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NPC Generator

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Advanced [show]


Roland Kensley, Male Human [Permalink]

Personal [hide]

Description: His skin has the orange glow of too much sun. He wears clothing that is held on in multiple layers but all of it is in poor condition. His chestnut hair is greying along the sides and has receded to reveal a widow's peak. He has a tattooed face.

Personality: He is curt in most of his responses. He prefers to keep his word usage to a minimum to avoid giving away unnecessary information. Despite his manner, he is extremely passionate and proud of his job, and he prides himself in being thorough and never missing a detail.

History: The child of a Locksmith, who enjoyed hunting, Roland was taken on many hunting expeditions. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He inherited the family business which he has now maintained for 3 years.

Motivation: He is unsatisfied with his job; and expand his business

Flaws: Shy. Bonds: Poor, Job, Nature, Mentor. Occupation: Barber

Voice: Speaks with squeezed throat

Attributes [hide]

Roland Kensley, Male Human Fighter 3
Medium (5'5") Human, Chaotic Good (CR 3)
Armor Class 10
Hit Points 28 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 18 (+4)14 (+2) 18 (+4)13 (+1)
Skills Acrobatics +2, Deception +3
Senses Passive Perception 14
Languages Common, Gnome, Dwarven
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +3

Possessions: 300 gp.


Social Check DCs


Cory Atterton, Male Human [Permalink]

Personal [hide]

Description: He is generally shirtless and showing off his tattooed chest. His black hair, when down, is lengthy. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: Abrasive and pushy, he has a hard time making friends. Energy wise he seems alert and responsive.

History: Cory was born the youngest of three triplets. He worked as a nervous Locksmith and found it very stressful. He ran away from his former home and has been making his living as a Locksmith for the past few years.

Motivation: To be a Crown-heir again; and a deep hatred of brigands

Ideals: Professionalism. Flaws: Antagonistic. Bonds: Family, Job, Enemies. Occupation: Locksmith

Voice: Dutch accent

Attributes [hide]

Cory Atterton, Male Human Fighter 3
Medium (5'8") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 23 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 12 (+1)15 (+2) 8 (-1)11 (+0)
Skills Perception +1, Performance +2
Senses Passive Perception 12
Languages Common, Sylvan, Aquan
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1

Possessions: 100 gp.


Social Check DCs


Balimaar Roscoe, Male Human [Permalink]

Personal [hide]

Description: With tan face paint in a stripe pattern across his face, he is constantly adorned with expensive silk clothing, often dyed in bright black and brown, and wears rings and necklaces with large, colorful gems. He sports a long chestnut beard, and similarly colored long hair. His blue eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He hates dire rats. He views them as having robbed his home of its proper glory. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.

History: He was born into a rich family. His mother was a mechanic, and taught him how to fix just about anything. He hasn't been sleeping well lately.

Motivation: He is compelled to act according to his religious beliefs; and he has a rivalry with the church that dominates his actions

Ideals: Justice, Persistence. Flaws: Insomniac. Bonds: Rich, Enemies, Religious. Occupation: Fortune-teller

Voice: Soothing and warm

Attributes [hide]

Balimaar Roscoe, Male Human Fighter 4
Medium (5'10") Human, Neutral Good (CR 4)
Armor Class 11
Hit Points 25 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)12 (+1) 10 (+0)12 (+1) 15 (+2)14 (+2)
Skills Animal Handling +4, Intimidation +4
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +1 / 1d10-1, Ranged +3 / 1d10+1, Grapple +1

Possessions: 38000 sp. 1 Minor magic item.


Social Check DCs


Gerard Sutherland, Male Human [Permalink]

Personal [hide]

Description: This exceptionally lanky man is well dressed, but even with his fine clothing he looks run-down. His white hair is unkempt and raggedy. He has gleaming, smiling amber eyes.

Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. He takes great joy in being the best Adventurer in town.

History: He was born to loving parents in a slum to the south. His mother was supposedly a charlatan fortune teller, but he insists his mother was legitimate. He tends to his Adventurer job now, and dutifully fulfills any obligations he has.

Motivation: Further expansion of business; and he'd like to take his coworkers down a peg

Ideals: Joker. Flaws: Ugly. Bonds: Poor, Job, Religious. Occupation: Adventurer

Voice: Booming voice

Attributes [hide]

Gerard Sutherland, Male Human Fighter 4
Medium (5'0") Human, Lawful Evil (CR 4)
Armor Class 11
Hit Points 36 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 18 (+4)17 (+3) 14 (+2)17 (+3)
Skills Animal Handling +4, Perception +4
Senses Passive Perception 14
Languages Common, Terran, Ignan, Draconic
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +2

Possessions: 14000 sp. 1 Minor magic item.


Social Check DCs


John Hackney, Male Human [Permalink]

Personal [hide]

Description: 6'5" and muscular, this western man wears just a blue suit. He has styled his white hair well, parting it to the right. He was beautiful and young once, which still shows through his age, but it is a faded beauty.

Personality: He is a very philanthropic person; he spends his free time working at various soup kitchens. He always tries to repair and not replace. It was this mentality that drove him into the Shipwright business.

History: He was born blind and as such lacked many opportunities for work. He was an athlete and attended two major summer competitions. He never won. He now spends his time doing works of charity.

Motivation: Wants to work out more often; and he feels kind of lost in life

Ideals: Athletic, Philantrophist, Persistence. Flaws: Disease. Bonds: Attractive. Occupation: Shipwright

Voice: Mousy voice

Attributes [hide]

John Hackney, Male Human Fighter 3
Medium (6'5") Human, True Neutral (CR 3)
Armor Class 12
Hit Points 30 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 14 (+2)3 (-4) 11 (+0)17 (+3)
Skills Athletics +2, History -2
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2

Possessions: 100 gp. Moss agate (11 gp). Chrysoprase (50 gp). Star rose quartz (50 gp).


Social Check DCs

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