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NPC Generator

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Advanced [show]


Godfrey Clinton, Male Human [Permalink]

Personal [hide]

Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. His chestnut hair is styled in orderly dreadlocks. His blue eyes are passionate and lively.

Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. He has a cruel streak; something he gained from his previous mentor. He harbors resentment against his former mentor.

History: He was born at the edge of vast desert. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: Wants to work out more often; and he's repulsed by the pc

Ideals: Fighting, Athletic, Joker. Flaws: Antagonistic. Bonds: Mentor, Nature. Occupation: Shepherd

Voice: Smoker's lung

Attributes [hide]

Godfrey Clinton, Male Human Fighter 4
Medium (5'8") Human, Lawful Good (CR 4)
Armor Class 12
Hit Points 13 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)14 (+2) 4 (-3)13 (+1) 14 (+2)11 (+0)
Skills Perception +4, Persuasion +2
Senses Passive Perception 12
Languages Common, Undercommon
Attacks Melee +1 / 1d10-1, Ranged +4 / 1d10+2, Grapple +2

Possessions: 27000 sp.


Social Check DCs


Thomas Breeden, Male Human [Permalink]

Personal [hide]

Description: This malnourished man wears white robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a bow, but if one is not available he will default to his shield. His white hair is unkempt and raggedy. He has hazel eyes and a white hat with a tan feather.

Personality: He is calm most of the time but flees social interaction. He invites people to come help in his community garden.

History: He was born to loving parents in a slum to the west. When money was particularly tight he was walking through alleys when he overheard a Miner hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He now spends his time doing works of charity.

Motivation: He's repulsed by the PC; and he has passion for adventuring and risk

Ideals: Philantrophist. Flaws: Ugly, Shy. Bonds: Poor. Occupation: Miner

Voice: Speaks fast with a slight lisp

Attributes [hide]

Thomas Breeden, Male Human Fighter 3
Medium (5'4") Human, Neutral Evil (CR 3)
Armor Class 11
Hit Points 29 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 13 (+1)7 (-2) 5 (-3)12 (+1)
Skills History +0, Nature +0
Senses Passive Perception 7
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1

Possessions: 100 gp.


Social Check DCs


Shane Westbrook, Male Human [Permalink]

Personal [hide]

Description: His left thumb is blackened and bruised, but otherwise he appears quite healthy. He wears a brown armored body suit, with a simple yellow line shooting up and back down. His hair is red and curly. His violet eyes have a joyful gleam in them most of the time.

Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. He also is a firm believer in the manly ideal.

History: He was born in the south, but his parents moved at a very young age to the west. Cursed with lycanthropy at a very young age, Shane has worked very hard to control his curse. He moves from town to town, unable to find a place to settle.

Motivation: To prove his worth to the world.

Ideals: Joker. Flaws: Impulsive, Disease. Bonds: Immigrant. Occupation: Layabout

Voice: Ums and uhs a lot

Attributes [hide]

Shane Westbrook, Male Human Fighter 3
Medium (5'9") Human, Lawful Evil (CR 3)
Armor Class 10
Hit Points 28 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 12 (+1)12 (+1) 9 (-1)12 (+1)
Skills Deception +3, Perception +1
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1

Possessions: 2900 sp.


Social Check DCs


Tim Ramsay, Male Human [Permalink]

Personal [hide]

Description: His skin is bronze and flawless. He wears a violet coat over a green low-cut shirt, and a feathered hat upon his head. He is an epitome of beauty. His white hair is heavily combed to the left. He has a dull look in his green eyes.

Personality: He is overprotective of those who hire his services. He is lazy and tries to find solutions quickly.

History: He was raised in a island tribe. His parents enrolled him in a Fighter school at a young age so that he could practice his druidic talents. He was granted druidic powers by his dying brother.

Motivation: To clean up the streets; and he has money and likes to spend it

Ideals: Gifted. Flaws: Lazy. Bonds: Attractive, Guardian, Nature. Occupation: Junk Dealer

Voice: Timid voice

Attributes [hide]

Tim Ramsay, Male Human Fighter 3
Medium (6'2") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 24 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 8 (-1)9 (-1) 12 (+1)10 (+0)
Skills Intimidation +2, Sleight of Hand +4
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2

Possessions: 200 gp.


Social Check DCs


Godfrey Hayhurst, Male Human [Permalink]

Personal [hide]

Description: A moderately attractive man, he wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. His blonde hair, when down, is lengthy. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. Despite his manner, he is extremely passionate and proud of his job, and he prides himself in being thorough and never missing a detail.

History: Born to a Jeweler, his father struggled to pay the bills. He was an adventurer many years ago and he formed a blood bond with his Human companion (his 'brother'). He struck the Unemployed job and began his own company from there.

Motivation: Meet up once more with his childhood friend.

Ideals: Joker. Bonds: Adventurer, Attractive, Job, Poor. Occupation: Unemployed

Voice: Uses lots of figures of speech

Attributes [hide]

Godfrey Hayhurst, Male Human Fighter 3
Medium (5'10") Human, Lawful Evil (CR 3)
Armor Class 12
Hit Points 22 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 9 (-1)12 (+1) 13 (+1)7 (-2)
Skills Acrobatics +4, Intimidation +0
Senses Passive Perception 11
Languages Common, Druidic
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2

Possessions: 2700 sp. 1 Masterwork Common Melee.


Social Check DCs

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