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Advanced [show]


Norman Acton, Male Human [Permalink]

Personal [hide]

Description: Relatively heavier built than your average man, he is not imposing. He likes to wear ponchos typically of a light violet in addition to tight pants. His chestnut hair is well kept and his bushy mustache is tapered upwards at the ends. His face is covered beneath a completely black helmet.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He is obsessed with a lost civilization.

History: Norman was born in the east. At a young age he loved to build and create. In his 14th year, his parents were killed by a brigands raid, leaving Norman alone in the world. After a stint in an orphanage, he was adopted. He found several beat up suits of armor and, cannibalizing spare parts, he put together a working one.

Motivation: Someone believes him a fraud.

Ideals: Persistence. Flaws: Antagonistic. Bonds: Adventurer, Enemies. Occupation: Tanner

Voice: High pitched, excited

Attributes [hide]

Norman Acton, Male Human Fighter 5
Medium (6'3") Human, True Neutral (CR 5)
Armor Class 8
Hit Points 29 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)6 (-2) 7 (-2)9 (-1) 12 (+1)11 (+0)
Skills Insight +4, Investigation +2
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 2d4+0, Ranged +1 / 2d4-2, Grapple +0

Possessions: 10000 cp.


Social Check DCs


Guy Allerton, Male Human [Permalink]

Personal [hide]

Description: He wears a blue shirt with thin violet vertical stripes and white pants. He carries with him a set of greatswords on his belt, each one with a amber on the hilt. His blonde hair is braided into rings. His eyes are likewise hazel.

Personality: He is a very happy person and has lots of energy. To put it simply, he's a very lovable idiot. To his fellows he is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. When he was little, his rather wealthy family often ventured across the desert to a summer home near a ruined castle. He would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the desert due to the painful memories there. Guy took refuge in the ruined castle and found the beat up greatsword and armor he uses now. Days after completing his studies, news broke out that his hometown was attacked by drow. Guy was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the drow.

Motivation: He wants revenge against drow.

Ideals: Fighting, Optimist. Flaws: Mundane. Bonds: Enemies, Nature. Occupation: Soapmaker

Voice: Irish accent

Attributes [hide]

Guy Allerton, Male Human Fighter 3
Medium (5'7") Human, Chaotic Good (CR 3)
Armor Class 9
Hit Points 25 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)9 (-1) 13 (+1)13 (+1) 8 (-1)8 (-1)
Skills Animal Handling +1, Persuasion +1
Senses Passive Perception 9
Languages Common, Elven
Attacks Melee +1 / 1d8-1, Ranged +1 / 1d8-1, Grapple -1

Possessions: 300 gp.


Social Check DCs


Roger Wellington, Male Human [Permalink]

Personal [hide]

Description: This light-skinned male wears white trousers with blue and brown striped suspenders. He wears various colorful collared shirts. He is tall, broad shouldered and powerfully built. His auburn hair, when down, is lengthy. His eyes are violet and he is always smoking a pipe.

Personality: He is calm most of the time but flees social interaction. He is a logical person and will generally grow upset if things defy logic and science.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. At a young age he wooed the heart of his future spouse and the two had a long relationship before they wed. He has since married many spouses, only to have them die. He claims to not be responsible.

Motivation: His spouse's relatives view him with great suspicion; and to share knowledge with the world

Ideals: Logical. Flaws: Shy, Mundane. Bonds: In love, Family. Occupation: Miner

Voice: Slow speaker

Attributes [hide]

Roger Wellington, Male Human Fighter 4
Medium (5'0") Human, Chaotic Neutral (CR 4)
Armor Class 11
Hit Points 34 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 14 (+2)15 (+2) 16 (+3)19 (+4)
Skills Deception +6, Intimidation +6
Senses Passive Perception 13
Languages Common, Terran, Elven
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +1

Possessions: 300 gp.


Social Check DCs


Rolf Kendall, Male Human [Permalink]

Personal [hide]

Description: His skin has the orange glow of too much sun. He dresses well, typically a more casual-formal manner. He keeps his long golden hair kept up in a rat tail. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He likes to fabricate stories about his past exploits and how crazy he is, but in actuality he is rather bland. He never wears the same outfit twice, unless he absolutely has to.

History: He served in the navy to pay for his family's outstanding loans. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.

Motivation: He is content; and to get a good night's sleep

Ideals: Artistic. Flaws: Insomniac, Mundane. Bonds: Attractive, Military. Occupation: Marshal

Voice: Sighs a lot, exhausted

Attributes [hide]

Rolf Kendall, Male Human Fighter 3
Medium (6'5") Human, Chaotic Neutral (CR 3)
Armor Class 11
Hit Points 17 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 8 (-1)15 (+2) 14 (+2)14 (+2)
Skills Nature +4, Sleight of Hand +3
Senses Passive Perception 12
Languages Common, Goblin, Giant
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1

Possessions: 200 gp.


Social Check DCs


Adam Alton, Male Human [Permalink]

Personal [hide]

Description: A 5'1" western man, he wears rags and sports a simple walking cane. His auburn hair is unkempt and raggedy. His eyes are likewise gray. His teeth are yellowed and unaligned.

Personality: He is a Shoemaker first and foremost. He believes firmly that knowledge should be universal. He seeks to pay back kindness whenever he gets the chance. Whether it be in the form of unwanted serenades or the latest gossip he always seeks to do solids for his friends.

History: He was born at the edge of vast plains. His mother took him hunting and taught him how to get in the mind of other creatures. He now travels the world, in search of power and loot.

Motivation: To be a Carpenter again; and meet up once more with his childhood friend

Ideals: Philantrophist. Flaws: Ugly. Bonds: Poor, Job, Nature, Adventurer. Occupation: Shoemaker

Voice: Irish accent

Attributes [hide]

Adam Alton, Male Human Fighter 4
Medium (5'1") Human, Lawful Good (CR 4)
Armor Class 12
Hit Points 34 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 13 (+1)10 (+0) 17 (+3)17 (+3)
Skills Investigation +2, Stealth +4
Senses Passive Perception 13
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +2

Possessions: 26000 cp. 1 Minor magic item.


Social Check DCs

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