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NPC Generator

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Advanced [show]


Geoffrey Cumberbatch, Male Human [Permalink]

Personal [hide]

Description: He wears a simple burlap shirt and baggy pants. He conceals his pickaxe with his veritable burlap sack of a shirt. His red hair is cut short with large spiked bangs in the front. He tend to wears goggles to shield his eyes.

Personality: Geoffrey is depressed about a lot of things. He tends to be a nihilist. To his fellows he is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.

History: He was born in a small mountains village. Cursed with vampirism at a very young age, Geoffrey has worked very hard to control his curse. He bought a pickaxe and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: His relatives are trying to arrange a marriage; and regain custody of his daughter

Flaws: Depressed, Disease. Bonds: Enemies, Nature, Family. Occupation: Herbalist

Voice: Squeaky

Attributes [hide]

Geoffrey Cumberbatch, Male Human Fighter 3
Medium (6'5") Human, Lawful Evil (CR 3)
Armor Class 12
Hit Points 22 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)15 (+2) 12 (+1)12 (+1) 10 (+0)15 (+2)
Skills Nature +3, Sleight of Hand +4
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +6 / 1d8+4, Ranged +4 / 1d8+2, Grapple +4

Possessions: 3200 sp.


Social Check DCs


Ralf Nash, Male Human [Permalink]

Personal [hide]

Description: He has a large white mantle and cape that has been intricately interwoven into his blue robe. His silver hair is matted, messy, and big. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He hates illithids. He views them as having robbed his home of its proper glory. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.

History: His parents moved while he was still in utero so he is the first generation to be born here. While he appears to be a normal Human, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He was recently attacked on the road and savagely beaten by bandits.

Motivation: Several ex partners dislike his way of doing things and want revenge.

Ideals: Entrepeneur. Flaws: Ugly, Insane. Bonds: Enemies, Immigrant. Occupation: Guard

Voice: Italian accent

Attributes [hide]

Ralf Nash, Male Human Fighter 4
Medium (6'3") Human, Chaotic Neutral (CR 4)
Armor Class 13
Hit Points 28 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 13 (+1)9 (-1) 13 (+1)15 (+2)
Skills Insight +3, Survival +3
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +5 / 1d10+3, Grapple +3

Possessions: 1 Minor magic item.


Social Check DCs


Shane Norton, Male Human [Permalink]

Personal [hide]

Description: A 5'0" southern man, he is wearing a perfectly clean shirt and pair of pants. His long auburn hair is drawn into a two foot long braid. He wears crescent spectacles with a black brim.

Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. He is underhanded and not above using his wealth and body to get others to do his bidding.

History: The child of a Mayor, who enjoyed hunting, Shane was taken on many hunting expeditions. From his teen years he was always beautiful and desirable, so people have always doted on him. He bought a dagger and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: Wants to work out more often.

Ideals: Athletic. Bonds: Attractive, Nature. Occupation: Map Maker

Voice: Mousy voice

Attributes [hide]

Shane Norton, Male Human Fighter 3
Medium (5'0") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 22 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 11 (+0)17 (+3) 11 (+0)10 (+0)
Skills Investigation +5, Stealth +3
Senses Passive Perception 10
Languages Common, Abyssal, Elven, Auran
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2

Possessions: 800 sp. Azurite (14 gp). Jade (70 gp).


Social Check DCs


Clerebold Vance, Male Human [Permalink]

Personal [hide]

Description: This man is bedraggled and starved. He usually wears his brown robe and has his kukri always slung over his shoulder. His long black hair reaches down to his waist. His violet eyes have a joyful gleam in them most of the time.

Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. He refers to his adoptive mother for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.

History: He was raised in a desert tribe. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. By chance he met his brother recently and the two have been together since.

Motivation: To unite with his brother.

Bonds: Poor, Job, Family, Nature, Military. Occupation: Detective

Voice: Mumbles to self between sentences

Attributes [hide]

Clerebold Vance, Male Human Fighter 3
Medium (6'5") Human, Lawful Evil (CR 3)
Armor Class 13
Hit Points 19 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 8 (-1)13 (+1) 8 (-1)9 (-1)
Skills Arcana +3, Persuasion +1
Senses Passive Perception 9
Languages Common, Celestial
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3

Possessions: Just what you see.


Social Check DCs


Kyle England, Male Human [Permalink]

Personal [hide]

Description: He prefers to wear flannel. He carries a battered mace and tarnished club as well. He has a long blonde beard with little hanging trinkets. He has gray eyes and a green hat with a brown feather.

Personality: He believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. He uses divination through singing.

History: He was raised in a white middle class family as the only child. When the war came and ruined his parents he was left adrift. He was a hard man then and has only learned to fight more as time goes on. He bought a club and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: He is content; and to end his boredom

Ideals: Fighting, Gifted. Flaws: Mundane, PTSD. Bonds: Nature. Occupation: Spy

Voice: Farmer accent

Attributes [hide]

Kyle England, Male Human Fighter 3
Medium (5'10") Human, Chaotic Neutral (CR 3)
Armor Class 12
Hit Points 29 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)14 (+2) 12 (+1)14 (+2) 8 (-1)8 (-1)
Skills Arcana +4, Investigation +4
Senses Passive Perception 9
Languages Common, Ignan, Orc
Attacks Melee +5 / 1d8+3, Ranged +4 / 1d8+2, Grapple +3

Possessions: 2000 cp.


Social Check DCs

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