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Advanced [show]


Aldous Eastaughffe, Male Human [Permalink]

Personal [hide]

Description: This light-skinned male dresses in black turtlenecks beneath a brown coat with green slacks. He is tall, broad shouldered and powerfully built. His white hair is well kept and his bushy mustache is tapered upwards at the ends. His thin eyebrows rest above his beady violet eyes.

Personality: He speaks before he thinks and is too direct. His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.

History: Aldous was born into a poor family. Growing up, he dreamt of becoming a Fighter, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Fighter in service of a powerful lord somewhere. Aldous abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He now travels the world, in search of power and loot.

Motivation: He wants nothing more than to rejoin the army.

Flaws: Ugly, Impulsive. Bonds: Military, Poor, Adventurer. Occupation: Crown-heir

Voice: growls and snarls, animalistic

Attributes [hide]

Aldous Eastaughffe, Male Human Fighter 3
Medium (5'8") Human, True Neutral (CR 3)
Armor Class 12
Hit Points 28 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 16 (+3)11 (+0) 6 (-2)16 (+3)
Skills Acrobatics +4, Investigation +2
Senses Passive Perception 8
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2

Possessions: 100 gp.


Social Check DCs


Hubert Kelsey, Male Human [Permalink]

Personal [hide]

Description: This man likes to wear grey tank tops with black pants, and sports empty pouches on his belt. He sports a long auburn beard, and similarly colored long hair. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He thrives on attention. He does whatever is in his power to gain the attention of whomever he deems a fit date. His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage daughter.

History: He was born in a small desert village. When he was little, his rather wealthy family often ventured across the desert to a summer home near a large cave. He would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the desert due to the painful memories there. Hubert took refuge in the large cave and found the beat up crossbow and armor he uses now. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature crossbow.

Motivation: To be a Stylist again; and obtaining odd cultural human artifacts is his passion

Bonds: Attractive, Family, Nature, Adventurer, Job. Occupation: Adventurer

Voice: Deep voice with rolling R's

Attributes [hide]

Hubert Kelsey, Male Human Fighter 3
Medium (6'5") Human, True Neutral (CR 3)
Armor Class 12
Hit Points 37 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 18 (+4)13 (+1) 8 (-1)14 (+2)
Skills Perception +1, Sleight of Hand +4
Senses Passive Perception 14
Languages Common, Druidic
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2

Possessions: 100 gp.


Social Check DCs


Henry Harley, Male Human [Permalink]

Personal [hide]

Description: A man of a pale complexion, he prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman. He sports a long silver beard, and similarly colored long hair. He is missing an eye and his face is severely sunburned. His one remaining eye shines brown.

Personality: He is not truly malevolent, but he is obsessed with painting. He constantly tries to fill his life with painting. Henry is a bit of a follower. Usually he is manipulated by his brothers into helping them out, but recently he has become more of a free agent.

History: Born the oldest of a large religious northern family, he was no stranger to responsibility. He moved from fad to fad and when he turned 15 he discovered painting. He now mingles about in high society.

Motivation: Marry his brother to traveling adventurers.

Ideals: Artistic. Flaws: Ugly. Bonds: Rich, Family, Religious. Occupation: Beggar

Voice: Complex vocabulary, royal

Attributes [hide]

Henry Harley, Male Human Fighter 3
Medium (5'7") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 21 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
5 (-3)12 (+1) 15 (+2)15 (+2) 10 (+0)13 (+1)
Skills Religion +4, Sleight of Hand +3
Senses Passive Perception 10
Languages Common, Ignan, Auran
Attacks Melee -1 / 1d8-3, Ranged +3 / 1d8+1, Grapple +1

Possessions: 10000 cp.


Social Check DCs


Heward Spaulding, Male Human [Permalink]

Personal [hide]

Description: He has a missing left arm. He wears a tight fitting black shirt and pants. His hair is golden and very short. His eyes are likewise brown.

Personality: He is overprotective of those who hire his services. He loves being with his children and actually smiles when they are around. He would do anything for them. He dislikes his ex a great deal.

History: He was born in a small island village. His father was a mechanic, and taught him how to fix just about anything. When his spouse passed he lost his only source of income but claims to his sons to still be retired.

Motivation: Marry his sister to traveling adventurers; and doesn't want to be a stylist and was forced into it by his family

Ideals: Persistence. Bonds: Guardian, Family, Nature. Occupation: Stylist

Voice: Soothing and warm

Attributes [hide]

Heward Spaulding, Male Human Fighter 3
Medium (5'5") Human, Neutral Evil (CR 3)
Armor Class 10
Hit Points 16 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)11 (+0) 11 (+0)10 (+0) 15 (+2)12 (+1)
Skills Athletics +5, Religion +2
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +2 / 1d8+0, Grapple +2

Possessions: 200 gp. 1 Masterwork Common Melee. 1 Masterwork Common Melee. 1 Masterwork Uncommon Weapon.


Social Check DCs


Trey Fawcett, Male Human [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he is dressed in earthy colors with a grey and red handkerchief worn on his right side. His golden hair is long and unkept. He has a tattooed face.

Personality: He is soft-spoken, optimistic and speaks nonstop, as he rather likes the sound of his voice. His demeanor is somewhat feminine. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.

History: The child of a Fisher, who enjoyed hunting, Trey was taken on many hunting expeditions. When he was little, his rather wealthy family often ventured across the mountains to a summer home near a old dungeon. He would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the mountains due to the painful memories there. Trey took refuge in the old dungeon and found the beat up glaive and armor he uses now. Being a Tailor kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.

Motivation: Several ex partners dislike his way of doing things and want revenge; and revenge

Ideals: Optimist. Flaws: Ugly, Fearful. Bonds: Nature, Criminal record, Enemies. Occupation: Tailor

Voice: Switch between two voices

Attributes [hide]

Trey Fawcett, Male Human Fighter 3
Medium (5'10") Human, Chaotic Evil (CR 3)
Armor Class 12
Hit Points 29 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 15 (+2)13 (+1) 14 (+2)9 (-1)
Skills Deception +1, Sleight of Hand +4
Senses Passive Perception 12
Languages Common, Celestial
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2

Possessions: 200 gp.


Social Check DCs

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