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NPC Generator

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Advanced [show]


Frederick Kensley, Male Human [Permalink]

Personal [hide]

Description: This younger middle-aged man is wearing a tight green one piece outfit complete with pants, hood, and a cape, and a wedding ring on his right hand. His hair is cut close to his head. He wears crescent spectacles with a black brim.

Personality: He takes his job very seriously, in part because he fears he cannot get a new one. He is used to getting what he wants. In part because he is a meticulous planner.

History: Frederick hails from a village terrorized by giants. He was an adventurer many years ago and he formed a blood bond with his Human companion (his 'brother'). He became a Butcher soon after.

Motivation: Meet up once more with his childhood friend; and his name or reputation has been wronged in the past by giants, and he desires to right it

Ideals: Professionalism. Bonds: In love, Job, Enemies, Adventurer. Occupation: Butcher

Voice: Posh accent

Attributes [hide]

Frederick Kensley, Male Human Fighter 3
Medium (5'0") Human, Lawful Evil (CR 3)
Armor Class 13
Hit Points 25 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)17 (+3) 11 (+0)12 (+1) 12 (+1)14 (+2)
Skills Performance +4, Persuasion +4
Senses Passive Perception 11
Languages Common, Gnoll
Attacks Melee +6 / 1d8+4, Ranged +5 / 1d8+3, Grapple +4

Possessions: 300 gp. 2 Holy water. 2 Thunderstones.


Social Check DCs


Bertram Vance, Male Human [Permalink]

Personal [hide]

Description: He does not wear sleeves and tends to eschew shirts when he can avoid it. He has a slight overbite and is overall scrawny. His blonde hair is thinning but still full. His skin is flawless and his gray eyes scan people very quickly.

Personality: Bertram speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. He is accommodating to his spouse and as such limits his hospitality. He is brave and levelheaded in the face of danger and has proven himself a capable leader.

History: He was born in the north. Bertram was born on a far northern island where he grew up under the tutelage of his mother, an expert Bellfounder. He has since married many spouses, only to have them die. He claims to not be responsible.

Motivation: He feels the way he acts is they only way to get by in the world.

Ideals: Impeccable. Bonds: Attractive, In love, Immigrant. Occupation: Bellfounder

Voice: Breathy voice

Attributes [hide]

Bertram Vance, Male Human Fighter 3
Medium (6'2") Human, Chaotic Neutral (CR 3)
Armor Class 12
Hit Points 29 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)15 (+2) 14 (+2)14 (+2) 11 (+0)14 (+2)
Skills Insight +2, Survival +2
Senses Passive Perception 10
Languages Common, Auran, Infernal
Attacks Melee +1 / 1d8-1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 200 gp.


Social Check DCs


Nicholas Clifton, Male Human [Permalink]

Personal [hide]

Description: He is scrawny and has patchy auburn stubble. He has the majority of his body covered in plate. He has a hunchback. His auburn hair is singed and shortened. His eyes are likewise gray. His teeth are yellowed and unaligned.

Personality: He considers himself a man of culture and sophistication. He likes a good challenge to his wits. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.

History: Born in a small village he learned the ways of the warrior from his father. His father was very strict, and drilled into him lessons on being the perfect gentleman. He was recently attacked on the road and savagely beaten by bandits.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and nothing but the best is good enough for him

Ideals: Impeccable, Gifted, Fighting. Flaws: Ugly. Occupation: Soapmaker

Voice: Slurs words

Attributes [hide]

Nicholas Clifton, Male Human Fighter 3
Medium (5'10") Human, Chaotic Neutral (CR 3)
Armor Class 11
Hit Points 28 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 14 (+2)9 (-1) 8 (-1)16 (+3)
Skills Athletics +4, Persuasion +5
Senses Passive Perception 9
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +5

Possessions: 1600 sp.


Social Check DCs


Peter Barney, Male Human [Permalink]

Personal [hide]

Description: He wears skinny pants and wears a tan and pastel robe with the hood down. His hair is short and blonde. He wears large thick round spectacles.

Personality: He is curt in most of his responses. He prefers to keep his word usage to a minimum to avoid giving away unnecessary information. He has a habit of throwing himself into exceedingly dangerous situations.

History: His necromantic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. He always admired necromantic-users and wanted to develop the talent, but never had the affinity for it. He has never given up on his dancing dream.

Motivation: Several ex partners dislike his way of doing things and want revenge; and to prove his worth to the world

Ideals: Gifted, Artistic. Flaws: Shy, Impulsive. Bonds: Enemies. Occupation: Adventurer

Voice: Low rumbling, strings words together

Attributes [hide]

Peter Barney, Male Human Fighter 4
Medium (6'6") Human, Lawful Neutral (CR 4)
Armor Class 9
Hit Points 15 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)9 (-1) 5 (-3)14 (+2) 11 (+0)14 (+2)
Skills Arcana +4, Performance +4
Senses Passive Perception 10
Languages Common, Goblin, Halfling
Attacks Melee +3 / 1d10+1, Ranged +1 / 1d10-1, Grapple +1

Possessions: 5000 cp. Golden pearl (80 gp). 1 Minor magic item.


Social Check DCs


Guy Denholm, Male Human [Permalink]

Personal [hide]

Description: This late middle aged man is dressed in earthy colors with a white and yellow handkerchief worn on his left side and is in decent physical shape. With bright blonde hair and a scraggly beard. He has several tiny sapphire earrings on each ear.

Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.

History: He got into the Cartwright business at a young age. A freak accident while working with his Unemployed mother left him crippled. He became a Cartwright soon after.

Motivation: Retire the richest man in the south; and he'd like to take his coworkers down a peg

Ideals: Philantrophist, Entrepeneur. Flaws: Sensitive, Disease. Bonds: Rich, Job. Occupation: Cartwright

Voice: Booming voice

Attributes [hide]

Guy Denholm, Male Human Fighter 3
Medium (5'10") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 25 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 13 (+1)13 (+1) 9 (-1)13 (+1)
Skills Acrobatics +3, Investigation +3
Senses Passive Perception 9
Languages Common, Draconic
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +3

Possessions: 1100 sp.


Social Check DCs

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