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NPC Generator

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Advanced [show]


Percival Law, Male Human [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he dresses like a well dressed Assassin does. He has done his best to style his blonde hair to look like a famous performer. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He is irritable and easily angered. He is a bit of a bully and is not afraid to use his stature and powers to intimidate and hurt. He is lazy, self-centered, vain, and jealous.

History: When he was but 8 years old his parents immigrated from the west. He helped his mother out around the business and became quite the natural. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: Further expansion of business.

Flaws: Antagonistic, Selfish. Bonds: Job, Immigrant. Occupation: Assassin

Voice: High pitched and raspy

Attributes [hide]

Percival Law, Male Human Fighter 3
Medium (5'1") Human, True Neutral (CR 3)
Armor Class 10
Hit Points 28 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 14 (+2)8 (-1) 16 (+3)16 (+3)
Skills Acrobatics +2, Intimidation +5
Senses Passive Perception 13
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +5

Possessions: 400 gp.


Social Check DCs


Wymar Leighton, Male Human [Permalink]

Personal [hide]

Description: This man stands a little under 5'1" and is a bit bulky. He is very muscular particularly in the legs. He is dressed in an above average manner. His black hair is drawn into a tight pony tail with a rose scrunchie. His eyes are likewise violet.

Personality: Wymar hangs on like a leech to those who appreciate him. It was this clingy personality that held back his writing career. He is lazy, self-centered, vain, and jealous.

History: He is the product a well kept family trust fund and as such has never really known need. He has had some formal writing training, and achieved minor success. He has dedicated himself to building a better trade route.

Motivation: He has money and likes to spend it.

Ideals: Artistic. Flaws: Selfish. Bonds: Attractive, Rich, Adventurer. Occupation: Fisher

Voice: Stutters

Attributes [hide]

Wymar Leighton, Male Human Fighter 3
Medium (5'1") Human, True Neutral (CR 3)
Armor Class 13
Hit Points 22 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 15 (+2)13 (+1) 16 (+3)7 (-2)
Skills Religion +3
Senses Passive Perception 13
Languages Common, Abyssal
Attacks Melee +2 / 1d8+0, Ranged +5 / 1d8+3, Grapple +3

Possessions: 300 gp. 1 Masterwork Common Melee.


Social Check DCs


Reynard Sheldon, Male Human [Permalink]

Personal [hide]

Description: He is scrawny and has patchy auburn stubble. He wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. He has a hunchback. He wears his auburn hair up in a very large beehive style do. His hazel eyes dart from person to person to random spaces in the air.

Personality: His voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl he speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of his tone. He never wears the same outfit twice, unless he absolutely has to.

History: The child of eastern immigrants he idolized his father. He made a point of taking high paying jobs and getting most of it up front. He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: He desires power and/or immortality; and he has passion for adventuring and risk

Ideals: Artistic. Flaws: Ugly, Cynical. Bonds: Adventurer, Immigrant. Occupation: Architect

Voice: Tuts and clicks tongue

Attributes [hide]

Reynard Sheldon, Male Human Fighter 4
Medium (5'9") Human, Chaotic Good (CR 4)
Armor Class 12
Hit Points 24 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 12 (+1)13 (+1) 11 (+0)18 (+4)
Skills Acrobatics +4, Arcana +3
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +3

Possessions: Onyx (40 gp). 1 Minor magic item.


Social Check DCs


Kyle Deighton, Male Human [Permalink]

Personal [hide]

Description: This northern man is wearing a long, blue cloak. His clothes are grease stained in places. His brown hair is greasy and uncared for. His violet eyes dart from person to person to random spaces in the air.

Personality: Stoic and calm, he prefers to meditate than take action. He receives visions of the future at random moments

History: He grew up in a lower middle class home, but living comfortably wasn't enough. He took every job he could get his hands on, but the opportunities for Humans in the north were limited. He was recently attacked on the road and savagely beaten by bandits.

Motivation: To end his boredom; and he is content

Ideals: Disciplined, Gifted. Flaws: Ugly, Mundane. Bonds: Poor, Immigrant. Occupation: Locksmith

Voice: Rolls R's

Attributes [hide]

Kyle Deighton, Male Human Fighter 3
Medium (5'10") Human, True Neutral (CR 3)
Armor Class 8
Hit Points 23 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)6 (-2) 14 (+2)14 (+2) 10 (+0)12 (+1)
Skills Animal Handling +2, Religion +4
Senses Passive Perception 10
Languages Common, Draconic, Celestial
Attacks Melee +3 / 1d8+1, Ranged +0 / 1d8-2, Grapple +1

Possessions: 400 gp.


Social Check DCs


William Weld, Male Human [Permalink]

Personal [hide]

Description: A 5'0" eastern man, he dresses well, typically a more casual-formal manner. His auburn hair is cut short with large spiked bangs in the front. He wears a mask on his face.

Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. His temper goes off on the smallest of things. He tends to lash out at those around him.

History: William lived on a farm with his father, near the main road leading to a nearby town. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Navigator work with an outfit from a few towns over. Navigator work suited him well, and with each successful project, he earned more gold and more respect from his peers. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: To unite with his brother; and wants to open a new tavern

Flaws: Insomniac, Antagonistic. Bonds: Attractive, Family, Job. Occupation: Navigator

Voice: Speaks with lips pursed

Attributes [hide]

William Weld, Male Human Fighter 3
Medium (5'0") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 35 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)13 (+1) 15 (+2)9 (-1) 11 (+0)14 (+2)
Skills Intimidation +4, Nature +1
Senses Passive Perception 10
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 1300 sp.


Social Check DCs

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