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NPC Generator

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Advanced [show]


Gilbert Richie, Male Human [Permalink]

Personal [hide]

Description: He sports black clothing, slightly heavier than average wear. He carries a battered mace and tarnished greataxe as well. His blonde hair is drawn into a tight pony tail with a butterfly scrunchie. He tend to wears goggles to shield his eyes.

Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. He pushes his goals aggressively. He is also a coward if confronted.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. As a young adult he joined a group advocating for an improvement in Human conditions. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.

Motivation: He feels threatened by others; and human compassion

Ideals: Fighting, Persistence. Flaws: Fearful, Mundane, Racist. Occupation: Mercenary

Voice: Smooth and feminine

Attributes [hide]

Gilbert Richie, Male Human Fighter 3
Medium (6'2") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 13 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 11 (+0)12 (+1) 5 (-3)14 (+2)
Skills Acrobatics +3, Persuasion +4
Senses Passive Perception 7
Languages Common, Sylvan
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +4

Possessions: 200 gp.


Social Check DCs


Don Beitz, Male Human [Permalink]

Personal [hide]

Description: He stands about 5'1" and wears dull blue sweaters, loose pastel pants, and alligator leather shoes. Beneath his sweater he keeps a concealed whip, just in case. His right hand appears badly burned and disfigured. His hair, while still mostly silver, has prominent grey streaks. His ears are large.

Personality: Don hangs on like a leech to those who appreciate him. It was this clingy personality that held back his writing career. He has all his life been fascinated with writing.

History: He was born a particularly ugly child, much to the horror of his parents. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He became a Mortician soon after.

Motivation: Expand his business; and balancing his hectic life and new mortician responsibilities is difficult

Ideals: Artistic. Flaws: Ugly. Bonds: Rich, Job. Occupation: Mortician

Voice: Spits and sputters

Attributes [hide]

Don Beitz, Male Human Fighter 3
Medium (5'1") Human, Neutral Evil (CR 3)
Armor Class 13
Hit Points 21 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)17 (+3) 13 (+1)6 (-2) 12 (+1)11 (+0)
Skills Nature +0, Persuasion +2
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +5 / 1d8+3, Grapple +3

Possessions: 7000 cp.


Social Check DCs


Solomon Clare, Male Human [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he is wearing colorful clothing, dressed as a Stableman. He has moderate length black hair. His eyes are likewise gray.

Personality: He takes his job very seriously, in part because he fears he cannot get a new one. He does not trust anyone and sleeps with one eye open.

History: He was born the only child of a wealthy merchant. He always admired martial-users and wanted to develop the talent, but never had the affinity for it. He then took over the family business and is one of the better Stableman for hire.

Motivation: Balancing his hectic life and new Stableman responsibilities is difficult; and money/treasure

Ideals: Entrepeneur, Gifted. Flaws: Insomniac. Bonds: Job, Rich. Occupation: Stableman

Voice: Speaks with squeezed throat

Attributes [hide]

Solomon Clare, Male Human Fighter 3
Medium (5'3") Human, True Neutral (CR 3)
Armor Class 11
Hit Points 21 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)13 (+1) 9 (-1)13 (+1) 13 (+1)8 (-1)
Skills Medicine +3, Persuasion +1
Senses Passive Perception 11
Languages Common, Undercommon
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 3000 cp. Aquamarine (300 gp).


Social Check DCs


Odo Clare, Male Human [Permalink]

Personal [hide]

Description: This man stands a little under 5'3" and is a bit bulky. He is very muscular particularly in the legs. He is renowned for his bright grey suits and hats. He keeps his long chestnut hair kept up in a rat tail. His hazel eyes peer out from beneath his broad grey hat.

Personality: He is enamored with his job. He loves it. He likes the challenge and he likes helping those less fortunate than him. He receives visions of the future at random moments

History: A powerful wizard made him what he is. His mother was very strict, and drilled into him lessons on being the perfect gentleman. He was granted necromantic powers by his dying sister.

Motivation: Further expansion of business; and he wants to get laid

Ideals: Gifted, Impeccable. Bonds: Job, Mentor, Has a crush. Occupation: Marshal

Voice: Deep voice with rolling R's

Attributes [hide]

Odo Clare, Male Human Fighter 3
Medium (5'3") Human, Chaotic Neutral (CR 3)
Armor Class 12
Hit Points 23 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 10 (+0)6 (-2) 17 (+3)10 (+0)
Skills Investigation +0, Nature +0
Senses Passive Perception 13
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2

Possessions: 1500 sp.


Social Check DCs


Anthony Hampton, Male Human [Permalink]

Personal [hide]

Description: A man of a pale complexion, he does not wear sleeves and tends to eschew shirts when he can avoid it. His red hair is matted, messy, and big. His eyes are green and beady.

Personality: He is almost excessively polite to everyone, even when angry. He is submissive, is generally bored by everything, but will take part in whatever people ask of him. He is by nature obliging.

History: He was born in the south. His father took him hunting and taught him how to get in the mind of other creatures. He moves from town to town, unable to find a place to settle.

Motivation: To get a good night's sleep; and to settle down with his crush

Flaws: Ugly, Shy, Insomniac. Bonds: Immigrant, Nature. Occupation: Locksmith

Voice: Mousy voice

Attributes [hide]

Anthony Hampton, Male Human Fighter 3
Medium (5'5") Human, True Neutral (CR 3)
Armor Class 12
Hit Points 24 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 10 (+0)11 (+0) 12 (+1)11 (+0)
Skills Arcana +2, Investigation +2
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 30 pp. Brown-green garnet (120 gp). Violet garnet (700 gp). Iolite (50 gp).


Social Check DCs

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