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NPC Generator

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Advanced [show]


Kody Wedgwood, Male Human [Permalink]

Personal [hide]

Description: This fat western man has a bulbous nose and is typically in his Shepherd uniform. His skin is also unnaturally pale. His long golden hair reaches down to his waist. He has brown eyes and a pastel hat with a tan feather.

Personality: He is a very philanthropic person; he spends his free time working at various soup kitchens. A true patriot, Kody would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.

History: A child with a great deal of music talent his parents made sure he got the chance to thrive. His mother was a soldier and died while he was still young. Kody was left his mother's suit of armor and trained in its use and care. He has achieved small success as a Shepherd.

Motivation: He is unsatisfied with his job.

Ideals: Philantrophist, Artistic. Flaws: Ugly. Bonds: Job, Military. Occupation: Shepherd

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Kody Wedgwood, Male Human Fighter 3
Medium (5'0") Human, True Neutral (CR 3)
Armor Class 10
Hit Points 24 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 13 (+1)12 (+1) 15 (+2)10 (+0)
Skills History +3, Performance +2
Senses Passive Perception 12
Languages Common, Abyssal
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2

Possessions: 400 gp. Chrysoprase (20 gp). Blue quartz (10 gp). Blue quartz (10 gp).


Social Check DCs


Diggory Churchill, Male Human [Permalink]

Personal [hide]

Description: He prefers to wear blue clothing when he does not wear armor. He carries a battered bow and tarnished axe as well. His silver hair is heavily combed to the left. His fierce hazel eyes like to dwell on things.

Personality: He is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help his friends. He considers everything a fun event and doesn't hold grudges. He is fiercely devoted to his mother, and views his mother's ex-spouse as an evil person for separating him from his legal half-sister.

History: Diggory was born the youngest of three triplets. His mother was very strict, and drilled into him lessons on being the perfect gentleman. He left for the north, certain he would find work there.

Motivation: To reunite with his old friends; and doesn't want to be a actor and was forced into it by his family

Ideals: Fighting, Optimist, Impeccable. Bonds: Family, Immigrant, Adventurer. Occupation: Actor

Voice: Hollow voice

Attributes [hide]

Diggory Churchill, Male Human Fighter 4
Medium (6'4") Human, Lawful Evil (CR 4)
Armor Class 10
Hit Points 27 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 8 (-1)11 (+0) 12 (+1)9 (-1)
Skills Intimidation +1, Religion +2
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +2 / 1d10+0, Grapple +1

Possessions: 29000 sp.


Social Check DCs


Gerald Ashley, Male Human [Permalink]

Personal [hide]

Description: He wears a green shirt with thin black vertical stripes and red pants. He is portly but not overly obese. He wears his black hair up. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. He loves being with his children and actually smiles when they are around. He would do anything for them. He dislikes his ex a great deal.

History: Born to a poor family in the city he treasured whatever gifts he got. He worked as a nervous Miller and found it very stressful. He became a Miller soon after.

Motivation: Further expansion of business; and he possesses a valuable artifact that the thieves guild wishes to steal

Flaws: Shy. Bonds: Family, Poor, Job, Criminal record. Occupation: Miller

Voice: Pirate accent

Attributes [hide]

Gerald Ashley, Male Human Fighter 3
Medium (6'5") Human, Chaotic Evil (CR 3)
Armor Class 12
Hit Points 23 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 10 (+0)11 (+0) 13 (+1)8 (-1)
Skills Arcana +2
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2

Possessions: 400 gp.


Social Check DCs


Hugh Livingstone, Male Human [Permalink]

Personal [hide]

Description: A pudgy man standing about 5'1" has a big stupid grin on his face most of the time. He wears suspenders and brown workpants. His shirt is black, and he wears a heavy brown leather apron most of the time. His hair is chestnut, silky, and of moderate length. His brown eyes dart around the room hyper actively observing anyone and anything.

Personality: He does not believe in betrayal or weakness as things to be tolerated. He has a minor phobia of water and hates getting wet.

History: He served in the navy to pay for his family's outstanding loans. A few years later when the south was not economically sound they moved to his current location. He left for the north, certain he would find work there.

Motivation: He is terrified, and will act out of fear.

Ideals: Justice. Flaws: Fearful. Bonds: Attractive, Military, Immigrant. Occupation: Baker

Voice: Sounds elderly

Attributes [hide]

Hugh Livingstone, Male Human Fighter 3
Medium (5'1") Human, Chaotic Neutral (CR 3)
Armor Class 11
Hit Points 22 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 11 (+0)14 (+2) 11 (+0)4 (-3)
Skills Intimidation -1, Medicine +2
Senses Passive Perception 10
Languages Common, Draconic, Elven
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2

Possessions: 300 gp.


Social Check DCs


Everard Anderton, Male Human [Permalink]

Personal [hide]

Description: He is of a modest build and height, but he carries himself more imposing than he is. He wears a yellow cloak and cross-gartered brown stockings. His red hair and beard is wavy and long. His half smiles and hazel eyes are beguiling and draw you in.

Personality: He is a jovial happy person, but he is convinced people are living their lives too quickly. He is afraid of women and trembles around them

History: Everard hails from a village terrorized by dire rats. He has chosen to use the inheritance that was left to him frivolously. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: Someone believes him a fraud.

Ideals: Optimist. Flaws: Shy. Bonds: Attractive, Enemies, Rich. Occupation: Locksmith

Voice: Sensual and smooth

Attributes [hide]

Everard Anderton, Male Human Fighter 4
Medium (5'5") Human, Chaotic Good (CR 4)
Armor Class 9
Hit Points 40 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)9 (-1) 16 (+3)6 (-2) 12 (+1)13 (+1)
Skills Animal Handling +3, Medicine +3
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +1 / 1d10-1, Grapple +1

Possessions: 1 Minor magic item.


Social Check DCs

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