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Advanced [show]


Lance Merton, Male Human [Permalink]

Personal [hide]

Description: This northern man's face is deformed and paralyzed on one side. As such, he slurs his words together. He typically wears blue cloth garments or leather armor. His golden hair is smooth and relatively long. His green eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: Lance is depressed about a lot of things. He tends to be a nihilist. He is stubborn though. He always likes to keep a trick up his sleeve. He likes to fight dirty and will kick and punch below the belt if he feels he even has a chance of losing.

History: He was raised in a white middle class family as the only child. His parents were killed by goblins in a raid when he was still a young child. The goblins captured him, and made him a slave and general play-thing. He was beaten and tortured regularly, leading to his deformed appearance. As of late he has set up a hidden staging nest where he ambushes people he hires for escort.

Motivation: He feels that his past leaves him morally obligated to help; and many goblins want him driven away

Flaws: Ugly, Depressed, Mundane. Bonds: Criminal record, Enemies. Occupation: Cook

Voice: Sighs a lot, exhausted

Attributes [hide]

Lance Merton, Male Human Fighter 3
Medium (6'0") Human, Lawful Evil (CR 3)
Armor Class 13
Hit Points 23 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)16 (+3) 14 (+2)17 (+3) 16 (+3)15 (+2)
Skills Perception +5, Religion +5
Senses Passive Perception 15
Languages Common, Auran, Terran, Giant
Attacks Melee +1 / 1d8-1, Ranged +5 / 1d8+3, Grapple +3

Possessions: 200 gp. 1 Masterwork Artisan’s tools. 1 Backpack.


Social Check DCs


Tim Ramsey, Male Human [Permalink]

Personal [hide]

Description: He is constantly adorned with expensive silk clothing, often dyed in bright green and violet, and wears rings and necklaces with large, colorful gems, and carries flails. He has a very tight haircut. He wears an eyepatch.

Personality: He has a very dry and sarcastic sense of humor. He is not one for noise or eating so much, which is in direct contrast with his big mouthed big gutted partner. His partner is his best friend in the world. The two are very close despite being more or less each other's opposites. He has a cruel streak; something he gained from his previous mentor. He harbors resentment against his former mentor.

History: From birth he was tutored by a cruel and relentless mentor. From there he went from mercenary job to mercenary job. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: He is greedy; and he desires power and/or immortality

Ideals: Fighting. Flaws: Ugly, Antagonistic. Bonds: Rich, Adventurer, Mentor. Occupation: Masseuse

Voice: Dutch accent

Attributes [hide]

Tim Ramsey, Male Human Fighter 3
Medium (5'10") Human, Lawful Neutral (CR 3)
Armor Class 13
Hit Points 23 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)16 (+3) 15 (+2)12 (+1) 13 (+1)10 (+0)
Skills Sleight of Hand +5, Survival +3
Senses Passive Perception 11
Languages Common, Ignan
Attacks Melee +5 / 1d8+3, Ranged +5 / 1d8+3, Grapple +3

Possessions: 2100 sp. Smoky quartz (70 gp).


Social Check DCs


Nicholas Wakefield, Male Human [Permalink]

Personal [hide]

Description: His skin has the orange glow of too much sun. He wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. His silver hair, when down, is lengthy. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He is curt in most of his responses. He prefers to keep his word usage to a minimum to avoid giving away unnecessary information. A true patriot, Nicholas would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.

History: Born to a pair of adventurers, Nicholas grew up listening to his father's many stories. A gifted student he started as a Actor, but he got bored and became a Sailor. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: An old rival family wants him found; and he desires power and/or immortality

Flaws: Shy. Bonds: Military, Adventurer, Job, Family. Occupation: Sailor

Voice: Low rumbling, strings words together

Attributes [hide]

Nicholas Wakefield, Male Human Fighter 4
Medium (6'2") Human, Chaotic Good (CR 4)
Armor Class 11
Hit Points 37 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 14 (+2)11 (+0) 14 (+2)18 (+4)
Skills Deception +6, Survival +4
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +2

Possessions: 100 gp.


Social Check DCs


Lewis Alby, Male Human [Permalink]

Personal [hide]

Description: He is a paragon of his species. He is larger and stronger than most Humans. His skin is light but he possesses many blue ritualistic tattoos. He very much looks the part of a Tailor. He has a small bristly mustache and wavy chestnut hair. His ears are large.

Personality: Lewis hangs on like a leech to those who appreciate him. It was this clingy personality that held back his poetry career. He is lazy, self-centered, vain, and jealous.

History: His father raised him in a mountain cabin. His mother took him hunting and taught him how to get in the mind of other creatures. He has drifted from career to career and currently works as a Tailor.

Motivation: Further expansion of business.

Ideals: Artistic. Flaws: Ugly, Selfish. Bonds: Job, Nature. Occupation: Tailor

Voice: Speaks fast with a slight lisp

Attributes [hide]

Lewis Alby, Male Human Fighter 3
Medium (5'5") Human, Chaotic Good (CR 3)
Armor Class 10
Hit Points 25 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)11 (+0) 12 (+1)13 (+1) 16 (+3)11 (+0)
Skills Intimidation +2
Senses Passive Perception 13
Languages Common, Aquan
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0

Possessions: Just what you see.


Social Check DCs


Theodoric Hallewell, Male Human [Permalink]

Personal [hide]

Description: The light-skinned man stands 5'9" and wears many layers of old clothing at all times. His long black hair reaches down to his waist. His eyes are brown and catlike.

Personality: He will rave to anyone who will listen. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: Raised by wardens he was only a novice when gnolls swooped upon their monastery and killed most of the order. He found a children's book about a Human Fighter who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: He wants revenge against gnolls; and a need for knowledge about a nearby landmark

Flaws: Ugly, Insane. Bonds: Poor, Adventurer, Religious, Enemies. Occupation: Barkeep

Voice: Shortens vowels

Attributes [hide]

Theodoric Hallewell, Male Human Fighter 4
Medium (5'9") Human, Chaotic Good (CR 4)
Armor Class 11
Hit Points 44 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 16 (+3)5 (-3) 18 (+4)10 (+0)
Skills Animal Handling +6, Deception +2
Senses Passive Perception 14
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1

Possessions: Just what you see.


Social Check DCs

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