother's many stories. He was an athlete and attended two major summer competitions. He never won. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature rapier.

Motivation: He is compelled to act according to his religious beliefs; and meet up once more with his childhood friend

Ideals: Athletic, Philantrophist. Flaws: Ugly. Bonds: Adventurer, Religious. Occupation: Servant

Voice: Italian accent

Attributes [hide]

Alex Walcott, Male Human Fighter 4
Medium (6'1") Human, Chaotic Evil (CR 4)
Armor Class 13
Hit Points 28 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)16 (+3) 11 (+0)13 (+1) 15 (+2)11 (+0)
Skills Arcana +3, Medicine +4
Senses Passive Perception 12
Languages Common, Giant
Attacks Melee +1 / 1d10-1, Ranged +5 / 1d10+3, Grapple +3

Possessions: 400 gp. 1 Minor magic item.


Social Check DCs


Balimaar Dalton, Male Human [Permalink]

Personal [hide]

Description: He sports red clothing, slightly heavier than average wear. He is physically well-built. His hair is long and brown with streaks of golden, and is pulled back with small red clips. His beard is golden, braided, and well cared for. His eyes are a pleasant violet.

Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. He is used to getting what he wants. In part because he is a meticulous planner.

History: He was born to loving parents in a slum to the west. When he was little, his rather wealthy family often ventured across the mountains to a summer home near a large cave. He would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the mountains due to the painful memories there. Balimaar took refuge in the large cave and found the beat up dagger and armor he uses now. He bought a dagger and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: He seems to be bored by most things; and to find somewhere to settle down

Ideals: Joker, Professionalism. Flaws: Mundane. Bonds: Poor, Nature. Occupation: Blacksmith

Voice: Eastern European accent

Attributes [hide]

Balimaar Dalton, Male Human Fighter 3
Medium (6'4") Human, Chaotic Evil (CR 3)
Armor Class 12
Hit Points 33 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)14 (+2) 16 (+3)12 (+1) 15 (+2)10 (+0)
Skills Acrobatics +4, Arcana +3
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +1 / 1d8-1, Ranged +4 / 1d8+2, Grapple +3

Possessions: 100 gp. Golden yellow topaz (800 gp). Deep blue spinel (800 gp). 1 Half-Plate.


Social Check DCs


Don Eastaughffe, Male Human [Permalink]

Personal [hide]

Description: His skin is bronze and flawless. He is dressed in a clean red cloak covering his clean studded leather. He is an epitome of beauty. His hair is long and blonde with streaks of chestnut, and is pulled back with small red clips. His beard is chestnut, braided, and well cared for. His skin is flawless and his violet eyes scan people very quickly.

Personality: He is mildly Human supremacist, though he does not identify as such. He receives visions of the future at random moments

History: He was born into a rich family. His father was very strict, and drilled into him lessons on being the perfect gentleman. He now mingles about in high society.

Motivation: He feels the way he acts is they only way to get by in the world; and he doesn't get along with people that don't share his tastes

Ideals: Gifted, Impeccable. Flaws: Racist. Bonds: Attractive, Rich. Occupation: Doctor

Voice: Uses lots of figures of speech

Attributes [hide]

Don Eastaughffe, Male Human Fighter 3
Medium (5'6") Human, Lawful Neutral (CR 3)
Armor Class 9
Hit Points 24 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
4 (-3)9 (-1) 12 (+1)10 (+0) 13 (+1)10 (+0)
Skills Arcana +2, Perception +3
Senses Passive Perception 13
Languages Common
Attacks Melee -1 / 1d8-3, Ranged +1 / 1d8-1, Grapple -1

Possessions: 200 gp.


Social Check DCs

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