Diggory Anderton, Male Human [Permalink]
Personal [hide]
Description: He dresses in white turtlenecks beneath a pastel coat with tan slacks. He is physically well-built. His brown hair and beard is wavy and long. He is baby faced.
Personality: He cares much about the opinion of others, both in good and in bad: when keeping in line with his opinion, he thinks highly of the other person, but when opinions clash, he can get violently argumentative. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Diggory is combative with any and all who dare try his patience in the slightest.
History: Born in the east his family was never financially stable. His childhood dream was to be a Masseuse, but he was a colossal failure. He ran away from his former home and has been making his living as a Miner for the past few years.
Motivation: His name or reputation has been wronged in the past by brigands, and he desires to right it; and he wants revenge against brigands
Ideals: Opinionated, Justice. Bonds: Poor, Job, Enemies. Occupation: Miner
Voice: Forgets to breathe while speaking
Attributes [hide]
Medium (5'11") Human, Chaotic Good (CR 3)
Armor Class 10
Hit Points 24 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 10 (+0) | 16 (+3) | 14 (+2) | 10 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Goblin, Gnoll
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1
Possessions: 20 pp.
Raymond Compton, Male Human [Permalink]
Personal [hide]
Description: He is a pot bellied eastern man with a big hulking figure and broad shoulders. He is armored in gleaming platemail with gilded edges. A flowing white cape and mantle trimmed with soft blue waves gently in the breeze. His blonde hair is smooth and relatively long. His fair skin shows little sign of his aristocratic breeding.
Personality: He is soft-spoken, optimistic and speaks nonstop, as he rather likes the sound of his voice. His demeanor is somewhat feminine. He passes on several rewards to people in need. He makes a point to leave places better than he found them.
History: He was born into a rich family. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He has built up a small fortune and can afford his own way.
Motivation: He uses money and sex appeal to get what he needs; and wants to work out more often
Ideals: Athletic, Optimist, Philantrophist. Bonds: Rich, Attractive. Occupation: Shoemaker
Voice: Slurs words
Attributes [hide]
Medium (5'9") Human, Lawful Good (CR 3)
Armor Class 13
Hit Points 33 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 16 (+3) | 15 (+2) | 10 (+0) | 11 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +5 / 1d8+3, Grapple +3
Possessions: 200 gp.
Bernard Stanford, Male Human [Permalink]
Personal [hide]
Description: An older man who is constantly adorned with expensive silk clothing, often dyed in bright tan and black, and wears rings and necklaces with large, colorful gems, he is not a threatening figure. His red hair is knotted and matted. His amber unseeing eyes seem to look past you.
Personality: Bernard speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. He is lazy and tries to find solutions quickly.
History: When he was but 4 years old his parents immigrated from the north. He took every job he could get his hands on, but the opportunities for Humans in the north were limited. He has gone from town to town till he finds a spot where he can set up a sustainable business.
Motivation: He doesn't get along with people that don't share his tastes; and wants to open a new tavern
Ideals: Impeccable. Flaws: Disease, Lazy. Bonds: Rich, Immigrant, Job. Occupation: Baker
Voice: Middle-eastern accent
Attributes [hide]
Medium (5'1") Human, Lawful Neutral (CR 3)
Armor Class 13
Hit Points 16 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 17 (+3) | 11 (+0) | 15 (+2) | 12 (+1) | 17 (+3) |
Senses Passive Perception 11
Languages Common, Ignan, Giant
Attacks Melee +0 / 1d8-2, Ranged +5 / 1d8+3, Grapple +4
Possessions: 300 gp. Red garnet (150 gp). Banded agate (5 gp). Obsidian (5 gp).
Godfrey Langdon, Male Human [Permalink]
Personal [hide]
Description: He is of a modest build and height, but he carries himself more imposing than he is. He wears black trousers with tan and brown striped suspenders. He wears various colorful collared shirts. His white hair is lengthy and is close to two feet long. His eyes are a pleasant blue.
Personality: He is fixated on the number 45. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. He loves being with his children and actually smiles when they are around. He would do anything for them. He dislikes his ex a great deal.
History: He got into the Adventurer business at a young age. When the war came and ruined his parents he was left adrift. He was a hard man then and has only learned to fight more as time goes on. Due to his spouse's obsession with being a Guard they were divorced and he won custody of their daughter. He worked as a Adventurer, and he later adopted a second daughter.
Motivation: His name or reputation has been wronged in the past by brigands, and he desires to right it; and to be a guard again
Flaws: Insane, PTSD. Bonds: Family, Job, Enemies. Occupation: Adventurer
Voice: Middle-eastern accent
Attributes [hide]
Medium (5'8") Human, Chaotic Neutral (CR 5)
Armor Class 9
Hit Points 45 (5d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 8 (-1) | 16 (+3) | 14 (+2) | 10 (+0) | 10 (+0) |
Senses Passive Perception 10
Languages Common, Draconic, Ignan
Attacks Melee +4 / 2d4+1, Ranged +2 / 2d4-1, Grapple +1
Possessions: 400 gp. Alexandrite (1400 gp). Blue quartz (15 gp). Hematite (15 gp). 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon. 1 Masterwork Uncommon Weapon.
Gerald Clayton, Male Human [Permalink]
Personal [hide]
Description: He appears as an extremely gaunt Human, and stands approximately 6'2". He is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time, and his gloved hand is found clutching a falchion. His hair is brown and curly. This blue eyed northerner is not easily forgotten.
Personality: He likes to brag about his accomplishments and constantly tries to beat others to the punch. He refers to his adoptive father for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.
History: Gerald was born the youngest of three triplets. He was an apprentice working in his father's forge. Due to his spouse's obsession with being a Herbalist they were divorced and he won custody of their daughter. He worked as a Miller, and he later adopted a second daughter.
Motivation: Wants to open a new tavern; and wants to work out more often
Ideals: Passionate, Athletic. Bonds: Family, Job. Occupation: Miller
Voice: Uses sign language
Attributes [hide]
Medium (6'2") Human, Lawful Neutral (CR 4)
Armor Class 12
Hit Points 32 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 15 (+2) | 10 (+0) | 14 (+2) | 13 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Goblin, Celestial
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +4
Possessions: 500 gp.
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