Heward Rylan, Male Human [Permalink]
Personal [hide]
Description: This younger middle-aged man wears a tan shirt with thin green vertical stripes and pastel pants, and a wedding ring on his right hand. He has shaved his head bald. His violet eyes are passionate and lively.
Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He misses his home and complains about the freezing weather, even in summer.
History: He served in the navy to pay for his family's outstanding loans. His father disappeared, and while he tried to raise money to find his father, he was betrayed dozens of times. When his spouse passed he lost his only source of income but claims to his daughters to still be retired.
Motivation: His spouse's relatives view him with great suspicion.
Flaws: Antagonistic. Bonds: In love, Immigrant, Military, Family. Occupation: Fletcher
Voice: Creaky witch voice
Attributes [hide]
Medium (6'5") Human, True Neutral (CR 3)
Armor Class 12
Hit Points 27 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 14 (+2) | 15 (+2) | 9 (-1) | 12 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2
Possessions: Just what you see.
Robert Windsor, Male Human [Permalink]
Personal [hide]
Description: He is a mite stocky and wears tight fitting clothing which further accentuates his frame. He sports a long auburn beard, and similarly colored long hair. His otherwise smooth face is marked with small tiny scars.
Personality: He loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from him. He is the most sanctimonious self-righteous Human in existence. He tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.
History: Robert hails from a village terrorized by drow. Robert abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He has became unsatisfied with his lot in life, and decided to take up adventuring.
Motivation: Doesn't want to be a Doctor and was forced into it by his family; and a deep hatred of drow
Ideals: Justice, Optimist. Bonds: Attractive, Enemies, Adventurer, Family. Occupation: Doctor
Voice: Sighs a lot, exhausted
Attributes [hide]
Medium (6'0") Human, True Neutral (CR 3)
Armor Class 12
Hit Points 19 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 15 (+2) | 11 (+0) | 9 (-1) | 16 (+3) | 13 (+1) |
Senses Passive Perception 13
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +1
Possessions: 400 gp. 1 Masterwork Common Melee.
Godfrey Weld, Male Human [Permalink]
Personal [hide]
Description: He is wearing the road beaten gear of a warrior, and he perpetually has his sickle ready. His blonde hair is cut short. He is baby faced.
Personality: He is calm most of the time but flees social interaction. He is a ruthless business man, a trait he acquired from his mother.
History: A powerful wizard made him what he is. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Beggar. He has worked as a Beggar like his mother before him.
Motivation: His relatives are trying to arrange a marriage; and further expansion of business
Ideals: Fighting, Entrepeneur. Flaws: Shy. Bonds: Mentor, Job, Family. Occupation: Beggar
Voice: Indian accent
Attributes [hide]
Medium (5'0") Human, Chaotic Neutral (CR 3)
Armor Class 11
Hit Points 32 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 12 (+1) | 15 (+2) | 8 (-1) | 8 (-1) | 12 (+1) |
Senses Passive Perception 9
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2
Possessions: Just what you see.
Patrick Quinton, Male Human [Permalink]
Personal [hide]
Description: This man is moderately tanned and has just the faintest trace of an accent. He is generally shirtless and showing off his tattooed chest. His tied-back hair is black. His face is scarred and worn.
Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. He would rather hide behind his crafts than deal with other people.
History: His parents moved while he was still in utero so he is the first generation to be born here. He has had some formal singing training, and achieved minor success. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.
Motivation: He's repulsed by the PC; and to clean up the streets
Ideals: Philantrophist, Artistic. Flaws: Ugly, Antagonistic, Shy. Bonds: Immigrant. Occupation: Bather
Voice: Posh accent
Attributes [hide]
Medium (5'0") Human, Lawful Good (CR 5)
Armor Class 9
Hit Points 42 (5d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 9 (-1) | 10 (+0) | 14 (+2) | 13 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Halfling, Undercommon
Attacks Melee +2 / 2d4-1, Ranged +2 / 2d4-1, Grapple -1
Possessions: 400 gp. Jasper (70 gp). Blue quartz (12 gp).
Percival Clive, Male Human [Permalink]
Personal [hide]
Description: He wears a tight fitting black shirt and pants. His skin is fair and his fingers are delicate and long. He has golden hair. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his amber eyes.
Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.
History: He was raised by priests from a young age. In his 15th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his father impaled in their home, and his mother beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. After a long history of fighting, Percival and his spouse have recently divorced.
Motivation: He is terrified, and will act out of fear.
Flaws: Antagonistic, Fearful. Bonds: Attractive, Religious, Mentor. Occupation: Blacksmith
Voice: Adds syll-ab-les for em-pha-sis
Attributes [hide]
Medium (6'3") Human, Chaotic Evil (CR 4)
Armor Class 10
Hit Points 25 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 11 (+0) | 14 (+2) | 13 (+1) | 7 (-2) | 11 (+0) |
Senses Passive Perception 8
Languages Common, Sylvan
Attacks Melee +1 / 1d10-1, Ranged +2 / 1d10+0, Grapple +0
Possessions: 100 gp. Zircon (40 gp). 1 Minor magic item.
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