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Advanced [show]


Gerald Carlyle, Male Human [Permalink]

Personal [hide]

Description: He is a paragon of his species. He is larger and stronger than most Humans. His skin is light but he possesses many tan ritualistic tattoos. He usually wears his blue robe and has his trident always slung over his shoulder. His hair is short and chestnut. His gray eyes are slightly larger than normal.

Personality: Deceptive and manipulative this northern guy figured out how to best use his charms to convince people to do what he wants. A true patriot, Gerald would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.

History: Gerald was born with his father's beautiful face. His father had invested heavily in several trade routes and wanted him to inherit them. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: A need for knowledge about a nearby landmark; and obtaining odd cultural human artifacts is his passion

Flaws: Antagonistic. Bonds: Attractive, Military, Rich, Adventurer. Occupation: Body Guard

Voice: Hard of hearing, loud

Attributes [hide]

Gerald Carlyle, Male Human Fighter 4
Medium (6'2") Human, Neutral Good (CR 4)
Armor Class 10
Hit Points 41 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)11 (+0) 17 (+3)13 (+1) 13 (+1)11 (+0)
Skills Nature +3, Performance +2
Senses Passive Perception 11
Languages Common, Draconic
Attacks Melee +5 / 1d10+3, Ranged +2 / 1d10+0, Grapple +3

Possessions: 1 Minor magic item.


Social Check DCs


Shane Blythe, Male Human [Permalink]

Personal [hide]

Description: He wears a tattered pair of loose tan pants, a matching torn shirt, and a visible pair of similar condition same color briefs, and carries clubs. He has a long auburn beard with little hanging trinkets. He wears crescent spectacles with a black brim.

Personality: He likes to make people angry or surprised. He misses his home and complains about the freezing weather, even in summer.

History: He was born to a criminal king-pin and mafia family His parents divorced when he was young, and his father gained full cudstody. He was regularly beaten by his father, who blamed him for driving them apart. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He's repulsed by the PC; and he possesses a valuable artifact that the thieves guild wishes to steal

Ideals: Fighting. Flaws: Antagonistic. Bonds: Poor, Immigrant, Criminal record. Occupation: Ploughman

Voice: Boston accent

Attributes [hide]

Shane Blythe, Male Human Fighter 4
Medium (5'6") Human, Chaotic Neutral (CR 4)
Armor Class 11
Hit Points 39 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 15 (+2)14 (+2) 8 (-1)13 (+1)
Skills Animal Handling +1, Performance +3
Senses Passive Perception 9
Languages Common, Druidic, Elven
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1

Possessions: 32000 sp. Hematite (7 gp). Chalcedony (70 gp). 1 Minor magic item.


Social Check DCs


Miles Fulton, Male Human [Permalink]

Personal [hide]

Description: He does not wear sleeves and tends to eschew shirts when he can avoid it. He is bristling with hidden weapons, mostly sais and longswords. Sporting a golden mohawk and bushy mustache this man's hair draws a lot of attention. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He is curt in most of his responses. He prefers to keep his word usage to a minimum to avoid giving away unnecessary information. His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.

History: Sold as a small child to a slaver, Miles was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. While he appears to be a normal Human, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He is untrained/undisciplined, which makes him dangerous.

Motivation: He feels that his past leaves him morally obligated to help.

Flaws: Insane, Shy. Bonds: Criminal record, Military, Mentor. Occupation: Banker

Voice: Low and grunting

Attributes [hide]

Miles Fulton, Male Human Fighter 3
Medium (5'7") Human, Chaotic Neutral (CR 3)
Armor Class 13
Hit Points 28 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 11 (+0)13 (+1) 11 (+0)11 (+0)
Skills Intimidation +2, Medicine +2
Senses Passive Perception 10
Languages Common, Auran
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +3

Possessions: 300 gp.


Social Check DCs


Henry Kelsey, Male Human [Permalink]

Personal [hide]

Description: An older man who wears an entirely black suit with white socks and a vest with buckled shoes, he is not a threatening figure. His hair is short and red. His half smiles and gray eyes are beguiling and draw you in.

Personality: He goes out his way to put a smile on everyone's face. There's no-one he won't accept into his heart. He is afraid of women and trembles around them

History: Gifted from a young age, Henry studied abroad. Like his father and his brother before him, after school he went straight into learning to become a Dilettante. He struck the Dilettante job and began his own company from there.

Motivation: Balancing his hectic life and new Dilettante responsibilities is difficult; and he is unsatisfied with his job

Ideals: Optimist, Gifted. Flaws: Shy. Bonds: Attractive, Job. Occupation: Dilettante

Voice: Mumbles to self between sentences

Attributes [hide]

Henry Kelsey, Male Human Fighter 4
Medium (6'1") Human, True Neutral (CR 4)
Armor Class 13
Hit Points 36 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)17 (+3) 12 (+1)13 (+1) 17 (+3)12 (+1)
Skills Deception +3, Perception +5
Senses Passive Perception 15
Languages Common, Giant
Attacks Melee +3 / 1d10+1, Ranged +5 / 1d10+3, Grapple +3

Possessions: 600 gp. 1 Minor magic item.


Social Check DCs


Roland Clapham, Male Human [Permalink]

Personal [hide]

Description: He is an attractive man, lean and moderately muscular. He is wearing a long, blue, dusty cloak. His silver hair is smooth and relatively long. His eyes are a pleasant violet.

Personality: Roland hangs on like a leech to those who appreciate him. It was this clingy personality that held back his music career. He is able to make almost anything out of random pieces of junk.

History: Roland was born with his father's beautiful face. His necromantic abilities were realized during a raid on his village. In the meantime he has taken over work as a Junk Dealer and occasionally as a mercenary.

Motivation: Doesn't want to be a Junk Dealer and was forced into it by his family; and wants to raise his children well

Ideals: Artistic, Gifted. Bonds: Attractive, Job, Adventurer, Family. Occupation: Junk Dealer

Voice: Booming voice

Attributes [hide]

Roland Clapham, Male Human Fighter 4
Medium (5'9") Human, Neutral Good (CR 4)
Armor Class 9
Hit Points 34 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)8 (-1) 11 (+0)14 (+2) 15 (+2)16 (+3)
Skills Arcana +4, Persuasion +5
Senses Passive Perception 12
Languages Common, Gnoll, Abyssal
Attacks Melee +2 / 1d10+0, Ranged +1 / 1d10-1, Grapple +0

Possessions: 200 gp. 1 Minor magic item.


Social Check DCs

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