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NPC Generator

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Advanced [show]


Wymar Morley, Male Human [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. His moppish chestnut hair is in a traditional bowl cut. He has gleaming, smiling amber eyes.

Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. He has a habit of throwing himself into exceedingly dangerous situations.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He then took over the family business and is one of the better Map Maker for hire.

Motivation: He'd like to take his coworkers down a peg; and wants to open a new tavern

Ideals: Entrepeneur. Flaws: Impulsive, Mundane. Bonds: Immigrant, Job. Occupation: Map Maker

Voice: Sensual and smooth

Attributes [hide]

Wymar Morley, Male Human Fighter 3
Medium (5'1") Human, Chaotic Evil (CR 3)
Armor Class 12
Hit Points 28 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 13 (+1)15 (+2) 16 (+3)12 (+1)
Skills Stealth +4, Survival +5
Senses Passive Perception 13
Languages Common, Dwarven, Goblin
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2

Possessions: 100 gp. 1 Masterwork Common Melee.


Social Check DCs


Godfrey Atterton, Male Human [Permalink]

Personal [hide]

Description: He has a missing left leg. He is dressed in earthy colors with a red and black handkerchief worn on his left side. With a patchy golden beard and wild golden hair. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep blue.

Personality: He is a Miller first and foremost. He believes firmly that knowledge should be universal. He does not trust anyone and sleeps with one eye open.

History: Born in the north to a Miller, Godfrey learned a great deal about his father's area of expertise. When Godfrey reached his early adolescence his Human father passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. In the meantime he has taken over work as a Miller and occasionally as a mercenary.

Motivation: He is being blackmailed/forced/etc and this influences his actions; and he's looking for his big break

Flaws: Insomniac. Bonds: Job, Military, Adventurer, Criminal record. Occupation: Miller

Voice: Australian accent

Attributes [hide]

Godfrey Atterton, Male Human Fighter 3
Medium (6'2") Human, Lawful Evil (CR 3)
Armor Class 11
Hit Points 33 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)12 (+1) 15 (+2)14 (+2) 12 (+1)15 (+2)
Skills Animal Handling +3, Performance +4
Senses Passive Perception 11
Languages Common, Celestial, Draconic
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +3

Possessions: 13000 cp. Amethyst (50 gp). Golden yellow topaz (300 gp). Coral (50 gp).


Social Check DCs


Miles Sherwood, Male Human [Permalink]

Personal [hide]

Description: This malnourished man wears a brown collared shirt and blue pants. He accessorizes with a tan scarf around the waist and a strap diagonally across his shirt. He has blonde hair. He wears large thick round spectacles.

Personality: Miles is depressed about a lot of things. He tends to be a nihilist. He is able to make almost anything out of random pieces of junk.

History: The child of eastern immigrants he idolized his mother. There was a wharf not far from home where he often wandered off to fish. He bought a dagger and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: He loathes his own lifestyle; and he feels kind of lost in life

Ideals: Gifted. Flaws: Depressed. Bonds: Poor, Immigrant, Nature. Occupation: Shipwright

Voice: Loud with bravado

Attributes [hide]

Miles Sherwood, Male Human Fighter 3
Medium (6'6") Human, Chaotic Good (CR 3)
Armor Class 8
Hit Points 26 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)7 (-2) 15 (+2)12 (+1) 9 (-1)16 (+3)
Skills Deception +5, Sleight of Hand +0
Senses Passive Perception 9
Languages Common, Gnoll
Attacks Melee +6 / 1d8+4, Ranged +0 / 1d8-2, Grapple +4

Possessions: 400 sp.


Social Check DCs


Wymar Cooper, Male Human [Permalink]

Personal [hide]

Description: This malnourished man wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. He has moderate length black hair. He has amber eyes.

Personality: He has a massive crush on the younger sibling of the Tailor who has hired him part-time. He never wears the same outfit twice, unless he absolutely has to.

History: Born to a poor family in the city he treasured whatever gifts he got. From there he went from mercenary job to mercenary job. When his spouse passed he lost his only source of income but claims to his sons to still be retired.

Motivation: He is terrified, and will act out of fear; and doesn't want to be a tailor and was forced into it by his family

Ideals: Artistic. Flaws: Fearful. Bonds: Poor, Has a crush, Adventurer, Family. Occupation: Tailor

Voice: Can't modulate volume

Attributes [hide]

Wymar Cooper, Male Human Fighter 3
Medium (5'9") Human, Neutral Evil (CR 3)
Armor Class 10
Hit Points 18 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 7 (-2)5 (-3) 11 (+0)12 (+1)
Skills Intimidation +3
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0

Possessions: 600 sp. Rhodochrosite (11 gp).


Social Check DCs


Manfred Compton, Male Human [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he wears a yellow deerstalker hat and yellow clothes. His blonde hair is thinning but still full. He is missing an eye and his face is severely sunburned. His one remaining eye shines violet.

Personality: Manfred is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He is able to fit into much smaller and tighter spaces than normal.

History: Born the oldest of a large religious southern family, he was no stranger to responsibility. He worked as a nervous Glassblower and found it very stressful. He became a Glassblower soon after.

Motivation: He is compelled to act according to his religious beliefs.

Ideals: Extrovert, Gifted. Flaws: Ugly. Bonds: Religious, Job. Occupation: Glassblower

Voice: Spanish accent

Attributes [hide]

Manfred Compton, Male Human Fighter 3
Medium (6'3") Human, Lawful Neutral (CR 3)
Armor Class 12
Hit Points 15 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 7 (-2)8 (-1) 15 (+2)14 (+2)
Skills Insight +4
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2

Possessions: 2100 sp. Coral (90 gp).


Social Check DCs

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