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NPC Generator

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Advanced [show]


Miles Warwick, Male Human [Permalink]

Personal [hide]

Description: Runty and weak-looking, he wears baggy pastel pantaloons and a black scarf. His moppish blonde hair is in a traditional bowl cut. His brown eyes dart from person to person to random spaces in the air.

Personality: He dislikes all the random violence that takes place in the east. He would rather hide behind his crafts than deal with other people.

History: Miles was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. He has had some formal dancing training, and achieved minor success. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: To settle down with his crush; and he is terrified, and will act out of fear

Ideals: Pacifist, Artistic. Flaws: Ugly, Shy. Bonds: Poor. Occupation: Locksmith

Voice: Excited and jittery

Attributes [hide]

Miles Warwick, Male Human Fighter 3
Medium (6'6") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 26 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 12 (+1)11 (+0) 9 (-1)12 (+1)
Skills Performance +3, Religion +2
Senses Passive Perception 9
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1

Possessions: 400 gp.


Social Check DCs


Bertram Cooper, Male Human [Permalink]

Personal [hide]

Description: Dark and lean, he is a relatively plain man. He dresses well, wearing yellow shirts, loose pants, and blazers most of the time. His long auburn hair is drawn into a two foot long braid. He wears a mask on his face.

Personality: He acts crazy and hedonistic. His philosophy is that everyone needs a friend and as such shows hospitality towards all.

History: He served in the navy to pay for his family's outstanding loans. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. Since then, he has sought to make the best of life.

Motivation: Wants to have a good time and be beloved; and he wants nothing more than to rejoin the army

Ideals: Optimist. Flaws: Hedonist. Bonds: Attractive, Military, Mentor. Occupation: Unemployed

Voice: Ums and uhs a lot

Attributes [hide]

Bertram Cooper, Male Human Fighter 3
Medium (5'3") Human, Neutral Evil (CR 3)
Armor Class 12
Hit Points 20 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 9 (-1)14 (+2) 15 (+2)16 (+3)
Skills History +4, Persuasion +5
Senses Passive Perception 12
Languages Common, Dwarven, Druidic
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 2000 cp. 2 Smokesticks. 2 Thunderstones. 2 Thunderstones.


Social Check DCs


Peter Birkenhead, Male Human [Permalink]

Personal [hide]

Description: His skin has the orange glow of too much sun. He typically wears blue cloth garments or leather armor. He has a black handlebar mustache and slicked back black hair. His eyes, though not visible through his cowl, are hazel.

Personality: Cocky and sure of himself, he believes he is the best Blacksmith born in the past three hundred years. He claims to be unscrupulous but at the end of the day he will do what he thinks is right.

History: His mother raised him in a mountain cabin. Cursed with vampirism at a very young age, Peter has worked very hard to control his curse. He inherited the family business which he has now maintained for 9 years.

Motivation: Further expansion of business; and expand his business

Ideals: Justice. Flaws: Insane, Disease. Bonds: Job, Nature. Occupation: Blacksmith

Voice: Spits and sputters

Attributes [hide]

Peter Birkenhead, Male Human Fighter 4
Medium (5'1") Human, Chaotic Good (CR 4)
Armor Class 10
Hit Points 31 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 11 (+0)14 (+2) 13 (+1)12 (+1)
Skills Investigation +4, Perception +3
Senses Passive Perception 13
Languages Common, Gnome, Auran
Attacks Melee +3 / 1d10+1, Ranged +2 / 1d10+0, Grapple +1

Possessions: 12000 sp. 1 Half-Plate. 1 Darkwood Buckler. 1 Chain shirt.


Social Check DCs


Nicholas Dalton, Male Human [Permalink]

Personal [hide]

Description: This man is well dressed, but even with his fine clothing he looks run-down, and sports empty pouches on his belt. His red hair is well kept and his bushy mustache is tapered upwards at the ends. His hazel eyes dart around the room hyper actively observing anyone and anything.

Personality: He is happy with his job as a Locksmith. He turns his eye from what people do, preferring to live and let live. He believes the world needs to unite to get rid of drow once and for all.

History: Born to a poor family in the city he treasured whatever gifts he got. He worked as a nervous Locksmith and found it very stressful. He tends to his Locksmith job now, and dutifully fulfills any obligations he has.

Motivation: He is unsatisfied with his job; and several ex partners dislike his way of doing things and want revenge

Bonds: Job, Enemies, Poor. Occupation: Locksmith

Voice: Aggressive tone

Attributes [hide]

Nicholas Dalton, Male Human Fighter 3
Medium (5'9") Human, Chaotic Evil (CR 3)
Armor Class 12
Hit Points 14 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 11 (+0)14 (+2) 15 (+2)8 (-1)
Skills Religion +4, Survival +4
Senses Passive Perception 12
Languages Common, Orc, Infernal
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 100 gp.


Social Check DCs


Anselm Fidget, Male Human [Permalink]

Personal [hide]

Description: He wears a green vest with golden trim over his white shirt. His white leather gloves and pants are well-kept, and his green boots flare out at the collars. He has a moderate pudge and is not very fit. He sports a long blonde beard, and similarly colored long hair. He wears crescent spectacles with a black brim.

Personality: He does not care much for physical appearances, nor does he care much for other people. He does however care about what he wants and getting it. Further he is a bit of a stoner and is frequently out of it.

History: Born the oldest of a large religious southern family, he was no stranger to responsibility. A gypsy cursed him at a young age, leading to his ugly appearance. He inherited the family business which he has now maintained for 2 years.

Motivation: He wants nothing more than to rejoin the army; and he'd like to take his coworkers down a peg

Flaws: Ugly, Addict. Bonds: Religious, Job, Military. Occupation: Unemployed

Voice: Whispers

Attributes [hide]

Anselm Fidget, Male Human Fighter 4
Medium (6'4") Human, Chaotic Evil (CR 4)
Armor Class 12
Hit Points 30 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 12 (+1)19 (+4) 13 (+1)14 (+2)
Skills Animal Handling +3, Arcana +6
Senses Passive Perception 11
Languages Common, Sylvan, Infernal, Halfling, Auran
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +2

Possessions: 100 gp.


Social Check DCs

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