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NPC Generator

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Advanced [show]


Theodoric Northcott, Male Human [Permalink]

Personal [hide]

Description: His skin has the orange glow of too much sun. He dresses well, wearing red shirts, loose pants, and blazers most of the time. His chestnut hair is still thick. He wears large thick round spectacles.

Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.

History: Theodoric was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. Like his father and his brother before him, after school he went straight into learning to become a Miner. He has set out to sabotage the competition.

Motivation: To be a Barrister again; and he is unsatisfied with his job

Ideals: Joker. Flaws: Shy. Bonds: Attractive, Poor, Job. Occupation: Miner

Voice: Scratchy, weak

Attributes [hide]

Theodoric Northcott, Male Human Fighter 3
Medium (5'6") Human, Lawful Neutral (CR 3)
Armor Class 11
Hit Points 28 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)12 (+1) 12 (+1)15 (+2) 12 (+1)16 (+3)
Skills Medicine +3, Performance +5
Senses Passive Perception 11
Languages Common, Celestial, Halfling
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +3

Possessions: 700 sp.


Social Check DCs


Arnold Alston, Male Human [Permalink]

Personal [hide]

Description: This man stands a little under 6'1" and is a bit bulky. He is very muscular particularly in the legs. He is well dressed, but even with his fine clothing he looks run-down. He wears his golden hair up in a very large beehive style do. His blue eyes have a joyful gleam in them most of the time.

Personality: He is a Junk Dealer first and foremost. He believes firmly that knowledge should be universal. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.

History: He was born in a small island village. There was a wharf not far from home where he often wandered off to fish. He struck the Junk Dealer job and began his own company from there.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and wants to open a new tavern

Ideals: Fighting. Flaws: Fearful. Bonds: Job, Nature. Occupation: Junk Dealer

Voice: Timid voice

Attributes [hide]

Arnold Alston, Male Human Fighter 3
Medium (6'1") Human, Neutral Good (CR 3)
Armor Class 9
Hit Points 26 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)8 (-1) 11 (+0)7 (-2) 9 (-1)11 (+0)
Skills Insight +1, Survival +1
Senses Passive Perception 9
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +1 / 1d8-1, Grapple +3

Possessions: Jasper (80 gp). Golden yellow topaz (400 gp). Banded agate (11 gp). 1 Half-Plate. 1 Banded mail.


Social Check DCs


Lewis Kimberley, Male Human [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he wears a fine chain shirt which he covers with pastel colored cloaks and clothing. He has done his best to style his silver hair to look like a famous performer. His otherwise smooth face is marked with small tiny scars.

Personality: Aggressive, abrasive, and angry, Lewis embodies much of what other species detest in the Humans. He enjoys reading and quiet.

History: Gifted from a young age, Lewis studied abroad. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. After a long history of fighting, Lewis and his spouse have recently divorced.

Motivation: He has money and likes to spend it; and he is greedy

Ideals: Logical, Gifted, Fighting. Flaws: Antagonistic. Bonds: Rich. Occupation: Priest

Voice: Low rumbling, strings words together

Attributes [hide]

Lewis Kimberley, Male Human Fighter 4
Medium (6'0") Human, Neutral Good (CR 4)
Armor Class 9
Hit Points 21 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)9 (-1) 10 (+0)11 (+0) 12 (+1)7 (-2)
Skills Investigation +2, Persuasion +0
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +1 / 1d10-1, Grapple +0

Possessions: Deep green spinel (50 gp). Alexandrite (300 gp). Violet garnet (300 gp). Black pearl (300 gp). 1 Minor magic item.


Social Check DCs


William Kitchur, Male Human [Permalink]

Personal [hide]

Description: He is a mite stocky and wears suspenders and red workpants. His shirt is grey, and he wears a heavy red leather apron most of the time. His silver hair is greying along the sides and has receded to reveal a widow's peak. He was beautiful and young once, which still shows through his age, but it is a faded beauty.

Personality: He has a massive crush on the younger sibling of the Hunter who has hired him part-time. He never wears the same outfit twice, unless he absolutely has to.

History: Born in a small village he learned the ways of the warrior from his father. He was an adventurer many years ago and he formed a blood bond with his Human companion (his 'brother'). He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature crossbow.

Motivation: He's looking for his big break; and he's attracted to the pc

Ideals: Artistic, Fighting. Bonds: Attractive, Has a crush, Adventurer. Occupation: Hunter

Voice: Whispers

Attributes [hide]

William Kitchur, Male Human Fighter 3
Medium (5'3") Human, Lawful Good (CR 3)
Armor Class 13
Hit Points 20 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)17 (+3) 12 (+1)11 (+0) 16 (+3)16 (+3)
Skills History +2, Medicine +5
Senses Passive Perception 13
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3

Possessions: 300 gp.


Social Check DCs


Ernest Kent, Male Human [Permalink]

Personal [hide]

Description: 5'1" and lanky with angular features, he is an attractive figure. He wears brown painted combat armor at almost all times. His golden hair is lengthy. His eyes are blue and he is always smoking a pipe.

Personality: He thrives on attention. He does whatever is in his power to gain the attention of whomever he deems a fit date. Ernest is a bit of a follower. Usually he is manipulated by his brothers into helping them out, but recently he has become more of a free agent.

History: He was born to loving parents in a slum to the north. He moved from fad to fad and when he turned 15 he discovered music. He has since lost track of the people in his past.

Motivation: Marry his brother to traveling adventurers.

Ideals: Artistic. Bonds: Attractive, Family, Poor. Occupation: Spy

Voice: Old Prospector

Attributes [hide]

Ernest Kent, Male Human Fighter 4
Medium (5'1") Human, Lawful Neutral (CR 4)
Armor Class 12
Hit Points 30 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)15 (+2) 14 (+2)9 (-1) 8 (-1)13 (+1)
Skills Perception +1, Performance +3
Senses Passive Perception 13
Languages Common
Attacks Melee +0 / 1d10-2, Ranged +4 / 1d10+2, Grapple +2

Possessions: 100 gp. 1 Minor magic item.


Social Check DCs

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