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NPC Generator

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Advanced [show]


Rolf Tyndall, Male Human [Permalink]

Personal [hide]

Description: His skin has the orange glow of too much sun. He prefers to wear white clothing when he does not wear armor. His hair is golden and curly. His eyes are a pleasant gray.

Personality: A skeptical and narcissistic man, Rolf's first love is himself. His second love is also himself. He has all his life been fascinated with singing.

History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. He has had some formal singing training, and achieved minor success. He struck the Courier job and began his own company from there.

Motivation: Nothing but the best is good enough for him; and a need for knowledge about a nearby landmark

Ideals: Impeccable, Artistic. Flaws: Antagonistic. Bonds: Job, Adventurer. Occupation: Courier

Voice: growls and snarls, animalistic

Attributes [hide]

Rolf Tyndall, Male Human Fighter 3
Medium (6'5") Human, Lawful Evil (CR 3)
Armor Class 11
Hit Points 12 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 8 (-1)16 (+3) 17 (+3)7 (-2)
Skills Arcana +5, Deception +0
Senses Passive Perception 13
Languages Common, Auran, Halfling, Aquan
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 300 gp.


Social Check DCs


Don Braxton, Male Human [Permalink]

Personal [hide]

Description: An older man who wears a weathered and beat up set of banded mail beneath an oversized blue coat, he is not a threatening figure. His hair is brown and very short. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: Friendly and accommodating he would invite many more into his home than his spouse would be comfortable with if they did not express concern about it. He has a minor phobia of water and hates getting wet.

History: He was born to a pair of big game hunters, but was frequently ill as a child. Cursed with a spirit at a very young age, Don has worked very hard to control his curse. He has been a successful dealer in antiques buying low and selling high.

Motivation: Retire the richest man in the south; and he is wracked by social anxiety

Ideals: Philantrophist, Entrepeneur. Flaws: Fearful, Disease. Occupation: Courier

Voice: Irish accent

Attributes [hide]

Don Braxton, Male Human Fighter 3
Medium (6'2") Human, Lawful Neutral (CR 3)
Armor Class 12
Hit Points 21 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 10 (+0)11 (+0) 8 (-1)13 (+1)
Skills Acrobatics +4, Sleight of Hand +4
Senses Passive Perception 9
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +4

Possessions: 300 gp. 1 Masterwork Light wooden shield. 1 Banded mail. 1 Banded mail.


Social Check DCs


John Sharps, Male Human [Permalink]

Personal [hide]

Description: He is perpetually draped in fineries, but all of this concealed by his earthly robes.. He wears his brown hair down. His fierce green eyes like to dwell on things.

Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. He is always in debt, since he spends his money on lavish parties and gifts for friends

History: He was born the only child of a wealthy merchant. His mother was very strict, and drilled into him lessons on being the perfect gentleman. He has been a successful dealer in antiques buying low and selling high.

Motivation: To prove his worth to the world; and nothing but the best is good enough for him

Ideals: Entrepeneur, Impeccable. Flaws: Shy, Impulsive. Bonds: Attractive. Occupation: Roofer

Voice: pre-pubescent

Attributes [hide]

John Sharps, Male Human Fighter 3
Medium (5'10") Human, Chaotic Evil (CR 3)
Armor Class 10
Hit Points 22 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 17 (+3)6 (-2) 14 (+2)12 (+1)
Skills Deception +3, History +0
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2

Possessions: 700 sp. Deep blue spinel (200 gp). Obsidian (16 gp). Golden pearl (160 gp).


Social Check DCs


Dean Anderton, Male Human [Permalink]

Personal [hide]

Description: He wears a tattered pair of loose tan pants, a matching torn shirt, and a visible pair of similar condition same color briefs. He has moderate length silver hair. His fierce blue eyes like to dwell on things.

Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. He uses divination through singing.

History: When he was but 3 years old his parents immigrated from the east. A few years later when the west was not economically sound they moved to his current location. He has never given up on his writing dream.

Motivation: Sabotage a competitor; and he is unsatisfied with his job

Ideals: Gifted, Artistic. Bonds: Poor, Job, Immigrant. Occupation: Bookbinder

Voice: Creaky witch voice

Attributes [hide]

Dean Anderton, Male Human Fighter 3
Medium (6'1") Human, Lawful Neutral (CR 3)
Armor Class 12
Hit Points 21 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 11 (+0)7 (-2) 15 (+2)8 (-1)
Skills Intimidation +1
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2

Possessions: Just what you see.


Social Check DCs


Gerald Myerscough, Male Human [Permalink]

Personal [hide]

Description: He tends to wear a large pastel jacket. He has a red handlebar mustache and slicked back red hair. His face is scarred and worn.

Personality: He does not care much for physical appearances, nor does he care much for other people. He does however care about what he wants and getting it. He enjoys reading and quiet.

History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Sage work with an outfit from a few towns over. Sage work suited him well, and with each successful project, he earned more gold and more respect from his peers. He was recently attacked on the road and savagely beaten by bandits.

Motivation: To end his boredom; and expand his business

Ideals: Logical. Flaws: Ugly, Antagonistic, Mundane. Bonds: Job. Occupation: Sage

Voice: Sounds elderly

Attributes [hide]

Gerald Myerscough, Male Human Fighter 3
Medium (6'1") Human, Neutral Evil (CR 3)
Armor Class 12
Hit Points 23 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 15 (+2)10 (+0) 14 (+2)13 (+1)
Skills Deception +3, Sleight of Hand +4
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2

Possessions: Star ruby (400 gp). Tourmaline (100 gp).


Social Check DCs

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