Theodoric Hadley, Male Human [Permalink]
Personal [hide]
Description: A man with thick toned arms and a paunchy gut. He likes to wear white tank tops with grey pants. He keeps his long auburn hair kept up in a rat tail. He wears crescent spectacles with a black brim.
Personality: Abrasive and pushy, he has a hard time making friends. He loves teas. He is very sensitive about his face. To blow off anger he lifts weights and to control his otherwise explosive temper he works out a lot.
History: He was born to loving parents in a slum to the west. He helped his mother out around the business and became quite the natural. He has achieved small success as a Baker.
Motivation: To be a Animal Trainer again; and further expansion of business
Ideals: Athletic, Fighting. Flaws: Antagonistic. Bonds: Poor, Job. Occupation: Baker
Voice: Adds syll-ab-les for em-pha-sis
Attributes [hide]
Medium (6'5") Human, Chaotic Evil (CR 3)
Armor Class 10
Hit Points 37 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 11 (+0) | 17 (+3) | 11 (+0) | 15 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2
Possessions: 12000 cp.
Kyle Barlow, Male Human [Permalink]
Personal [hide]
Description: His right thumb is blackened and bruised, but otherwise he appears quite healthy. He is wearing the road beaten gear of a warrior. His Stetson hat is riddled with cuts and holes. His eyes are likewise gray. His teeth are yellowed and unaligned.
Personality: He is witty, but his monotone delivery comes off as unnerving The war was a terrible time for him, and Kyle does not often speak of it. When he does, he does so with a strained expression and tears in his eyes.
History: His mother raised him in a mountain cabin. Over the years he perfected his riding and shooting skills. He bought a hand crossbow and has really upped his game hunting, due to his understanding of decoy and ambush.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he wants nothing more than to rejoin the army
Ideals: Fighting, Joker. Flaws: Ugly, Depressed. Bonds: Military, Nature. Occupation: Engraver
Voice: Sore throat, cough
Attributes [hide]
Medium (5'0") Human, Neutral Evil (CR 3)
Armor Class 13
Hit Points 26 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 16 (+3) | 15 (+2) | 12 (+1) | 15 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3
Possessions: Just what you see.
Anselm Mitchell, Male Human [Permalink]
Personal [hide]
Description: He usually wears his brown robe and has his lance always slung over his shoulder. His silver hair is slicked back into a classic pompadour. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.
Personality: His tongue was cut out and he uses sign language. Around other people he will do his best to conceal his emotions and appear jolly.
History: Anselm was born the youngest of three triplets. He has had some formal dancing training, and achieved minor success. By chance he met his brother recently and the two have been together since.
Motivation: His relatives are trying to arrange a marriage; and marry his brother to traveling adventurers
Ideals: Artistic. Flaws: Disease, Shy. Bonds: Family. Occupation: Jeweler
Voice: Smooth and feminine
Attributes [hide]
Medium (5'6") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 18 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 13 (+1) | 10 (+0) | 9 (-1) | 11 (+0) | 8 (-1) |
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1
Possessions: 200 gp.
Lance Mori, Male Human [Permalink]
Personal [hide]
Description: Runty and weak-looking, he wears a yellow shirt with thin white vertical stripes and pastel pants. His silver hair is kept up in a ponytail inside a Stetson hat. His green eyes have a joyful gleam in them most of the time.
Personality: He goes out his way to put a smile on everyone's face. There's no-one he won't accept into his heart. His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.
History: Lance was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. His mother took him hunting and taught him how to get in the mind of other creatures. He was recently attacked on the road and savagely beaten by bandits.
Motivation: He wants nothing more than to rejoin the army; and wants to have a good time and be beloved
Ideals: Optimist. Flaws: Ugly. Bonds: Poor, Military, Nature. Occupation: Animal Trainer
Voice: Pronounces O like U
Attributes [hide]
Medium (5'0") Human, Neutral Evil (CR 3)
Armor Class 12
Hit Points 10 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 15 (+2) | 6 (-2) | 9 (-1) | 11 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2
Possessions: 7000 cp. Deep green spinel (70 gp). White pearl (70 gp). Black opal (900 gp). 1 Masterwork Musical instrument.
Kody Hartford, Male Human [Permalink]
Personal [hide]
Description: He wears an entirely violet suit with brown socks and a vest with buckled shoes. His auburn hair is heavily combed to the right. His hazel eyes lackadaisically let the world flow into them.
Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. To his fellows he is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.
History: Born in the north to a Marshal, Kody learned a great deal about his father's area of expertise. Over the years he perfected his riding and shooting skills. He has gone from town to town till he finds a spot where he can set up a sustainable business.
Motivation: Find a way to reverse the transformation of his brother; and many drow want him driven away
Flaws: Antagonistic. Bonds: Enemies, Job, Nature, Family. Occupation: Marshal
Voice: Speaks through clenched teeth
Attributes [hide]
Medium (6'4") Human, Lawful Good (CR 4)
Armor Class 12
Hit Points 25 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
5 (-3) | 14 (+2) | 9 (-1) | 11 (+0) | 18 (+4) | 8 (-1) |
Senses Passive Perception 14
Languages Common
Attacks Melee -1 / 1d10-3, Ranged +4 / 1d10+2, Grapple +4
Possessions: 26000 sp. 1 Darkwood Buckler.
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Their contribution stands as a beacon of hope for all adventurers!
