Reynard Ryland, Male Human [Permalink]
Personal [hide]
Description: A man of a pale complexion, he likes to wear blue tank tops with grey pants. His silver hair is singed and shortened. He has a dull look in his gray eyes.
Personality: Friendly and accommodating he would invite many more into his home than his spouse would be comfortable with if they did not express concern about it. He loves teas. He is very sensitive about his face. To blow off anger he lifts weights and to control his otherwise explosive temper he works out a lot.
History: Heir to a fortune, his parents put a great deal of effort into curing his disease. A freak accident while working with his Assassin mother left him crippled. He now mingles about in high society.
Motivation: Money/treasure.
Ideals: Philantrophist, Fighting. Flaws: Ugly, Disease. Bonds: Rich. Occupation: Shepherd
Voice: Nasally tone
Attributes [hide]
Medium (6'3") Human, True Neutral (CR 4)
Armor Class 13
Hit Points 31 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 16 (+3) | 11 (+0) | 17 (+3) | 9 (-1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Goblin, Celestial, Auran
Attacks Melee +0 / 1d10-2, Ranged +5 / 1d10+3, Grapple +3
Possessions: 50 pp. Blue quartz (11 gp). Jade (110 gp). 1 Minor magic item.
Simon Whitby, Male Human [Permalink]
Personal [hide]
Description: He is of a modest build and height, but he carries himself more imposing than he is. He is dressed in earthy colors with a violet and black handkerchief worn on his left side. He wears a broad hat to cover his moderate length golden hair. He has a dull look in his violet eyes.
Personality: He does not believe in betrayal or weakness as things to be tolerated. He is always in debt, since he spends his money on lavish parties and gifts for friends
History: His martial talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. Brilliant and gifted he never wanted to apply himself. He guards a vault combo very seriously as well as the key needed to open it.
Motivation: Further expansion of business; and he'd like to take his coworkers down a peg
Ideals: Justice, Gifted. Flaws: Impulsive, Secretive. Bonds: Job. Occupation: Detective
Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'
Attributes [hide]
Medium (5'9") Human, Chaotic Evil (CR 3)
Armor Class 8
Hit Points 18 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 6 (-2) | 8 (-1) | 8 (-1) | 17 (+3) | 14 (+2) |
Senses Passive Perception 13
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +0 / 1d8-2, Grapple +1
Possessions: 800 sp.
Kody Wilberforce, Male Human [Permalink]
Personal [hide]
Description: He is a small man, but exceptionally fit. He is wearing a long, red, dusty cloak. He has styled his white hair well, parting it to the left. He has violet eyes.
Personality: Calm and collected, he is a well trained Bricklayer. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.
History: He was born at the edge of vast island. Kody liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He was granted arcane powers by his dying sister.
Motivation: His name or reputation has been wronged in the past by dire rats, and he desires to right it; and many dire rats want him driven away
Ideals: Athletic, Entrepeneur, Gifted. Bonds: Job, Nature, Enemies. Occupation: Bricklayer
Voice: pre-pubescent
Attributes [hide]
Medium (5'1") Human, Chaotic Evil (CR 4)
Armor Class 12
Hit Points 23 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 14 (+2) | 9 (-1) | 7 (-2) | 17 (+3) | 8 (-1) |
Senses Passive Perception 13
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +2
Possessions: 37000 sp. Gold dragon comb with red garnet eye (800 gp). 1 Minor magic item.
Gunter Lindsay, Male Human [Permalink]
Personal [hide]
Description: This man is moderately tanned and has just the faintest trace of an accent. He typically wears brown cloth garments or leather armor. His blonde hair is still thick. His amber eyes are passionate and lively.
Personality: The man has a huge range of feeling. He will range from being happy and joking with the occasional self put down to crying stating how he will be a better person from this day on. He works hard and plays hard.
History: The child of southern immigrants he idolized his father. His mother was supposedly a charlatan fortune teller, but he insists his mother was legitimate. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.
Motivation: He is compelled to act according to his religious beliefs; and he has a rivalry with the church that dominates his actions
Ideals: Persistence. Flaws: Emotional, Hedonist. Bonds: Immigrant, Religious. Occupation: Mason
Voice: Pirate accent
Attributes [hide]
Medium (6'5") Human, Lawful Evil (CR 5)
Armor Class 14
Hit Points 45 (5d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 18 (+4) | 14 (+2) | 10 (+0) | 13 (+1) | 13 (+1) |
Senses Passive Perception 14
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +7 / 2d4+4, Grapple +4
Possessions: 10 pp. Jade (40 gp). 1 Minor magic item. 1 Minor magic item.
Gerald Wellington, Male Human [Permalink]
Personal [hide]
Description: The light-skinned man stands 5'5" and wears a simple burlap shirt and baggy pants. He conceals his glaive with his veritable burlap sack of a shirt. He wears a feathered hat to cover his moderate length white hair. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his hazel eyes.
Personality: Here is a man who knows he is the smartest in the room. He talks down to others constantly. He tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.
History: He was born to a pair of big game hunters, but was frequently ill as a child. He struck it rich when he found rare goods in large quantities. He has built up a small fortune and can afford his own way.
Motivation: He uses money and sex appeal to get what he needs; and he feels the way he acts is they only way to get by in the world
Ideals: Impeccable, Optimist. Flaws: Disease. Bonds: Attractive, Rich. Occupation: Doctor
Voice: Uses lots of figures of speech
Attributes [hide]
Medium (5'5") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 36 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 12 (+1) | 17 (+3) | 16 (+3) | 10 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common, Ignan, Elven, Druidic
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2
Possessions: 200 gp.
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