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NPC Generator

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Advanced [show]


Peter Walcott, Male Human [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he wears a violet vest with golden trim over his white shirt. His black leather gloves and pants are well-kept, and his violet boots flare out at the collars. He has a long golden beard with little hanging trinkets. This green eyed westerner is not easily forgotten.

Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. He is used to getting what he wants. In part because he is a meticulous planner.

History: He was born into a rich family. His childhood dream was to be a Jeweler, but he was a colossal failure. He has set out to sabotage the competition.

Motivation: He feels kind of lost in life; and sabotage a competitor

Ideals: Professionalism. Flaws: Shy, Depressed. Bonds: Rich, Job. Occupation: Bowyer

Voice: Complex vocabulary, royal

Attributes [hide]

Peter Walcott, Male Human Fighter 4
Medium (5'11") Human, Chaotic Good (CR 4)
Armor Class 10
Hit Points 23 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 6 (-2)13 (+1) 13 (+1)12 (+1)
Skills Athletics +3, Performance +3
Senses Passive Perception 11
Languages Common, Infernal
Attacks Melee +3 / 1d10+1, Ranged +2 / 1d10+0, Grapple +3

Possessions: 300 gp.


Social Check DCs


Ernest Windsor, Male Human [Permalink]

Personal [hide]

Description: He is an average looking southern male in his early mid-life. He is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. His white hair is well kept and his bushy mustache is tapered upwards at the ends. His eyes are green.

Personality: He exudes charisma. He is a tour de force of persuasion. He also hits on women, regardless of circumstances.

History: Born to a pair of adventurers, Ernest grew up listening to his mother's many stories. His mother was a mechanic, and taught him how to fix just about anything. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: He wants to get laid; and he made a deal with a demon which lead to his current lot in life, and he's becoming increasingly nervous about it

Ideals: Persistence. Bonds: Attractive, Has a crush, Adventurer, Debt. Occupation: Body Guard

Voice: Mousy voice

Attributes [hide]

Ernest Windsor, Male Human Fighter 3
Medium (5'1") Human, Chaotic Neutral (CR 3)
Armor Class 11
Hit Points 23 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 14 (+2)14 (+2) 10 (+0)10 (+0)
Skills Stealth +3, Survival +2
Senses Passive Perception 10
Languages Common, Auran, Goblin
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1

Possessions: 100 gp.


Social Check DCs


Charles Stratford, Male Human [Permalink]

Personal [hide]

Description: He is an exceptionally muscular looking eastern young adult. He wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. Beneath his clothing is a huge mess of scar tissue. His blonde hair is matted, messy, and big. His amber unseeing eyes seem to look past you.

Personality: He is a Map Maker first and foremost. He believes firmly that knowledge should be universal. He invented a lineage for himself and claims to be descended from several legendary heroes.

History: Born to a pair of adventurers, Charles grew up listening to his mother's many stories. He was an adventurer many years ago and he formed a blood bond with his Human companion (his 'brother'). He came across an abandoned tomb where he found a relic that called out to him. After picking it up he was cursed by lycanthropy.

Motivation: Obtaining odd cultural Human artifacts is his passion; and sabotage a competitor

Flaws: Ugly, Disease. Bonds: Adventurer, Slave, Job. Occupation: Map Maker

Voice: Soothing and warm

Attributes [hide]

Charles Stratford, Male Human Fighter 3
Medium (6'0") Human, True Neutral (CR 3)
Armor Class 11
Hit Points 15 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 8 (-1)10 (+0) 16 (+3)10 (+0)
Skills Perception +5, Stealth +3
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2

Possessions: 3000 cp.


Social Check DCs


Miles Tyndall, Male Human [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He wears skinny pants and wears a white and black robe with the hood down. His white hair is unkempt and raggedy. His blue eyes dart from person to person.

Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. He is skeptical of what others tell him and is slow to trust.

History: Born in the north to a Scribe, Miles learned a great deal about his mother's area of expertise. His childhood dream was to be a Barrister, but he was a colossal failure. He has worked as a Scribe like his mother before him.

Motivation: Further expansion of business.

Flaws: Ugly, Shy. Bonds: Immigrant, Poor, Job. Occupation: Scribe

Voice: Spits words with contempt

Attributes [hide]

Miles Tyndall, Male Human Fighter 4
Medium (5'9") Human, Chaotic Evil (CR 4)
Armor Class 13
Hit Points 28 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 13 (+1)15 (+2) 14 (+2)13 (+1)
Skills Animal Handling +4, Persuasion +3
Senses Passive Perception 12
Languages Common, Halfling, Undercommon
Attacks Melee +3 / 1d10+1, Ranged +5 / 1d10+3, Grapple +3

Possessions: 1 Minor magic item.


Social Check DCs


Richard Ainsley, Male Human [Permalink]

Personal [hide]

Description: He is lean but muscular and is wearing a tight white one piece outfit complete with pants, hood, and a cape. He wears his golden hair up. His eyes are likewise blue.

Personality: He is extraordinarily eccentric. He is a bit of a macho man and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.

History: He was born to loving parents in a slum to the west. He has had some formal painting training, and achieved minor success. He is untrained/undisciplined, which makes him dangerous.

Motivation: He is not mentally stable, and does not behave rationally.

Ideals: Fighting, Artistic. Flaws: Insane. Bonds: Nature, Poor. Occupation: Mortician

Voice: Sleepy voice

Attributes [hide]

Richard Ainsley, Male Human Fighter 4
Medium (6'0") Human, Lawful Neutral (CR 4)
Armor Class 9
Hit Points 18 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)9 (-1) 11 (+0)9 (-1) 13 (+1)9 (-1)
Skills Medicine +3, Persuasion +1
Senses Passive Perception 11
Languages Common
Attacks Melee +1 / 1d10-1, Ranged +1 / 1d10-1, Grapple -1

Possessions: 17000 sp.


Social Check DCs

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