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NPC Generator

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Advanced [show]


Hubert Eastoft, Male Human [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. He wears a broad hat to hide his balding. He wears large thick round spectacles.

Personality: He speaks before he thinks and is too direct. He is able to make almost anything out of random pieces of junk.

History: He served in the navy to pay for his family's outstanding loans. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He moves from town to town, unable to find a place to settle.

Motivation: Retire the richest man in the south; and to prove his worth to the world

Ideals: Entrepeneur, Gifted. Flaws: Impulsive. Bonds: Immigrant, Military. Occupation: Crown-heir

Voice: Slow speaker

Attributes [hide]

Hubert Eastoft, Male Human Fighter 3
Medium (5'2") Human, True Neutral (CR 3)
Armor Class 12
Hit Points 25 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)14 (+2) 12 (+1)13 (+1) 16 (+3)9 (-1)
Skills Nature +3, Performance +1
Senses Passive Perception 13
Languages Common, Elven
Attacks Melee +5 / 1d8+3, Ranged +4 / 1d8+2, Grapple +3

Possessions: Just what you see.


Social Check DCs


Manfred Springfield, Male Human [Permalink]

Personal [hide]

Description: He is a small man, but exceptionally fit. He likes to wear darkened spectacles and heavy clothing, no matter the weather. He keeps his silver hair in a pixie cut. He has a tattooed face.

Personality: He is not truly malevolent, but he is obsessed with music. He constantly tries to fill his life with music. He has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.

History: Manfred lived on a farm with his father, near the main road leading to a nearby town. He was taken as a slave by a traveling circus and forced to perform He has built up a small fortune and can afford his own way.

Motivation: He is greedy; and wants to raise his children well

Ideals: Athletic, Artistic. Bonds: Rich, Family, Slave. Occupation: Brewer

Voice: Scandinavian accent

Attributes [hide]

Manfred Springfield, Male Human Fighter 3
Medium (5'10") Human, Chaotic Good (CR 3)
Armor Class 8
Hit Points 21 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)6 (-2) 16 (+3)15 (+2) 7 (-2)13 (+1)
Skills Arcana +4, Performance +3
Senses Passive Perception 8
Languages Common, Sylvan, Celestial
Attacks Melee +3 / 1d8+1, Ranged +0 / 1d8-2, Grapple +1

Possessions: 200 gp. Silver pearl (150 gp). Chalcedony (50 gp). 1 Banded mail.


Social Check DCs


Jocelyn Law, Male Human [Permalink]

Personal [hide]

Description: He stands about 5'0" and is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. His right hand appears badly burned and disfigured. He has moderate length golden hair. He has violet eyes.

Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. Around other people he will do his best to conceal his emotions and appear jolly.

History: He was raised in a island tribe. There was a wharf not far from home where he often wandered off to fish. He inherited the family business which he has now maintained for 4 years.

Motivation: Wants to open a new tavern; and to be a stylist again

Ideals: Joker. Flaws: Shy. Bonds: Nature, Job. Occupation: Bounty Hunter

Voice: Mumbles to self between sentences

Attributes [hide]

Jocelyn Law, Male Human Fighter 3
Medium (5'0") Human, Lawful Evil (CR 3)
Armor Class 10
Hit Points 21 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 9 (-1)14 (+2) 5 (-3)14 (+2)
Skills Deception +4, Sleight of Hand +2
Senses Passive Perception 7
Languages Common, Undercommon, Gnome
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1

Possessions: Malachite (14 gp). Blue quartz (14 gp). Aquamarine (800 gp).


Social Check DCs


Raymond Cason, Male Human [Permalink]

Personal [hide]

Description: He is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. He is physically well-built. His red hair, when down, is lengthy. His eyes are likewise green. His teeth are yellowed and unaligned.

Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage son.

History: Sold as a small child to a slaver, Raymond was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. When Raymond reached his early adolescence his Human father passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. When his spouse passed he lost his only source of income but claims to his sons to still be retired.

Motivation: To reunite with his absent father; and his spouse's relatives view him with great suspicion

Ideals: Joker. Flaws: Ugly. Bonds: Family, Mentor, Military. Occupation: Layabout

Voice: Pirate accent

Attributes [hide]

Raymond Cason, Male Human Fighter 4
Medium (5'3") Human, Chaotic Good (CR 4)
Armor Class 9
Hit Points 21 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)9 (-1) 7 (-2)14 (+2) 7 (-2)14 (+2)
Skills Arcana +4, Investigation +4
Senses Passive Perception 8
Languages Common, Druidic, Undercommon
Attacks Melee +0 / 1d10-2, Ranged +1 / 1d10-1, Grapple -1

Possessions: Malachite (8 gp).


Social Check DCs


Arnold Weld, Male Human [Permalink]

Personal [hide]

Description: This exceptionally lanky man wears a brown shirt, with a yellow mid length shorts with yellow tights and flats, usually wearing a coat over them. His hair is golden, silky, and of moderate length. His gray eyes dart around the room hyper actively observing anyone and anything.

Personality: Arnold hangs on like a leech to those who appreciate him. It was this clingy personality that held back his dancing career. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.

History: He was raised in a white middle class family as the only child. He moved from fad to fad and when he turned 15 he discovered dancing. He would ruin relationships and cause injury. He was reprimanded several times before being given his current form and forced to learn humility.

Motivation: He seems to be bored by most things; and he has comitted a past crime that haunts him to this day

Ideals: Artistic, Entrepeneur. Flaws: Mundane. Bonds: Attractive, Criminal record. Occupation: Knight

Voice: Scottish accent

Attributes [hide]

Arnold Weld, Male Human Fighter 4
Medium (5'2") Human, Chaotic Neutral (CR 4)
Armor Class 11
Hit Points 36 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)12 (+1) 15 (+2)9 (-1) 12 (+1)13 (+1)
Skills Animal Handling +3, Religion +1
Senses Passive Perception 11
Languages Common
Attacks Melee +1 / 1d10-1, Ranged +3 / 1d10+1, Grapple +1

Possessions: 500 gp. Black pearl (1000 gp). Aquamarine (1000 gp). Onyx (30 gp). 1 Minor magic item.


Social Check DCs

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