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Advanced [show]


Cory Enfield, Male Human [Permalink]

Personal [hide]

Description: A man of a pale complexion, he wears a robe, a symbol of his god around his neck, and a quarterstaff on his belt. He keeps his long white hair kept up in a rat tail. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: Deceptive and manipulative this western guy figured out how to best use his charms to convince people to do what he wants. He is a bit of a macho man and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.

History: He was born in a small mountains village. He found a children's book about a Human Fighter who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever.

Ideals: Fighting. Flaws: Insane. Bonds: Attractive, Nature, Adventurer. Occupation: Laborer

Voice: Soothing and warm

Attributes [hide]

Cory Enfield, Male Human Fighter 3
Medium (6'2") Human, Lawful Good (CR 3)
Armor Class 12
Hit Points 25 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 11 (+0)14 (+2) 10 (+0)11 (+0)
Skills Investigation +4, Persuasion +2
Senses Passive Perception 10
Languages Common, Dwarven, Giant
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 1900 sp.


Social Check DCs


Odo Garrick, Male Human [Permalink]

Personal [hide]

Description: Relatively heavier built than your average man, he is not imposing. He has the majority of his body covered in plate. He has done his best to style his blonde hair to look like a famous performer. He is baby faced.

Personality: He resents people who mock his appearance or him, so he has learned to be the meanest son of a gun. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.

History: From birth he was tutored by a cruel and relentless mentor. His first spouse was a Hunter, they had one daughter, but his spouse won total custody. Without his spouse to temper him he grew out of control. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature scythe.

Motivation: He has passion for adventuring and risk.

Flaws: Ugly. Bonds: Adventurer, Mentor, Family. Occupation: Masseuse

Voice: Thin and wheezing

Attributes [hide]

Odo Garrick, Male Human Fighter 5
Medium (5'5") Human, Neutral Good (CR 5)
Armor Class 12
Hit Points 42 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 12 (+1)9 (-1) 15 (+2)13 (+1)
Skills Sleight of Hand +5, Survival +5
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +5 / 2d4+2, Grapple +2

Possessions: 30000 cp. Deep green spinel (110 gp). Carnelian (70 gp).


Social Check DCs


Nicholas Winterbourne, Male Human [Permalink]

Personal [hide]

Description: This slender man stands about 5'8". He very much looks the part of a Healer. He has a long red beard with little hanging trinkets. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He is a very philanthropic person; he spends his free time working at various soup kitchens. He is vehemently anti-magic. All of it is evil and corrupting in his opinion.

History: A powerful wizard made him what he is. While he appears to be a normal Human, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He struck the Healer job and began his own company from there.

Motivation: He is not mentally stable, and does not behave rationally; and he'd like to take his coworkers down a peg

Ideals: Philantrophist, Opinionated. Flaws: Insane. Bonds: Job, Mentor. Occupation: Healer

Voice: Rhymes sentences (sorry)

Attributes [hide]

Nicholas Winterbourne, Male Human Fighter 4
Medium (5'8") Human, True Neutral (CR 4)
Armor Class 11
Hit Points 43 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)13 (+1) 18 (+4)13 (+1) 11 (+0)11 (+0)
Skills Animal Handling +2, Perception +2
Senses Passive Perception 12
Languages Common, Undercommon
Attacks Melee +6 / 1d10+4, Ranged +3 / 1d10+1, Grapple +4

Possessions: 30000 cp.


Social Check DCs


Kody Allerton, Male Human [Permalink]

Personal [hide]

Description: He is a physically imposing light-skinned man. He wears a pastel costume with the symbols of his god on his torso. He has a very tight haircut. His amber eyes peer out from beneath his top pastel hat.

Personality: He considers himself a man of culture and sophistication. He likes a good challenge to his wits. He has all his life been fascinated with painting.

History: Kody was raised in a hard working conservative environment. When he was little, his rather wealthy family often ventured across the forest to a summer home near a old dungeon. He would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the forest due to the painful memories there. Kody took refuge in the old dungeon and found the beat up scythe and armor he uses now. He's also a talented Actor, but doesn't like to broadcast it.

Motivation: Expand his business.

Ideals: Impeccable, Artistic. Bonds: Job, Nature. Occupation: Shoemaker

Voice: Draws out vowels

Attributes [hide]

Kody Allerton, Male Human Fighter 3
Medium (5'5") Human, True Neutral (CR 3)
Armor Class 11
Hit Points 22 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 16 (+3)17 (+3) 11 (+0)13 (+1)
Skills Athletics +4, Religion +5
Senses Passive Perception 10
Languages Common, Terran, Druidic, Abyssal
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +5

Possessions: 400 gp. 1 Half-Plate.


Social Check DCs


Ernest Ansley, Male Human [Permalink]

Personal [hide]

Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. His blonde hair is knotted and matted. He is baby faced.

Personality: He dislikes all the random violence that takes place in the east. A true patriot, Ernest would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.

History: He was born in the east, but his parents moved at a very young age to the north. He was an adventurer many years ago and he formed a blood bond with his Human companion (his 'brother'). He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: He desires power and/or immortality; and a need for knowledge about a nearby landmark

Ideals: Athletic, Pacifist. Bonds: Adventurer, Military, Immigrant. Occupation: Interpreter

Voice: Slow speaker

Attributes [hide]

Ernest Ansley, Male Human Fighter 4
Medium (5'1") Human, True Neutral (CR 4)
Armor Class 9
Hit Points 26 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)9 (-1) 8 (-1)11 (+0) 12 (+1)16 (+3)
Skills Nature +2, Religion +2
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 1d10+3, Ranged +1 / 1d10-1, Grapple +3

Possessions: Just what you see.


Social Check DCs

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