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Advanced [show]


John Birkenhead, Male Human [Permalink]

Personal [hide]

Description: Standing 6'2", this man wears a grey costume with the symbols of the four houses of cards on his torso. His hair, while still mostly chestnut, has prominent grey streaks. His blue eyes lackadaisically let the world flow into them.

Personality: He has a very dry and sarcastic sense of humor. He is not one for noise or eating so much, which is in direct contrast with his big mouthed big gutted partner. His partner is his best friend in the world. The two are very close despite being more or less each other's opposites. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.

History: John was born into a poor family. Growing up, he dreamt of becoming a Fighter, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Fighter in service of a powerful lord somewhere. John abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. Some 6 years later his spouse died after the birth of his son. Heartbroken, John never married again. Instead he focused his life to raising his son whom he trained as his mother had trained him before.

Motivation: He's looking for his big break.

Flaws: Forgetful. Bonds: Adventurer, Poor, In love. Occupation: Laborer

Voice: Scratchy, weak

Attributes [hide]

John Birkenhead, Male Human Fighter 3
Medium (6'2") Human, Neutral Evil (CR 3)
Armor Class 8
Hit Points 25 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)7 (-2) 15 (+2)11 (+0) 12 (+1)16 (+3)
Skills History +2
Senses Passive Perception 11
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +0 / 1d8-2, Grapple -1

Possessions: 10000 cp. Jet (40 gp). Rock crystal (70 gp). Deep green spinel (40 gp).


Social Check DCs


Godfrey Ramsay, Male Human [Permalink]

Personal [hide]

Description: This slender man stands about 5'3". He likes to wear ponchos typically of a light white in addition to tight pants. His red hair is cut jaggedly and amateurishly. He has several tiny amber earrings on each ear.

Personality: He is a hateful person. He taunts others and blames them for his problems. He is a bit of a macho man and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.

History: Heir to a fortune, his parents put a great deal of effort into curing his disease. Like his father and his sister before him, after school he went straight into learning to become a Roofer. He inherited the family business which he has now maintained for 7 years.

Motivation: He is unsatisfied with his job; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting. Flaws: Antagonistic, Disease. Bonds: Rich, Nature, Job. Occupation: Roofer

Voice: Raspy

Attributes [hide]

Godfrey Ramsay, Male Human Fighter 5
Medium (5'3") Human, True Neutral (CR 5)
Armor Class 10
Hit Points 46 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 12 (+1)12 (+1) 13 (+1)11 (+0)
Skills Nature +4, Stealth +3
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +4 / 2d4+1, Ranged +3 / 2d4+0, Grapple +1

Possessions: 800 gp. Sard (80 gp). Star ruby (700 gp). Alexandrite (800 gp). Onyx (80 gp).


Social Check DCs


Frederick Kinsley, Male Human [Permalink]

Personal [hide]

Description: He wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. His hair is cut close to his head. He is very pretty but has cold, dead eyes.

Personality: He is business-like. He takes instructions and follows them to the letter. He seeks to pay back kindness whenever he gets the chance. Whether it be in the form of unwanted serenades or the latest gossip he always seeks to do solids for his friends.

History: His necromantic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. Ostracized due to the necromantic powers of his oldest sister, he and his siblings struck out on their own. In the process these unassuming Humans became a terror of the countryside. He used his abilities to travel the world and help people.

Motivation: To be a Mercenary again; and retire the richest man in the south

Ideals: Entrepeneur, Professionalism, Philantrophist, Gifted. Bonds: Attractive. Occupation: Carter

Voice: Pronounces O like U

Attributes [hide]

Frederick Kinsley, Male Human Fighter 3
Medium (6'6") Human, Lawful Evil (CR 3)
Armor Class 9
Hit Points 10 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)9 (-1) 7 (-2)13 (+1) 13 (+1)13 (+1)
Skills Animal Handling +3, Survival +3
Senses Passive Perception 11
Languages Common, Ignan
Attacks Melee +3 / 1d8+1, Ranged +1 / 1d8-1, Grapple +1

Possessions: 100 gp.


Social Check DCs


Manfred Kendal, Male Human [Permalink]

Personal [hide]

Description: This man is tall and muscular. He wears a brown coat over a white low-cut shirt, and a broad hat upon his head. He wears his white hair up. His eyes are likewise amber. His teeth are white and perfect.

Personality: He will rave to anyone who will listen. Energy wise he seems alert and responsive.

History: When he was but 3 years old his parents immigrated from the north. While he appears to be a normal Human, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He left for the north, certain he would find work there.

Motivation: He is not mentally stable, and does not behave rationally; and he is a bit of a kleptomaniac

Ideals: Athletic, Professionalism. Flaws: Insane. Bonds: Attractive, Immigrant. Occupation: Priest

Voice: Speaks with a cold

Attributes [hide]

Manfred Kendal, Male Human Fighter 5
Medium (6'6") Human, Neutral Evil (CR 5)
Armor Class 11
Hit Points 33 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 12 (+1)14 (+2) 11 (+0)13 (+1)
Skills Medicine +3, Religion +5
Senses Passive Perception 10
Languages Common, Gnome, Auran
Attacks Melee +6 / 2d4+3, Ranged +4 / 2d4+1, Grapple +3

Possessions: 90 pp.


Social Check DCs


Percival Stansfield, Male Human [Permalink]

Personal [hide]

Description: He is a husky man, who wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. His white hair is matted, messy, and big. He has a dull look in his amber eyes.

Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. He is obsessed with a lost civilization.

History: Born in the north his family was never financially stable. Over the years he perfected his riding and shooting skills. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature ceremonial dagger.

Motivation: He desires power and/or immortality.

Ideals: Joker. Flaws: Ugly. Bonds: Adventurer, Poor, Nature. Occupation: Brewer

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Percival Stansfield, Male Human Fighter 4
Medium (5'4") Human, Chaotic Neutral (CR 4)
Armor Class 12
Hit Points 26 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 10 (+0)11 (+0) 15 (+2)15 (+2)
Skills Acrobatics +4, Survival +4
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +4

Possessions: 33000 sp. 1 Half-Plate. 1 Half-Plate. 1 Half-Plate. 1 Masterwork studded leather.


Social Check DCs

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