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NPC Generator

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Advanced [show]


Frederick Nash, Male Human [Permalink]

Personal [hide]

Description: He is a physically imposing light-skinned man. He has a large red mantle and cape that has been intricately interwoven into his brown robe. His red hair is styled in orderly dreadlocks. His green unseeing eyes seem to look past you.

Personality: Frederick speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. Animals are drawn to him, and he is able to talk to them.

History: Born to a poor family in the city he treasured whatever gifts he got. He took every job he could get his hands on, but the opportunities for Humans in the south were limited. He moves from town to town, unable to find a place to settle.

Motivation: He feels the way he acts is they only way to get by in the world; and he'd like to take his coworkers down a peg

Ideals: Impeccable, Gifted. Flaws: Disease. Bonds: Poor, Immigrant. Occupation: Bricklayer

Voice: Spits and sputters

Attributes [hide]

Frederick Nash, Male Human Fighter 3
Medium (5'9") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 21 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 10 (+0)10 (+0) 9 (-1)16 (+3)
Skills Animal Handling +1, Perception +1
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 100 gp.


Social Check DCs


Miles Winthrop, Male Human [Permalink]

Personal [hide]

Description: He wears silk and lounges about seductively. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. His chestnut hair is smooth and relatively long. This violet eyed easterner is not easily forgotten.

Personality: He dislikes all the random violence that takes place in the east. He enjoys reading and quiet.

History: His parents moved while he was still in utero so he is the first generation to be born here. He took every job he could get his hands on, but the opportunities for Humans in the east were limited. He left for the east, certain he would find work there.

Motivation: To share knowledge with the world; and he would like to get married and retire

Ideals: Pacifist, Logical. Bonds: Attractive, Immigrant. Occupation: Server

Voice: Speaks fast with a slight lisp

Attributes [hide]

Miles Winthrop, Male Human Fighter 5
Medium (5'0") Human, Lawful Neutral (CR 5)
Armor Class 13
Hit Points 20 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 11 (+0)11 (+0) 10 (+0)8 (-1)
Skills Performance +2, Religion +3
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +6 / 2d4+3, Grapple +3

Possessions: 3000 sp. 1 Minor magic item.


Social Check DCs


Don Gyula, Male Human [Permalink]

Personal [hide]

Description: He wears a simple burlap shirt and baggy pants. He conceals his bastard sword with his veritable burlap sack of a shirt. He carries a battered hammer and tarnished bastard sword as well. His hair is cut close to his head. He wears round tiny glasses practically rammed into his face.

Personality: He acts crazy and hedonistic. He does not believe in violence as a means to an end. He is a dedicated Knight but believes his peers are too gung-ho.

History: He was born in the west. At a young age his father died while driving off some giants. His mother being the stubborn sort decided to stay and helped train him in bastard sword use. He moves from town to town, unable to find a place to settle.

Motivation: He wants revenge against giants.

Ideals: Fighting, Pacifist. Flaws: Hedonist. Bonds: Immigrant, Enemies. Occupation: Knight

Voice: Eastern European accent

Attributes [hide]

Don Gyula, Male Human Fighter 3
Medium (5'7") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 11 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)10 (+0) 5 (-3)14 (+2) 13 (+1)16 (+3)
Skills Persuasion +5, Sleight of Hand +2
Senses Passive Perception 11
Languages Common, Gnome, Celestial
Attacks Melee +5 / 1d8+3, Ranged +2 / 1d8+0, Grapple +3

Possessions: 1500 sp.


Social Check DCs


Adam Bing, Male Human [Permalink]

Personal [hide]

Description: A plain young-adult man, he wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. He has a long brown beard with little hanging trinkets. His gray eyes peer out from beneath his Stetson blue hat.

Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. He is lazy and tries to find solutions quickly.

History: Born to a Fletcher, his father struggled to pay the bills. From there he went from mercenary job to mercenary job. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and a need for knowledge about a nearby landmark

Ideals: Fighting. Flaws: Shy, Lazy. Bonds: Adventurer, Poor. Occupation: Mortician

Voice: Prounounces S like Z

Attributes [hide]

Adam Bing, Male Human Fighter 3
Medium (5'6") Human, True Neutral (CR 3)
Armor Class 10
Hit Points 24 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)11 (+0) 9 (-1)17 (+3) 17 (+3)10 (+0)
Skills Athletics +5, Intimidation +2
Senses Passive Perception 13
Languages Common, Orc, Ignan, Sylvan
Attacks Melee +5 / 1d8+3, Ranged +2 / 1d8+0, Grapple +2

Possessions: 100 gp. 1 Masterwork Common Melee. 1 Masterwork Uncommon Weapon. 1 Masterwork Uncommon Weapon.


Social Check DCs


Clerebold Darlington, Male Human [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. He is dressed in a clean brown cloak covering his clean studded leather. He wears his white hair up in a very large beehive style do. His brown eyes dart from person to person.

Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.

History: Born in the north to a Miller, Clerebold learned a great deal about his mother's area of expertise. A gifted student he started as a Architect, but he got bored and became a Miller. He guards a vault combo very seriously as well as the key needed to open it.

Motivation: He is unsatisfied with his job; and wants to work out more often

Ideals: Athletic. Flaws: Ugly, Secretive. Bonds: Rich, Job. Occupation: Miller

Voice: Forgets to breathe while speaking

Attributes [hide]

Clerebold Darlington, Male Human Fighter 4
Medium (6'6") Human, Neutral Evil (CR 4)
Armor Class 9
Hit Points 34 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)9 (-1) 14 (+2)11 (+0) 15 (+2)16 (+3)
Skills History +2, Investigation +2
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +1 / 1d10-1, Grapple +2

Possessions: 8000 cp.


Social Check DCs

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