John Mori, Male Human [Permalink]
Personal [hide]
Description: Relatively heavier built than your average man, he is not imposing. He wears a weathered and beat up set of banded mail beneath an oversized red coat. He has moderate length white hair. His hazel eyes peer out from beneath his Stetson red hat.
Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. A fanatic, his devotion to his small selection of gods is unquestionable. He claims to be doing their will and will base all his actions on whether or not they would be pleasing to the gods.
History: A child with a great deal of painting talent his parents made sure he got the chance to thrive. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Glassblower. He has drifted from career to career and currently works as a Glassblower.
Motivation: He'd like to take his coworkers down a peg; and a deep hatred of gnolls
Ideals: Artistic. Bonds: Job, Religious, Enemies. Occupation: Glassblower
Voice: Speaks with a cold
Attributes [hide]
Medium (5'2") Human, Neutral Good (CR 3)
Armor Class 12
Hit Points 24 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 14 (+2) | 13 (+1) | 14 (+2) | 10 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common, Celestial, Undercommon
Attacks Melee +1 / 1d8-1, Ranged +4 / 1d8+2, Grapple +2
Possessions: 400 gp.
Percival Hayley, Male Human [Permalink]
Personal [hide]
Description: He wears pastel painted combat armor at almost all times, and carries swords. His brown hair is slicked back into a classic pompadour. His eyes are a pleasant amber.
Personality: He is a hateful person. He taunts others and blames them for his problems. He does not trust anyone and sleeps with one eye open.
History: A powerful brothel owner made him what he is. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. After a long history of fighting, Percival and his spouse have recently divorced.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and to get a good night's sleep
Ideals: Fighting. Flaws: Antagonistic, Insomniac. Bonds: Mentor. Occupation: Crown-heir
Voice: pre-pubescent
Attributes [hide]
Medium (5'9") Human, Chaotic Evil (CR 3)
Armor Class 14
Hit Points 24 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 18 (+4) | 13 (+1) | 12 (+1) | 9 (-1) | 13 (+1) |
Senses Passive Perception 9
Languages Common, Giant
Attacks Melee +2 / 1d8+0, Ranged +6 / 1d8+4, Grapple +4
Possessions: 300 gp.
Ernest Ogden, Male Human [Permalink]
Personal [hide]
Description: His skin is bronze and flawless. He wears a black tunic with grey highlights, and long red pants that bunch up around his shoes. He is an epitome of beauty. His moppish brown hair is in a traditional bowl cut. His eyes are green and catlike.
Personality: He believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. He also has developed a complete distrust of the Map Maker profession.
History: Ernest hails from a village terrorized by drow. He moved from fad to fad and when he turned 15 he discovered dancing. He became a Masseuse soon after.
Motivation: Wants to raise his children well; and an old rival family wants him found
Ideals: Artistic. Bonds: Attractive, Nature, Job, Enemies, Family. Occupation: Masseuse
Voice: Adds syll-ab-les for em-pha-sis
Attributes [hide]
Medium (5'11") Human, Neutral Good (CR 5)
Armor Class 8
Hit Points 34 (5d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 7 (-2) | 11 (+0) | 16 (+3) | 10 (+0) | 7 (-2) |
Senses Passive Perception 10
Languages Common, Giant, Celestial, Druidic
Attacks Melee +4 / 2d4+1, Ranged +1 / 2d4-2, Grapple +1
Possessions: Just what you see.
Anthony Snowdon, Male Human [Permalink]
Personal [hide]
Description: He wears a white tunic with brown highlights, and long black pants that bunch up around his shoes, and carries spears. His hair is black and curly. His violet eyes dart from person to person to random spaces in the air.
Personality: While he is on the job, he is grim and serious. He understands how dangerous the world is and the need to stay safe. He is a font of random trivia from the lore and stories he has discovered
History: Born to a poor family in the city he treasured whatever gifts he got. He helped his father out around the business and became quite the natural. Being a Sellsword kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.
Motivation: He has decided he is irredeemable.
Ideals: Fighting, Logical. Bonds: Criminal record, Poor, Job. Occupation: Sellsword
Voice: Spanish accent
Attributes [hide]
Medium (5'8") Human, Neutral Evil (CR 3)
Armor Class 9
Hit Points 30 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 9 (-1) | 13 (+1) | 17 (+3) | 13 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Elven, Undercommon, Draconic
Attacks Melee +5 / 1d8+3, Ranged +1 / 1d8-1, Grapple +3
Possessions: Red garnet (70 gp). Black opal (700 gp).
Patrick Alby, Male Human [Permalink]
Personal [hide]
Description: A man with thick toned arms and a paunchy gut. He wears a robe, a symbol of death around his neck, and a scimitar on his belt. He has no hair. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.
Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. He takes great pride in his work and is very well organized. His planner is full of calendar events.
History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. Through the years after Patrick was born, his mother became increasingly distant from his family, instead choosing to pursue power in the north. Patrick's mother didn't care for him much, and the feeling was mutual. He then took over the family business and is one of the better Gardener for hire.
Motivation: He is unsatisfied with his job; and he'd like to take his coworkers down a peg
Ideals: Fighting, Athletic. Flaws: Ugly, Antagonistic. Bonds: Job. Occupation: Gardener
Voice: Excited and jittery
Attributes [hide]
Medium (6'0") Human, Neutral Evil (CR 4)
Armor Class 12
Hit Points 23 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 14 (+2) | 11 (+0) | 18 (+4) | 17 (+3) | 14 (+2) |
Senses Passive Perception 13
Languages Common, Gnoll, Auran, Abyssal, Sylvan
Attacks Melee +5 / 1d10+3, Ranged +4 / 1d10+2, Grapple +3
Possessions: 25000 sp. Finely wrought small gold bracelet (80 gp). Embroidered silk and velvet mantle with numerous moonstones (1000 gp). 1 Minor magic item.
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Their contribution stands as a beacon of hope for all adventurers!
