Gerald Denholm, Male Human [Permalink]
Personal [hide]
Description: What flesh remains visible is marred by burns. He wears a tan vest and prefers red and yellow shirts. His boots appear to have been at one point steel toed but are quite worn down. He wears his hair in dreadlocks. His face is covered beneath a completely black helmet.
Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He loves his children and doesn't want them to worry about him. He loves to share his music with anyone who is interested.
History: Gerald lived on a farm with his father, near the main road leading to a nearby town. His father disappeared, and while he tried to raise money to find his father, he was betrayed dozens of times. He has been saving his money to try and buy his sister's freedom.
Motivation: Regain custody of his daughter.
Ideals: Artistic. Flaws: Ugly, Antagonistic. Bonds: Family. Occupation: Stylist
Voice: Low and grunting
Attributes [hide]
Medium (5'1") Human, Lawful Good (CR 3)
Armor Class 12
Hit Points 24 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 15 (+2) | 11 (+0) | 15 (+2) | 11 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common, Halfling, Auran
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2
Possessions: 11000 cp. Golden yellow topaz (600 gp). Pink pearl (150 gp). 1 Masterwork Common Melee. 1 Masterwork Uncommon Weapon.
Frederick England, Male Human [Permalink]
Personal [hide]
Description: This man wears very tight pants and wife beaters, though occasionally he sports a tan coat. He has a penchant for wearing a ring with an oversized amethyst on his left hand. He keeps his auburn hair in a pixie cut. His face is covered beneath a completely black helmet.
Personality: The man has a huge range of feeling. He will range from being happy and joking with the occasional self put down to crying stating how he will be a better person from this day on. He is a bit of a xeno-phobe, disliking non-Humans.
History: Frederick lived on a farm with his mother, near the main road leading to a nearby town. He struck it rich when he found rare goods in large quantities. He has since lost track of the people in his past.
Motivation: A strong sense of loyalty to Human people; and an old rival family wants him found
Flaws: Emotional, Racist. Bonds: Rich, Family. Occupation: Body Guard
Voice: Uses sign language
Attributes [hide]
Medium (5'3") Human, Neutral Evil (CR 4)
Armor Class 11
Hit Points 30 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
5 (-3) | 13 (+1) | 17 (+3) | 12 (+1) | 10 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Celestial
Attacks Melee -1 / 1d10-3, Ranged +3 / 1d10+1, Grapple +1
Possessions: 200 gp. Embroidered and bejeweled glove (1000 gp). Solid gold idol (500 gp).
Hunter Tindall, Male Human [Permalink]
Personal [hide]
Description: A stocky darker skinned man, he wears brown leather gloves, a brown jacket, and tight pants. He sports a flattop hair cut. This brown eyed northerner is not easily forgotten.
Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. He refers to his adoptive mother for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.
History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. His arcane abilities were realized during a raid on his village. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.
Motivation: His spouse's relatives view him with great suspicion; and human compassion
Ideals: Gifted. Flaws: Racist. Bonds: Family, Rich. Occupation: Fisher
Voice: Speaks with a cold
Attributes [hide]
Medium (5'11") Human, Lawful Neutral (CR 3)
Armor Class 12
Hit Points 18 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 15 (+2) | 10 (+0) | 13 (+1) | 6 (-2) | 15 (+2) |
Senses Passive Perception 8
Languages Common, Giant
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +3
Possessions: 400 gp. Aquamarine (900 gp). Star rose quartz (20 gp). Eye agate (10 gp).
Shane Prescott, Male Human [Permalink]
Personal [hide]
Description: A hulking man with gigantic muscles, he wears dull pastel sweaters, loose grey pants, and alligator leather shoes. Beneath his sweater he keeps a concealed spear, just in case. His moppish golden hair is in a traditional bowl cut. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his amber eyes.
Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. He is lazy, self-centered, vain, and jealous.
History: He was raised in a plains tribe. His father was a mechanic, and taught him how to fix just about anything. He bought a spear and has really upped his game hunting, due to his understanding of decoy and ambush.
Motivation: To pay off his debts; and a strong sense of loyalty to human people
Ideals: Joker, Persistence. Flaws: Selfish. Bonds: Attractive, Nature. Occupation: Ruler
Voice: Low range voice
Attributes [hide]
Medium (6'1") Human, Lawful Evil (CR 3)
Armor Class 13
Hit Points 21 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 17 (+3) | 14 (+2) | 9 (-1) | 12 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +5 / 1d8+3, Grapple +3
Possessions: 6000 cp.
Jocelyn Milton, Male Human [Permalink]
Personal [hide]
Description: This younger middle-aged man wears a tattered pair of loose grey pants, a matching torn shirt, and a visible pair of similar condition same color briefs, and a wedding ring on his right hand. His silver hair is greasy and uncared for. His eyes are gray and he is always smoking a pipe.
Personality: He loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from him. He is the most sanctimonious self-righteous Human in existence. He is very protective of his business, his home, and his spouse. He is willing to work with less than legal methods but maintains the front of legitimacy.
History: He was born to a criminal king-pin and mafia family His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Jocelyn grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Jocelyn. Some 5 years later his spouse died after the birth of his daughter. Heartbroken, Jocelyn never married again. Instead he focused his life to raising his daughter whom he trained as his father had trained him before.
Motivation: He possesses a valuable artifact that the thieves guild wishes to steal; and a rival would like him out of the picture
Ideals: Justice. Flaws: Ugly. Bonds: Poor, In love, Criminal record. Occupation: Navigator
Voice: Nasally tone
Attributes [hide]
Medium (5'1") Human, Chaotic Evil (CR 3)
Armor Class 10
Hit Points 31 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 10 (+0) | 14 (+2) | 16 (+3) | 8 (-1) | 13 (+1) |
Senses Passive Perception 9
Languages Common, Halfling, Ignan, Infernal
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1
Possessions: Just what you see.
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