Robert Palomarez, Male Human [Permalink]
Personal [hide]
Description: He is generally well dressed albeit a few years behind the times, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 5'7" when asserting himself. His red hair is braided into rings. His brown eyes dart from person to person to random spaces in the air.
Personality: He is a sleazy, sleazy guy. He has no qualms about using his powers of suggestion to get people to do what he wants. He is a logical person and will generally grow upset if things defy logic and science.
History: He was always a brilliant, if unscrupulous mind. From his teen years he was always beautiful and desirable, so people have always doted on him. He has been a successful dealer in antiques buying low and selling high.
Motivation: He's repulsed by the PC; and retire the richest man in the north
Ideals: Logical, Entrepeneur. Flaws: Insane, Antagonistic. Bonds: Attractive. Occupation: Slave Trader
Voice: Excited and jittery
Attributes [hide]
Medium (5'7") Human, Lawful Neutral (CR 3)
Armor Class 10
Hit Points 16 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 11 (+0) | 10 (+0) | 13 (+1) | 12 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2
Possessions: 100 gp.
Rolf Wesley, Male Human [Permalink]
Personal [hide]
Description: He is an average looking southern male in his early mid-life. He wears a brown shirt, with a red mid length shorts with red tights and flats, usually wearing a coat over them. His chestnut hair, when down, is lengthy. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his hazel eyes.
Personality: Rolf is depressed about a lot of things. He tends to be a nihilist. He takes great pride in his work and is very well organized. His planner is full of calendar events.
History: The child of a Bookbinder, who enjoyed hunting, Rolf was taken on many hunting expeditions. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.
Motivation: He loathes his own lifestyle.
Flaws: Depressed. Bonds: Attractive, Job, Nature, Rich. Occupation: Blacksmith
Voice: Rhymes sentences (sorry)
Attributes [hide]
Medium (5'2") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 23 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 11 (+0) | 13 (+1) | 10 (+0) | 12 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2
Possessions: 200 gp. 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon.
Theobald Cooper, Male Human [Permalink]
Personal [hide]
Description: He is wearing the road beaten gear of a warrior. He is physically well-built. His golden hair is kept up in a ponytail inside a Stetson hat. His voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: He is a Laborer first and foremost. He believes firmly that knowledge should be universal. He uses divination through singing.
History: Theobald was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. There was a wharf not far from home where he often wandered off to fish. He then took over the family business and is one of the better Laborer for hire.
Motivation: To be a Tanner again.
Ideals: Fighting, Gifted. Flaws: Insane. Bonds: Job, Poor, Nature. Occupation: Laborer
Voice: Eastern European accent
Attributes [hide]
Medium (5'7") Human, Lawful Neutral (CR 3)
Armor Class 12
Hit Points 21 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 15 (+2) | 13 (+1) | 8 (-1) | 15 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +4 / 1d8+2, Grapple +3
Possessions: 200 gp. 1 Masterwork manacles. 1 Healer’s kit. 1 Silk rope.
Arnold Atterton, Male Human [Permalink]
Personal [hide]
Description: What flesh remains visible is marred by burns. He is typically in his Merchant uniform. His white hair is styled in orderly dreadlocks. His green eyes dart from person to person.
Personality: He is fixated on the number 59. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. He has all his life been fascinated with painting.
History: He was born several months after his mother was called into army service. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He's also a talented Bowyer, but doesn't like to broadcast it.
Motivation: Wants to open a new tavern; and he wants nothing more than to rejoin the army
Ideals: Artistic. Flaws: Ugly, Insane. Bonds: Job, Military. Occupation: Merchant
Voice: Aggressive tone
Attributes [hide]
Medium (5'1") Human, Chaotic Evil (CR 3)
Armor Class 11
Hit Points 30 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 12 (+1) | 11 (+0) | 7 (-2) | 11 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1
Possessions: 20000 cp.
Reynard Wheatley, Male Human [Permalink]
Personal [hide]
Description: A 6'3" southern man, he wears dark leathers with embroidery. His chestnut hair is still thick. He wears large thick round spectacles.
Personality: Reynard is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He is accommodating to his spouse and as such limits his hospitality. He is brave and levelheaded in the face of danger and has proven himself a capable leader.
History: He got into the Shoemaker business at a young age. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He would ruin relationships and cause injury. He was reprimanded several times before being given his current form and forced to learn humility.
Motivation: He wants nothing more than to rejoin the army; and wants to open a new tavern
Ideals: Extrovert. Bonds: In love, Job, Criminal record, Military. Occupation: Shoemaker
Voice: Raspy
Attributes [hide]
Medium (6'3") Human, Chaotic Neutral (CR 3)
Armor Class 12
Hit Points 21 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 15 (+2) | 13 (+1) | 14 (+2) | 9 (-1) | 14 (+2) |
Senses Passive Perception 9
Languages Common, Terran, Draconic
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2
Possessions: 100 gp.
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