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NPC Generator

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Advanced [show]


Solomon Melancon, Male Human [Permalink]

Personal [hide]

Description: He wears a brown tunic with grey highlights, and long violet pants that bunch up around his shoes. He has a moderate pudge and is not very fit. His head has been shaved. He is missing an eye and his face is severely sunburned. His one remaining eye shines blue.

Personality: He is witty, but his monotone delivery comes off as unnerving His philosophy is that everyone needs a friend and as such shows hospitality towards all.

History: Solomon was raised in a hard working conservative environment. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. Due to his spouse's obsession with being a Stableman they were divorced and he won custody of their son. He worked as a Apothecary, and he later adopted a second son.

Motivation: Wants to have a good time and be beloved.

Ideals: Joker, Optimist. Flaws: Ugly. Bonds: Job, Family. Occupation: Apothecary

Voice: Scratchy, weak

Attributes [hide]

Solomon Melancon, Male Human Fighter 3
Medium (5'10") Human, Lawful Evil (CR 3)
Armor Class 11
Hit Points 31 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 14 (+2)13 (+1) 11 (+0)8 (-1)
Skills Acrobatics +3, Medicine +2
Senses Passive Perception 10
Languages Common, Ignan
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2

Possessions: 2100 sp. 1 Simple lock. 1 Masterwork Thieves’ tools.


Social Check DCs


Roger Royal, Male Human [Permalink]

Personal [hide]

Description: He is a paragon of his species. He is larger and stronger than most Humans. His skin is dark but he possesses many violet ritualistic tattoos. He is wearing a perfectly clean shirt and pair of pants. His hair is cut close to his head. His violet eyes dart from person to person to random spaces in the air.

Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. The war was a terrible time for him, and Roger does not often speak of it. When he does, he does so with a strained expression and tears in his eyes.

History: He was raised by priests from a young age. Through the years after Roger was born, his father became increasingly distant from his family, instead choosing to pursue power in the west. Roger's father didn't care for him much, and the feeling was mutual. After a long history of fighting, Roger and his spouse have recently divorced.

Motivation: He has a rivalry with the Church that dominates his actions.

Flaws: Antagonistic, Depressed. Bonds: Attractive, Military, Religious, Mentor. Occupation: Apothecary

Voice: Uses sign language

Attributes [hide]

Roger Royal, Male Human Fighter 3
Medium (6'6") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 30 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)11 (+0) 14 (+2)9 (-1) 16 (+3)16 (+3)
Skills Intimidation +5, Persuasion +5
Senses Passive Perception 13
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +2 / 1d8+0, Grapple +0

Possessions: Just what you see.


Social Check DCs


Geoffrey Whitby, Male Human [Permalink]

Personal [hide]

Description: He tends to wear a large black jacket. His skin is fair and his fingers are delicate and long. He keeps his blonde hair in a flapper bob. His gray eyes are passionate and lively.

Personality: He is almost excessively polite to everyone, even when angry. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.

History: He was born to loving parents in a slum to the west. He made a point of taking high paying jobs and getting most of it up front. In the meantime he has taken over work as a Carpenter and occasionally as a mercenary.

Motivation: Human compassion; and wants to open a new tavern

Flaws: Shy, Racist. Bonds: Adventurer, Poor, Job. Occupation: Carpenter

Voice: Gruff and masculine

Attributes [hide]

Geoffrey Whitby, Male Human Fighter 3
Medium (5'8") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 19 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 13 (+1)15 (+2) 10 (+0)10 (+0)
Skills Athletics +4, Insight +2
Senses Passive Perception 10
Languages Common, Undercommon, Goblin
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2

Possessions: 4000 cp.


Social Check DCs


Ralf Allerton, Male Human [Permalink]

Personal [hide]

Description: A 6'1" northern man, he is wearing a perfectly clean shirt and pair of pants. His hair, while still mostly brown, has prominent grey streaks. He has a dull look in his brown eyes.

Personality: Ralf is depressed about a lot of things. He tends to be a nihilist. As long as the job gets done he does not care how it got done.

History: He was born several months after his mother was called into army service. His mother was a soldier and died while he was still young. Ralf was left his mother's suit of armor and trained in its use and care. He now owns his own business.

Motivation: To be a Spy again.

Ideals: Professionalism. Flaws: Depressed. Bonds: Attractive, Military, Job. Occupation: Mercenary

Voice: Forgets to breathe while speaking

Attributes [hide]

Ralf Allerton, Male Human Fighter 3
Medium (6'1") Human, Chaotic Neutral (CR 3)
Armor Class 9
Hit Points 24 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)9 (-1) 10 (+0)9 (-1) 11 (+0)7 (-2)
Skills Deception +0, Intimidation +0
Senses Passive Perception 10
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +1 / 1d8-1, Grapple -1

Possessions: 400 gp. Sardonyx (50 gp).


Social Check DCs


Solomon Chatham, Male Human [Permalink]

Personal [hide]

Description: A man of a pale complexion, he sports blue clothing, slightly heavier than average wear. He has a long silver beard with little hanging trinkets. His amber eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. The occasional robbery is his preferred attention getting crime, but he mainly uses his means for meeting his own perverse desires.

History: He was born to a pair of big game hunters, but was frequently ill as a child. He was an adventurer many years ago and he formed a blood bond with his Human companion (his 'brother'). He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: To reunite with his old friends.

Ideals: Persistence. Flaws: Disease. Bonds: Criminal record, Adventurer. Occupation: Miller

Voice: Russian accent

Attributes [hide]

Solomon Chatham, Male Human Fighter 3
Medium (5'2") Human, Chaotic Neutral (CR 3)
Armor Class 9
Hit Points 18 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)9 (-1) 10 (+0)13 (+1) 5 (-3)10 (+0)
Skills Acrobatics +1, Intimidation +2
Senses Passive Perception 7
Languages Common, Dwarven
Attacks Melee +3 / 1d8+1, Ranged +1 / 1d8-1, Grapple +2

Possessions: 10 pp. Black opal (800 gp). Moonstone (20 gp). 1 Masterwork Heavy wooden shield. 1 Half-Plate.


Social Check DCs

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