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NPC Generator

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Advanced [show]


Richard England, Male Human [Permalink]

Personal [hide]

Description: This man is very fat, and wears very tight pants and wife beaters, though occasionally he sports a violet coat. His long golden hair is drawn into a two foot long braid. His eyes are a pleasant brown.

Personality: He speaks before he thinks and is too direct. He is stubborn though. He always likes to keep a trick up his sleeve. He likes to fight dirty and will kick and punch below the belt if he feels he even has a chance of losing.

History: Richard hails from a village terrorized by brigands. Richard abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He was recently attacked on the road and savagely beaten by bandits.

Motivation: To prove his worth to the world; and a need for knowledge about a nearby landmark

Flaws: Ugly, Impulsive. Bonds: Criminal record, Enemies, Adventurer. Occupation: Painter

Voice: growls and snarls, animalistic

Attributes [hide]

Richard England, Male Human Fighter 3
Medium (6'5") Human, Lawful Evil (CR 3)
Armor Class 11
Hit Points 33 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 17 (+3)13 (+1) 12 (+1)14 (+2)
Skills Arcana +3, Athletics +2
Senses Passive Perception 11
Languages Common, Draconic
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +2

Possessions: 4000 cp.


Social Check DCs


Roger Eastoft, Male Human [Permalink]

Personal [hide]

Description: A pudgy man standing about 5'3" has a big stupid grin on his face most of the time. He wears many layers of old clothing at all times. He has dyed his greying black hair a little too much giving a sharp black color. His fierce gray eyes like to dwell on things.

Personality: He is cool and collected. He likes to make quips and puns whenever he does anything. He also makes a point to compliment his superiors and flatter them. He is ready at a moment's notice to give into his darker urges. He is a real pyromaniac and does not care who the fire hurts. He often ends up burning people alive in the fires he starts.

History: Roger was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. In his 13th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his mother impaled in their home, and his father beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. Recently he has begun working with bootleggers and crooks.

Motivation: He has comitted a past crime that haunts him to this day.

Ideals: Disciplined. Flaws: Ugly, Insane, Fearful. Bonds: Poor, Criminal record. Occupation: Actor

Voice: Breathy voice

Attributes [hide]

Roger Eastoft, Male Human Fighter 3
Medium (5'3") Human, Neutral Evil (CR 3)
Armor Class 13
Hit Points 18 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)17 (+3) 6 (-2)14 (+2) 10 (+0)15 (+2)
Skills Deception +4, History +4
Senses Passive Perception 10
Languages Common, Orc, Sylvan
Attacks Melee +1 / 1d8-1, Ranged +5 / 1d8+3, Grapple +3

Possessions: 200 gp.


Social Check DCs


Tim Beckwith, Male Human [Permalink]

Personal [hide]

Description: He prefers to wear green pants and tee shirts, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 6'3" when asserting himself. His brown hair is drawn into a tight pony tail with a clover scrunchie. His green eyes have a joyful gleam in them most of the time.

Personality: A rambunctious noisy drunk he knows how to make people feel guilty. His temper goes off on the smallest of things. He tends to lash out at those around him.

History: Tim was born the youngest of three triplets. His childhood dream was to be a Blacksmith, but he was a colossal failure. He struck the Body Guard job and began his own company from there.

Motivation: To end his boredom; and regain custody of his daughter

Flaws: Depressed, Antagonistic, Mundane. Bonds: Family, Job. Occupation: Body Guard

Voice: Speaks like tongue is numb

Attributes [hide]

Tim Beckwith, Male Human Fighter 3
Medium (6'3") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 27 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)12 (+1) 11 (+0)13 (+1) 16 (+3)9 (-1)
Skills Athletics +1, Stealth +3
Senses Passive Perception 13
Languages Common, Elven
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +3

Possessions: 100 gp.


Social Check DCs


Miles Winterbourne, Male Human [Permalink]

Personal [hide]

Description: He is a physically imposing light-skinned man. He is well dressed, but even with his fine clothing he looks run-down. His silver hair is knotted and matted. His ears are large.

Personality: He loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from him. He is the most sanctimonious self-righteous Human in existence. He is always in debt, since he spends his money on lavish parties and gifts for friends

History: His parents moved while he was still in utero so he is the first generation to be born here. Through the years after Miles was born, his father became increasingly distant from his family, instead choosing to pursue power in the south. Miles's father didn't care for him much, and the feeling was mutual. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He's repulsed by the PC.

Ideals: Justice. Flaws: Ugly, Impulsive, Antagonistic. Bonds: Immigrant. Occupation: Spy

Voice: Loud with bravado

Attributes [hide]

Miles Winterbourne, Male Human Fighter 3
Medium (6'6") Human, Neutral Evil (CR 3)
Armor Class 12
Hit Points 12 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 7 (-2)14 (+2) 10 (+0)15 (+2)
Skills Intimidation +4, Religion +4
Senses Passive Perception 10
Languages Common, Sylvan, Gnome
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 200 gp.


Social Check DCs


Anselm Badger, Male Human [Permalink]

Personal [hide]

Description: A moderately attractive man, he wears blue trousers with yellow and grey striped suspenders. He wears various colorful collared shirts. His auburn hair is braided into rings. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. He is a logical person and will generally grow upset if things defy logic and science.

History: When he was but 4 years old his parents immigrated from the east. Anselm was born on a far eastern forest where he grew up under the tutelage of his father, an expert Slave Trader. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: He is currently in port desperately looking for someone to get him out; and he feels kind of lost in life

Ideals: Logical. Flaws: Depressed. Bonds: Attractive, Immigrant, Slave. Occupation: Slave Trader

Voice: Speaks with squeezed throat

Attributes [hide]

Anselm Badger, Male Human Fighter 4
Medium (6'6") Human, Neutral Evil (CR 4)
Armor Class 10
Hit Points 37 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)11 (+0) 13 (+1)15 (+2) 9 (-1)8 (-1)
Skills Animal Handling +1, Stealth +2
Senses Passive Perception 9
Languages Common, Gnoll, Terran
Attacks Melee +1 / 1d10-1, Ranged +2 / 1d10+0, Grapple +0

Possessions: 200 gp. 4 Smokesticks. 2 Tanglefoot bags.


Social Check DCs

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