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Advanced [show]


Gilbert Budd, Male Human [Permalink]

Personal [hide]

Description: A well shaped man just over fifty, he wears a blue vest with golden trim over his white shirt. His yellow leather gloves and pants are well-kept, and his blue boots flare out at the collars. He has no hair. His brown unseeing eyes seem to look past you.

Personality: He believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. He is vehemently anti-magic. All of it is evil and corrupting in his opinion.

History: He comes from a rich southern family. He inherited a moderately successful company from his mother. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: He has money and likes to spend it.

Ideals: Opinionated. Flaws: Ugly, Disease. Bonds: Nature, Rich. Occupation: Crown-heir

Voice: Italian accent

Attributes [hide]

Gilbert Budd, Male Human Fighter 3
Medium (6'5") Human, Neutral Evil (CR 3)
Armor Class 14
Hit Points 18 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)18 (+4) 13 (+1)9 (-1) 16 (+3)12 (+1)
Skills Arcana +1, Insight +5
Senses Passive Perception 13
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +6 / 1d8+4, Grapple +4

Possessions: 70 pp.


Social Check DCs


Conrad Stanley, Male Human [Permalink]

Personal [hide]

Description: He has a large tan mantle and cape that has been intricately interwoven into his brown robe. He has a slight overbite and is overall scrawny. His red hair is heavily combed to the left. His eyes are amber and catlike.

Personality: He is calm most of the time but flees social interaction. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.

History: Born the oldest of a large religious southern family, he was no stranger to responsibility. A gypsy cursed him at a young age, leading to his ugly appearance. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: Money/treasure; and he has money and likes to spend it

Flaws: Shy, Ugly. Bonds: Religious, Adventurer, Rich. Occupation: Miner

Voice: Whispers

Attributes [hide]

Conrad Stanley, Male Human Fighter 4
Medium (5'11") Human, Lawful Neutral (CR 4)
Armor Class 12
Hit Points 31 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 9 (-1)11 (+0) 12 (+1)16 (+3)
Skills Athletics +3, Perception +3
Senses Passive Perception 13
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +3

Possessions: 43000 sp.


Social Check DCs


Dustin Heiser, Male Human [Permalink]

Personal [hide]

Description: He is wearing a long, green, dusty cloak. He has a moderate pudge and is not very fit. His blonde hair and beard is wavy and long. His eyes are amber and catlike.

Personality: He loves telling others what to do and how they should feel about things. He has a minor phobia of water and hates getting wet.

History: Born to a pair of adventurers, Dustin grew up listening to his mother's many stories. From there he went from mercenary job to mercenary job. Recently a tribe of dire rats attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Dustin fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: A need for knowledge about a nearby landmark; and his name or reputation has been wronged in the past by dire rats, and he desires to right it

Ideals: Opinionated, Fighting. Flaws: Fearful. Bonds: Adventurer, Enemies. Occupation: Layabout

Voice: Strong lisp

Attributes [hide]

Dustin Heiser, Male Human Fighter 3
Medium (5'5") Human, Chaotic Evil (CR 3)
Armor Class 9
Hit Points 15 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)8 (-1) 9 (-1)14 (+2) 13 (+1)12 (+1)
Skills Acrobatics +1
Senses Passive Perception 11
Languages Common, Ignan, Giant
Attacks Melee +2 / 1d8+0, Ranged +1 / 1d8-1, Grapple +1

Possessions: 2200 sp. 1 Holy water.


Social Check DCs


Diggory Landon, Male Human [Permalink]

Personal [hide]

Description: A well shaped man just over fifty, he dresses well, typically a more casual-formal manner. His hair is red and very short. He has hazel eyes.

Personality: He is almost excessively polite to everyone, even when angry. He invites people to come help in his community garden.

History: His arcane talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. In his youth he was part of a gang. He got caught, but did not rat out his comrades and served his time in prison. He used his abilities to travel the world and help people.

Motivation: He will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. If successful, he will try to sell them to his slave-trader contact.

Ideals: Philantrophist, Gifted. Flaws: Shy. Bonds: Attractive, Criminal record. Occupation: Sage

Voice: High pitched and raspy

Attributes [hide]

Diggory Landon, Male Human Fighter 4
Medium (5'11") Human, Lawful Evil (CR 4)
Armor Class 10
Hit Points 26 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 10 (+0)14 (+2) 15 (+2)12 (+1)
Skills Athletics +4, Investigation +4
Senses Passive Perception 12
Languages Common, Abyssal, Gnoll
Attacks Melee +4 / 1d10+2, Ranged +2 / 1d10+0, Grapple +4

Possessions: 400 gp. Black pearl (1100 gp). Citrine (60 gp). Malachite (9 gp). Rhodochrosite (9 gp).


Social Check DCs


Gerald Hartford, Male Human [Permalink]

Personal [hide]

Description: He wears suspenders and grey workpants. His shirt is pastel, and he wears a heavy grey leather apron most of the time. He carries with him a set of monstrous two handed axes on his belt, each one with a topaz on the hilt. He keeps his red hair in a pixie cut. His eyes are brown.

Personality: He exudes charisma. He is a tour de force of persuasion. He is harsh and unforgiving.

History: Gerald was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. His father was a soldier and died while he was still young. Gerald was left his father's suit of armor and trained in its use and care. After a long history of fighting, Gerald and his spouse have recently divorced.

Motivation: He wants nothing more than to rejoin the army; and he's repulsed by the pc

Ideals: Fighting. Flaws: Antagonistic. Bonds: Attractive, Poor, Military. Occupation: Fisher

Voice: Breathy voice

Attributes [hide]

Gerald Hartford, Male Human Fighter 3
Medium (6'3") Human, Lawful Evil (CR 3)
Armor Class 12
Hit Points 31 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
5 (-3)15 (+2) 15 (+2)10 (+0) 15 (+2)17 (+3)
Skills History +2, Medicine +4
Senses Passive Perception 12
Languages Common
Attacks Melee -1 / 1d8-3, Ranged +4 / 1d8+2, Grapple +2

Possessions: 1 Masterwork Common Melee. 1 Masterwork Common Melee.


Social Check DCs

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