Hugh Reid, Male Human [Permalink]
Personal [hide]
Description: He wears dark leathers with embroidery. He carries with him a set of daggers on his belt, each one with a amber on the hilt. He is bald on top and has large blonde tufts of hair around his ears. This brown eyed westerner is not easily forgotten.
Personality: Prone to second guessing himself, he comes off as nervous. He always tries to repair and not replace. It was this mentality that drove him into the Spice Merchant business.
History: He was born on a small isolated farm. His mother was a mechanic, and taught him how to fix just about anything. He was recently attacked on the road and savagely beaten by bandits.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and to be a cook again
Ideals: Fighting, Persistence. Flaws: Ugly, Shy. Bonds: Nature. Occupation: Spice Merchant
Voice: Puts emphasis on the wrong words
Attributes [hide]
Medium (5'6") Human, Chaotic Neutral (CR 3)
Armor Class 8
Hit Points 21 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 7 (-2) | 14 (+2) | 16 (+3) | 9 (-1) | 12 (+1) |
Senses Passive Perception 9
Languages Common, Gnoll, Goblin, Auran
Attacks Melee +2 / 1d8+0, Ranged +0 / 1d8-2, Grapple +0
Possessions: 300 gp. Silver-plated steel longsword with jet jewel in hilt (400 gp). Silver-plated steel longsword with jet jewel in hilt (400 gp). A delicate silver chain set with a tourmaline (30 gp).
Trym Hayley, Male Human [Permalink]
Personal [hide]
Description: A 5'11" northern man, he wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society. He has moderate length red hair. His eyes are a pleasant green.
Personality: He believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. He is a logical person and will generally grow upset if things defy logic and science.
History: He was raised in a island tribe. He worked as a nervous Tailor and found it very stressful. He moves from town to town, unable to find a place to settle.
Motivation: Money/treasure; and sabotage a competitor
Ideals: Logical. Bonds: Rich, Nature, Job, Immigrant. Occupation: Tailor
Voice: Excited and jittery
Attributes [hide]
Medium (5'11") Human, Lawful Evil (CR 3)
Armor Class 13
Hit Points 23 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 16 (+3) | 12 (+1) | 15 (+2) | 8 (-1) | 9 (-1) |
Senses Passive Perception 9
Languages Common, Undercommon, Goblin
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3
Possessions: 200 gp. 3 Thunderstones. 2 Alchemist’s fire.
Anthony Brixton, Male Human [Permalink]
Personal [hide]
Description: He is a small man, but exceptionally fit. He wears a tight fitting blue shirt and pants. His golden hair is thinning but still full. He is very pretty but has cold, dead eyes.
Personality: Confrontational and typically high on some drug or another. He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.
History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He's since become an addict/alcoholic.
Motivation: To share knowledge with the world; and to clean up the streets
Ideals: Athletic, Logical, Gifted. Flaws: Addict. Bonds: Attractive. Occupation: Mayor
Voice: Italian accent
Attributes [hide]
Medium (5'2") Human, Neutral Evil (CR 5)
Armor Class 11
Hit Points 46 (5d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 13 (+1) | 13 (+1) | 15 (+2) | 10 (+0) | 9 (-1) |
Senses Passive Perception 10
Languages Common, Undercommon, Orc
Attacks Melee +6 / 2d4+3, Ranged +4 / 2d4+1, Grapple +3
Possessions: 3000 sp. 1 Minor magic item. 1 Minor magic item.
Heward Hayden, Male Human [Permalink]
Personal [hide]
Description: He wears a green tunic with white highlights, and long grey pants that bunch up around his shoes, and carries quarterstaffs. He has moderate length red hair. His eyes are likewise amber. His teeth are white and perfect.
Personality: He is almost excessively polite to everyone, even when angry. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.
History: He was raised in a plains tribe. Being born in the north, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the north for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way east. He used his abilities to travel the world and help people.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever.
Ideals: Fighting, Philantrophist. Flaws: Shy. Bonds: Attractive, Nature, Family. Occupation: Carpenter
Voice: Excited and jittery
Attributes [hide]
Medium (5'10") Human, Chaotic Evil (CR 3)
Armor Class 11
Hit Points 32 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 12 (+1) | 17 (+3) | 9 (-1) | 15 (+2) | 16 (+3) |
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1
Possessions: 30 pp.
Guy Barclay, Male Human [Permalink]
Personal [hide]
Description: He is a man of bearing and well nourished. He is dressed in a clean pastel cloak covering his clean studded leather. His hair is long and golden with streaks of brown, and is pulled back with small pastel clips. His beard is brown, braided, and well cared for. His brown eyes are passionate and lively.
Personality: He likes to make people angry or surprised. Guy enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.
History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. His mother disappeared, and while he tried to raise money to find his mother, he was betrayed dozens of times. He became a Mayor soon after.
Motivation: He'd like to take his coworkers down a peg; and a deep hatred of orcs
Flaws: Antagonistic, Hedonist. Bonds: Family, Job, Enemies. Occupation: Mayor
Voice: Russian accent
Attributes [hide]
Medium (5'11") Human, Lawful Evil (CR 4)
Armor Class 11
Hit Points 35 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 12 (+1) | 17 (+3) | 15 (+2) | 15 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Halfling, Undercommon
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1
Possessions: 400 gp. Zircon (80 gp). 1 Minor magic item.
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