Trym Sutton, Male Human [Permalink]
Personal [hide]
Description: He wears a grey coat over a black low-cut shirt, and a small hat upon his head. He is bristling with hidden weapons, mostly shortbows and kukris. He wears his black hair down. His blue eyes lackadaisically let the world flow into them.
Personality: He has a good heart but also a terrible temper. He will forgive often but not before yelling and berating someone for whatever they have done wrong. He never wears the same outfit twice, unless he absolutely has to.
History: He was born to a pair of big game hunters, but was frequently ill as a child. Brilliant and gifted he never wanted to apply himself. Recently he has begun working with bootleggers and crooks.
Motivation: He possesses a valuable artifact that the thieves guild wishes to steal.
Ideals: Artistic, Gifted. Flaws: Antagonistic, Disease. Bonds: Criminal record. Occupation: Glassblower
Voice: Dutch accent
Attributes [hide]
Medium (5'5") Human, Chaotic Neutral (CR 3)
Armor Class 9
Hit Points 25 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 9 (-1) | 14 (+2) | 16 (+3) | 14 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Giant, Druidic, Orc
Attacks Melee +3 / 1d8+1, Ranged +1 / 1d8-1, Grapple +1
Possessions: 100 gp.
Chad Leighton, Male Human [Permalink]
Personal [hide]
Description: A middle-aged man, he wears many layers of old clothing at all times, and is pretty ugly. His hair is red and curly. His eyes are violet.
Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. He loves his children and doesn't want them to worry about him. He loves to share his singing with anyone who is interested.
History: The child of a Roofer, who enjoyed hunting, Chad was taken on many hunting expeditions. His first spouse was a Roofer, they had one daughter, but his spouse won total custody. Without his spouse to temper him he grew out of control. By chance he met his brother recently and the two have been together since.
Motivation: Find a way to reverse the transformation of his brother; and to unite with his brother
Ideals: Fighting, Artistic. Flaws: Ugly. Bonds: Poor, Family, Nature. Occupation: Shoemaker
Voice: Strong lisp
Attributes [hide]
Medium (6'1") Human, Neutral Evil (CR 5)
Armor Class 12
Hit Points 37 (5d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 14 (+2) | 12 (+1) | 15 (+2) | 12 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Sylvan, Orc
Attacks Melee +3 / 2d4+0, Ranged +5 / 2d4+2, Grapple +2
Possessions: 700 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Tim Hale, Male Human [Permalink]
Personal [hide]
Description: He has a missing right arm. He tends to wear a large green jacket. His hair is greying and his face has many wrinkles. His violet eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.
Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. He refers to his adoptive father for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.
History: Tim was born in the north. At a young age he loved to build and create. When Tim reached his early adolescence his Human father passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He has set out to sabotage the competition.
Motivation: Balancing his hectic life and new Layabout responsibilities is difficult; and expand his business
Ideals: Persistence. Flaws: Addict. Bonds: Job, Family, Military. Occupation: Layabout
Voice: Low range voice
Attributes [hide]
Medium (5'4") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 27 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 12 (+1) | 16 (+3) | 11 (+0) | 12 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +3
Possessions: 10000 cp. Jade (140 gp).
Gomory Copeland, Male Human [Permalink]
Personal [hide]
Description: He is dressed in earthy colors with a red and brown handkerchief worn on his right side. He is bristling with hidden weapons, mostly spears and sickles. He keeps his long red hair kept up in a rat tail. His face is covered beneath a completely black helmet.
Personality: A deeply religious man he believes everything happens for a reason. He also hits on women, regardless of circumstances.
History: He was born to a criminal king-pin and mafia family He went to a religious school and was inspired by the priests there in charitable deeds. After months of barely getting by, Gomory managed to ambush a major caravan with a load of valuables. Instantly wealthy, he made his way to the capital under a new identity.
Motivation: Further expansion of business; and he has comitted a past crime that haunts him to this day
Bonds: Criminal record, Religious, Has a crush, Rich, Job. Occupation: Beggar
Voice: Pronounces O like U
Attributes [hide]
Medium (6'1") Human, Lawful Evil (CR 4)
Armor Class 11
Hit Points 29 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 13 (+1) | 11 (+0) | 15 (+2) | 15 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Goblin, Giant
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +1
Possessions: 300 gp.
Raymond Reed, Male Human [Permalink]
Personal [hide]
Description: He wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. He has a slight overbite and is overall scrawny. His blonde hair and beard is wavy and long. His green eyes dart around the room hyper actively observing anyone and anything.
Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. He is fiercely devoted to his father, and views his father's ex-spouse as an evil person for separating him from his legal half-sister.
History: When he was but 3 years old his parents immigrated from the south. His father had invested heavily in several trade routes and wanted him to inherit them. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.
Motivation: To unite with his sister.
Ideals: Entrepeneur, Joker. Bonds: Family, Immigrant, Rich. Occupation: Brewer
Voice: Complex vocabulary, royal
Attributes [hide]
Medium (6'4") Human, Lawful Good (CR 4)
Armor Class 10
Hit Points 28 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 10 (+0) | 12 (+1) | 15 (+2) | 11 (+0) | 16 (+3) |
Senses Passive Perception 10
Languages Common, Sylvan, Gnoll
Attacks Melee +4 / 1d10+2, Ranged +2 / 1d10+0, Grapple +2
Possessions: 500 gp.
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