Gerard Hackney, Male Human [Permalink]
Personal [hide]
Description: A man with a warm, jovial air about him, he is typically in his Brewer uniform. He has styled his chestnut hair well, parting it to the right. He wears a mask on his face.
Personality: The man has a huge range of feeling. He will range from being happy and joking with the occasional self put down to crying stating how he will be a better person from this day on. He does not mind isolation but does not hate company and attempts to receive them as best as possible.
History: A child with a great deal of painting talent his parents made sure he got the chance to thrive. His mother took him hunting and taught him how to get in the mind of other creatures. He then took over the family business and is one of the better Brewer for hire.
Motivation: Further expansion of business.
Ideals: Extrovert, Artistic. Flaws: Emotional. Bonds: Job, Nature. Occupation: Brewer
Voice: Speaks with lips pursed
Attributes [hide]
Medium (5'10") Human, Lawful Neutral (CR 3)
Armor Class 9
Hit Points 35 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 9 (-1) | 16 (+3) | 18 (+4) | 8 (-1) | 14 (+2) |
Senses Passive Perception 9
Languages Common, Terran, Orc, Gnoll, Elven
Attacks Melee +4 / 1d8+2, Ranged +1 / 1d8-1, Grapple +2
Possessions: 11000 cp.
Gerard Lester, Male Human [Permalink]
Personal [hide]
Description: He is a pot bellied northern man with a big hulking figure and broad shoulders. He wears tight fitting clothing which further accentuates his frame. He has done his best to style his white hair to look like a famous performer. He is very pretty but has cold, dead eyes.
Personality: He dislikes all the random violence that takes place in the north. Flattery will make him almost putty in your hands.
History: He is the product a well kept family trust fund and as such has never really known need. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He leaves a trail of broken hearts and full pockets wherever he goes.
Motivation: He uses money and sex appeal to get what he needs.
Ideals: Athletic, Pacifist, Entrepeneur. Flaws: Selfish. Bonds: Attractive, Rich. Occupation: Actor
Voice: Excited and jittery
Attributes [hide]
Medium (5'8") Human, Neutral Evil (CR 3)
Armor Class 11
Hit Points 29 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 13 (+1) | 12 (+1) | 10 (+0) | 12 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1
Possessions: 100 gp.
Patrick Eastaughffe, Male Human [Permalink]
Personal [hide]
Description: He is a pot bellied eastern man with a big hulking figure and broad shoulders. He wears a fancy pastel suit. He sports a long golden beard, and similarly colored long hair. His eyes are green and catlike.
Personality: Always inclined to offer people food he seems plenty friendly. He is a big fan of imagination and believes people should spend more time reading and writing.
History: A child with a great deal of dancing talent his parents made sure he got the chance to thrive. Over the years he perfected his riding and shooting skills. He bought a shortspear and has really upped his game hunting, due to his understanding of decoy and ambush.
Motivation: To share knowledge with the world.
Ideals: Athletic, Philantrophist, Logical, Artistic. Bonds: Attractive, Nature. Occupation: Carter
Voice: Soothing and warm
Attributes [hide]
Medium (6'6") Human, True Neutral (CR 3)
Armor Class 10
Hit Points 21 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 11 (+0) | 13 (+1) | 9 (-1) | 11 (+0) | 9 (-1) |
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2
Possessions: 100 gp. Silver pearl (160 gp). Eye agate (13 gp). Rose (70 gp).
Frederick Jacobs, Male Human [Permalink]
Personal [hide]
Description: This southern man is wearing colorful clothing, dressed as a Soapmaker. His clothes are grease stained in places. His black hair is still thick. His green eyes peer out from beneath his small green hat.
Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.
History: When he was but 6 years old his parents immigrated from the south. Ostracized due to the divine powers of his oldest sister, he and his siblings struck out on their own. In the process these unassuming Humans became a terror of the countryside. He has been a successful dealer in antiques buying low and selling high.
Motivation: He feels kind of lost in life; and he's repulsed by the pc
Ideals: Gifted, Entrepeneur. Flaws: Antagonistic, Depressed. Bonds: Poor, Immigrant. Occupation: Soapmaker
Voice: Slow speaker
Attributes [hide]
Medium (5'11") Human, Lawful Neutral (CR 4)
Armor Class 10
Hit Points 22 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 10 (+0) | 13 (+1) | 9 (-1) | 16 (+3) | 9 (-1) |
Senses Passive Perception 13
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +2 / 1d10+0, Grapple +0
Possessions: 18000 cp. Banded agate (7 gp). Violet garnet (700 gp). Carnelian (30 gp). 1 Minor magic item.
Norman Hadleigh, Male Human [Permalink]
Personal [hide]
Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He likes to wear black tank tops with tan pants. His red hair is lengthy. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.
Personality: Prone to second guessing himself, he comes off as nervous. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.
History: He was born in the south. A few years later when the west was not economically sound they moved to his current location. He moves from town to town, unable to find a place to settle.
Motivation: He has passion for adventuring and risk; and obtaining odd cultural human artifacts is his passion
Ideals: Athletic. Flaws: Shy. Bonds: Adventurer, Immigrant. Occupation: Brewer
Voice: Irish accent
Attributes [hide]
Medium (6'1") Human, Neutral Evil (CR 3)
Armor Class 9
Hit Points 20 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 8 (-1) | 12 (+1) | 13 (+1) | 15 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Undercommon
Attacks Melee +4 / 1d8+2, Ranged +1 / 1d8-1, Grapple +2
Possessions: Amber (130 gp). Amethyst (130 gp). Jade (130 gp).
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